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Curse of the Dead Gods News

NEWS - What's coming this November



Hello, Pretenders!

The whole Passtech team has been working on the upcoming EAGLE’S SPIRE update, coming out on November 25th! It’s almost ready, mark it in your calendars! 🦅

This new update brings a whole new Temple with a new environment, as well as new enemies & traps. We can’t wait to share it with the community and read your feedback. Consider joining the fun on our Discord server to chat with your fellow Pretenders!

Now let’s give you a little glimpse of THE EAGLE’S SPIRE ⚠️ Beware, spoilers ahead!



In the Eagle Temple, you’ll finally reach the top of the Cursed Temple. Expect to get wet in the storming rain ⛈️





Nature again takes its rights and invades the Eagle Temple 🌿





Meet new foes like the Sentinels, formerly members of the guard of honor of the Hauts Chatac. They have been the first to take advantage of the Chatac's science by enhancing their bodies and minds with bio-mechanical parts.





Humanoids with winged arms, their lower legs are sharp claws. Flying, aggressive creatures, Harpies rush their prey to tear it apart from their sharp limbs.





See you next week!

PS: Tune in on our livestream today at 17:00pm (CET) - 16:00pm (GMT) - 09:00am (PST) - 12:00pm (EST) for a little chat with us!

UPDATE 0.21.0 - The Armory + Sales 33% off!



Hello, Pretenders!

Are you ready for our monthly update? Here comes the ARMORY! New weapons, a new Underworld, and the Lightning element await you in the Temple! ⚡️⚔

Check out our new Trailer!
[previewyoutube][/previewyoutube]
ALSO! Curse of the Dead Gods is 33% off for a limited time 🎃 Grab it now!

[h2]:: PATCH NOTE ::[/h2]
[h3]Version 0.21.0 - October 29th, 2020[/h3]
🍉 = Community additions

