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Farm Manager 2021 News

Natural Instincts releases in Early Access!

Hello Farmers!
We know that you are masters of managing farm animals and taking care of ostriches, cows, and even boars. Will you manage to put these skills to use in the wilderness? European forest and its inhabitants await you in the new upcoming strategy game called Natural Instincts which releases this Thursday, July 22, in Early Access!




Natural Instincts

Get to know the lives and struggles of wolves, rabbits, or even wild boars with these short yet complex stories. Keep the dangers away from the animals and help them breed so their packs, colonies, and families can grow. Be careful, though, as the balance in the environment is very fragile.
You can lead the animals to extermination or bring balance and multiply their population. It all depends on you!

Natural Instincts on Steam: https://store.steampowered.com/app/1168610

Bundle it up!

We have an exclusive offer for everyone who can't choose between managing a farm and keeping a forest up and going - a special bundle giving you a great discount on Natural Instincts and Farm Manager 2021 if you buy them together in our specially created set.

https://store.steampowered.com/bundle/22002/Animals_and_Farms_Bundle/

Stay safe,
Natural Instincts Team & Cleversan Software

Major Update 1.1.405

Dear Players,


Below you will find the changelog:


New Feature – Production buildings


We have introduced three additional production buildings to the game – bakery, smokehouse and food processing plant. The new buildings will allow you to further process some of the products currently available in Farm Manager 2021.


Bakery

Produce your own flour-based food in a new bakery building




Smokehouse

Instead of selling your products from the slaughterhouse, set up a smokehouse and start producing aromatic smoked meats




Food processing plant

Combine different products from your farm and produce ready meals




New Feature – Market demand

Selling one type of product causes the market to become saturated over time, and the price of the product slowly decreases. The price of the product can be reduced up to 40% of the basic price.





Farm Manager 2021 - Patch 1.0.390

Dear Players,

Below you will find the changelog:

New Feature - Irrigation System!

The irrigation system allows you to keep the fields and greenhouses always watered without having to worry about available workers.

Changes:

- Added time indicator for the estimated production of animals in the Animal Manager
- Added time indicator for the estimated production of production buildings in the Production Manager
- Added tooltips to the Animal Manager
- Added tooltips to the Staff Manager

Bug fixes:

- Fixed a bug where the autosave would trigger while the players were browsing the menu
- Fixed a bug where the player could use the demolition tool to remove the trash piles
- Fixed a bug where the number of animals displayed in animal buildings in range in the slaughterhouse was not updating correctly
- Fixed a bug where the employee window was sometimes not displayed correctly on the screen

Farm Manager 2021 - Patch 1.0.389

Dear Players,

Below you will find the changelog:

Changes:

- The "Hire and Assign" feature in buildings now works if the player has other unassigned employees
- Added new employee portraits
- Changed the perspective of the land purchase overview to make it less confusing

Bug fixes:

- Fixed a bug where some of the building radius settings would restart after loading a saved game
- Fixed a bug where animals would not produce anything when moved from one building to another that was previously occupied by a different type of animal
- Fixed a bug where it was impossible to call a vet in Free Mode when the electricty requirement was turned off
- Fixed a bug where a tractor with a trailer for straw bales could get stuck if the field was destroyed before the tracor could deliver the bales to the warehouse

Farm Manager 2021 - Patch 1.0.387

Dear Players,

Below you will find the changelog:

New features!


Radius range
A new option to adjust the area of effect has been implemented for all buildings that have a radius. If you wish to change the building's default area of effect, you will need to click on the building and adjust the slider to the value that suits you.
Please note that the maximum range of the building has not been changed and this feature does not allow you to bypass it.



Training timer
A training timer has been added to the main UI to make it easier for you to track your training progress without having to visit the Training manager every now and then

Changes:

- Scrollbars are now thicker and more visible
- The default threshold for ordering a mechanic to a new machine has been lowered to 70% durability
- Mechanic's garage will now prioritize the machine with the lowest durability
- Added straw in the Plant Picker as a subproduct of harvesting certain fields
- Road prices have been adjusted
- The checkbox has been removed from the filter area in the Hire section of Staff Manager. From now on you don't have to click it before filters become clickable
- The game optimization has been improved

Bug fixes:

- Fixed a bug where the slaughterhouse would be built infinitely
- Fixed a bug where a field that is not an orchard could be sprayed by an orchard sprayer
- Fixed a bug where Plants skill was not working correctly
- Fixed a bug where an incorrect wage was displayed in House for seasonal employees in Free Mode on a difficulty level other than medium
- Fixed a memory leak