[h3]New features[/h3]
  • New Underworld:
    • The Armory: New upgrade tab in the Underworld:
      + Unlock new weapons to find them in all your next explorations!
      + All weapons from the game have been separated into two categories: a starting selection matching all the default weapons you can find in the Temple, and a selection of weapons to unlock in the Underworld
      + When you unlock a new weapon, it can appear in any of your future explorations
      + Champions’ weapons have to be unveiled first: unlocking them in the Underworld will give you a chance to find them in weapon Sanctuaries
      + The Armory is destined to evolve! Please share your feedback with us to make it better
    • 🍉 Weapons altars: New game mechanic
      + You’ll now find in the Main Hall some weapon altars that will offer you different equippable weapons before each exploration!
      + A new upgrade tab appears in the Underworld: Restore weapon altars to expand your starting weapon choices and upgrade them to increase their quality
      + Choices offered by weapon altars are renewed after each exploration or when you upgrade the altars in the Underworld
  • New currency: Jade rings
    + Defeat the last Champion or Boss of each exploration to gain Jade rings!
    + Jade rings can be spent to unlock new weapons in the Underworld
    + A first victory will award you a large number of Jade rings. Each additional victory for an already completed exploration will give you a few more Jade rings
    + Note that some previously available by default weapons are now to be unlocked in the Underworld. For the pre-update players, Jade rings will be credited depending on the completed explorations.
  • New fighting styles:
    • Throwing weapons, main weapons
      + Simple attack (x2): launches a projectile at mid-range
      + Final blow of the combo (1 stamina point required): launches a projectile at mid-range that inflicts critical damage at 200% of the weapon's damage
      + Charged attack (1 stamina point required): launches 4 projectiles on 4 different close targets. Each projectile inflicts 150% of the weapon's damage.
      + New weapons list:
      • Throwing Knives
      • Weighted Blades
      • Hunting Axes
      • Silver Stars
      • Chromatic Knives
      • “Heartseekers”, Teeth of Death
    [previewyoutube][/previewyoutube]
    • 🍉 Whips, secondary weapons
      + Simple attack (x1) (1 stamina point required): hits at medium distance
      + Final blow of the combo (1 stamina point required): hits at medium distance, inflicts critical damage
      + "Off-Hand Combo" (1 stamina point required): launches a swirling attack that deals 150% of the weapon's damage to all nearby targets.
      + Charged attack (2 stamina points required): attracts hit enemies close to the character. Can interrupt enemy attacks
      New weapons list:
      • Braided Whip
      • Barbed Whip
      • Desperation’s Flail
      • Stinger Lash
      • Bone Shard Whip
      • Storm Lash
      • “Flagellation”, Mistress of Agony
    [previewyoutube][/previewyoutube]
  • New element: Lightning
    + Lightning completes the trinity of elements alongside fire and poison!
    + Lightning weapons apply an “electrified” status to hit enemies
    + Final attacks with lightning weapons trigger a lightning bolt, which will strike all surrounding electrified enemies (each lightning bolt inflicts 50% of the final attack's damage).
    + Entities struck by lightning are also set on fire
    + New weapon affixes and relics related to lightning and new weapon styles have been added
  • New weapons
    + New weapons from previous fighting styles have been added:
    • Main weapon - Sword: Gusting Glaive
    • Main weapon - Mace: Spark Hammer
    • Main weapon - Claw: Warmonger Claws
    • Main weapon - Claw: Blunt Claws
    • Secondary weapon - Pistol: Alchemist’s Firestick
    • Secondary weapon - Shield: Storm’s Bulwark
    • Secondary weapon - Shield: Worn Shield
    • Secondary weapon - Dagger: Obsidian Stiletto
    • Secondary weapon - Dagger: Chipped Dagger
    • Two-handed weapon - Heavy: Sky Hammer
    • Two-handed weapon - Heavy: Stone Hammer
    • Two-handed weapon - Heavy: Broken Longsword
    • Two-handed weapon - Spear: Storm’s Point
    • Two-handed weapon - Spear: Primitive Spear
    • 🍉 Two-handed weapon - Bow: Serpent Bow
    • Two-handed weapon - Bow: Stiff Bow
  • New Champion’s weapon: “Cataclysm”, T’amok’s Fury - Whip
    + A new Champion’s weapon can now be found when fighting the Cursed Twins of the Jaguar Temple!
    + The special condition is different from the one for "Moonblade", Night’s Sword (but they are indeed "Twins", aren’t they?... 😉)
    + Only one Champion’s weapon can be obtained during a fight: if both conditions are met, a random draw determines the weapon released

[h3]Balancing[/h3]
  • 🍉 Bows: The playstyle of bows has been revised
    + Single shots can now be chained together very quickly, making it possible to inflict damage quickly from a distance
    + Perfect shots become charged shots: once fully loaded, they inflict a critical attack based on 200% of the weapon's damage
    + Fully charged shots from all bows are now piercing; each enemy hit restores 1 stamina point
    + Keen Bow now has a new special effect: fully charged shots increase their damage by 50% for each enemy hit
  • Jaguar Hammer: Base damage adjusted to 45 (instead of 40)
  • 🍉 Stone Breaker: Base damage adjusted to 45 (instead of 40)
  • Two-handed Weapons - Heavy: The distance traveled in a charged attack with a heavy weapon has been reduced by about 20%. The impact zone has been reduced by about 10%
  • Dodge: The dodge time for rolls is now 24 frames (instead of 18)
    Design note: The previous window could cause frustration when a highly anticipated dodge resulted in damage while the character still seemed to be visually rolling.
  • Loot: The chance of obtaining a Relic or Weapon from a chest or an enemy is now 60% for a Relic and 40% for a Weapon (previously 50/50)
  • Corruption: Corrupt prices for weapon upgrades were increased by 10 points
  • Off-hand Combo: All "Off-hand Combo" now inflict 150% of the weapon's damage (instead of 100%)

[h3]Visual changes[/h3]
  • Redesign of the Underworld interface: The different Underworld menus have been redesigned and harmonized
  • Hero's Hand: The FX of the hero's corrupted hand now adapts to his number of curses
  • Weapon frames: Frames of the equipped weapons change according to the quality of the equipment


[h3]Fixed bugs & QoL[/h3]
  • 🍉 Victory Cinematics: Fixed a bug that would cause the hero to leave the arena during victory cinematics against a Champion or Boss
  • 🍉 Calendar door: Fixed a bug that caused the calendar door to rotate too fast when canceling during the Exploration menu
  • 🍉 Screenshake: Added an option to disable screenshake
  • Lost focus: The game now pauses when you alt-tab, return to the desktop or just lose focus. This option is enabled by default but can be disabled if necessary (streaming purpose, etc.)

    Note: The game officially shifted to 64-bit. If you’re having troubles with your 32-bit operating system and launching the game, please contact us at [email protected]

[h3]Known Bugs[/h3]
  • Champions and Bosses slip out of their arenas, preventing you from finishing the fight
  • It is possible to die at the same time as a Champion or a Boss, preventing the display of the victory or defeat screen

[h3]What’s cooking in the Temple[/h3]

NEWS - What's coming this October



Hello, Pretenders!

We’re so excited to reveal more about our upcoming major update: THE ARMORY! If you want to keep everything fresh, skip this post to avoid any spoilers. We are about to give you an extensive preview of what’s coming in just a few days!

To remind you, THE ARMORY update will be released next week, on Thursday 29th of October!

Let’s dive in! ⚠️ Beware, spoilers!

[h3]• LIGHTNING[/h3]One thing we weren’t shy to showcase those last few weeks was the new element coming to this update: Lightning ⚡️

Lightning completes the trinity of elements alongside fire and poison, capable of applying the “electrified” status to enemies you hit. 5 new weapons with this new property make their way into the game, here’s one:



Consider it also a little sneak peek for the Eagle Temple 🦅

[h3]• NEW FIGHTING STYLES[/h3]Is that a whip?!



https://www.youtube.com/watch?v=tYReYNzMiew
We also have another new fighting style that we’re keeping secret for now ;)

[h3]• NEW UNDERWORLD[/h3]The Underworld got a makeover! Everything is harmonized to welcome the new tabs that appear with this update! And new tabs mean new things to unlock!



We can’t wait to share all of this new content with you! You can always join our Discord server or give suggestions on Steam forums if you want to help the development of Curse of the Dead Gods!

See you next week!

PS: Si vous parlez français, nous participerons au Game Made in France online qui se déroulera jeudi 29 octobre au soir et en compagnie des streamers At0mium et Maghla ! Plus d’infos très prochainement.

NEWS - Some behind the scenes!



Hello, Pretenders!

The Passtech team is working hard on our next two updates: THE ARMORY and THE EAGLE'S SPIRE. In case you missed it, we released another minor update this September: PATH OF TRIALS.

Have a look at our roadmap to get a more comprehensive look at what's coming to Curse of the Dead Gods:



Be ready for tons of new weapons, dearly requested by our community since the launch of the game in Early Access. We're actually asking you guys to share your suggestions for two-handed weapons on our Discord server at the moment, care to participate?

Now, we thought it'd be fun and interesting (tell us if it's not) to chat about what it means for us to make Curse of the Dead Gods in Early Access. This is our first game in EA, and it's definitely been a roller coaster! For most parts, we had good feedback and reception, but there were some inevitable bumps on the road. Don't get us wrong, we're super happy with how the game turned out so far, but we never knew how ambitious this project would become.

If you’re interested in that, read our latest dev diary! You can also subscribe to our newsletter so you won’t ever miss any. We have more behind the scenes available for you, Pretenders! Valentin, our art director, has been posting quite a lot on twitter recently. Follow his thread on old sketches and concept arts made in the early days of Curse of the Dead Gods!





See you next week!

NEWS - Fan kit



Hello, Pretenders!

In this week’s community post, we’ll have a fan kit of wallpapers and avatars to share with you! Have a look below for some sweet little goodies:



[h3]➡️ Download the fan kit here[/h3]

[h2]PATH OF TRIALS UPDATE[/h2]

If you’ve missed it, we released a new update last week: PATH OF TRIALS. Try it now and see all the new content we added:



We’ve also asked people on our Discord server to share their ideas for new Two-handed weapons! Do you have some suggestions? We currently are live on our Twitch channel to discuss about it!

See you next week!