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HUMANKIND™ News

Together We Rule Expansion Announcement

Many players have told us that they see great potential in Humankind, that the game offers a great foundation to add not just more content but new systems to explore aspects like diplomacy or religion in greater depth. We're happy to announce that we've been working on Together We Rule, the first expansion for Humankind! Aiming to expand your diplomatic gameplay, this expansion will include: 

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  • Agents: A new class of units that can serve as diplomats or hidden agents; they can act on enemy cities or collect... 
  • Leverage: A new resource that can be used for various diplomatic actions 
  • Embassies: Form stronger ties with other empires and access cooperative treaties, like mutual access to Emblematic Units 
  • Congress of Humankind: Vote on globally enacted laws and resolve conflicts through diplomatic pressure 
  • New Cultures and Affinity: Sumerians, Han, Bulgarians, Swiss, Scots, and Singaporeans, sharing the new Diplomatic Affinity 
  • New Content: Natural Wonders, Cultural Wonders, and Narrative Events 




Together We Rule will be released in Fall 2022, and will be accompanied by a free Update to the base game including the following main features: 
  • Third party Reinforcements: Lend control of your armies to an ally for a battle 
  • Reworked Stealth System: Based on depleting a “reserve” of stealth rather than a binary yes/no check 
  • Improved Independent People: Stronger competition for patronage and more detailed treaties 


We'll be talking in greater detail about the features of the Update and the Together We Rule expansion in the coming weeks, so stay tuned if you want to learn more!

[1.0.15.2767] "Post-Anniversary Update" Version Notes

CHANGES AND ADDITIONS
  • Removed the cakeification on city centers and the unicorn spawn boost. Cake-city centers will remain as long as they are not renovated.


FIXES
  • fixed an issue resulting in the game being blocked into infinite turns pending when a white peace was proposed to an AI, in rare occasions.

One Year of Humankind and the Future

Today, we're wrapping up the one year anniversary of Humankind. Thank you all for celebrating with us, and for the many kind and encouraging messages we received. 


As part of the celebration, we had prepared a short video looking back at the past year. Some of you may have already seen it on our anniversary livestream, but we know our fans are spread across the world, and the middle of the week isn't always convenient, so here it is again for you to watch at your own leisure:

[previewyoutube][/previewyoutube]

While we've been celebrating the past year, we also want to take a look forward into the future. We've prepared a new overview of what we'll be working on in the next few months. 






Of course, this list isn't exhaustive, and we have other plans for improvements and additions to the game. But we're not quite ready to talk about those yet, so stay tuned to our channels if you don't want to miss any big announcements! In the meantime, check out the Games2Gether rewards section for one final anniversary gift: A pack of three What If themed wallpapers. 

Humankind's cities can now be turned into gargantuan cakes




Humankind is celebrating its first anniversary by giving out hats and turning cities into giant cakes. This sounds like something Lex Luthor would do on his birthday, but who am I to judge? I just drink too much and cry about the inevitability of death...
Read more.

Scenario Challenge 02: 100 Years War

As part of our One Year Anniversary for Humankind, we are continuing our new format for in-game challenges. Thank you to everybody who participated in last month’s challenge for your interest and feedback. We are happy with the positive reception of the new format, but we knew the devil’s in the details and there would be many improvements to make, so your ongoing feedback will be invaluable. For this month we are using a map handcrafted by one of our designers and trying different scoring conditions, and we look forward to hearing about your strategies and what you think of the scenario.



The 100 Years War Scenario Challenge

In this scenario, you start in the medieval era as the Franks, in control of Paris on a huge map of France. The English have already made landfall, and it is up to you to push them back. But act swiftly, for only the quickest to defeat the English by taking all their land or vassalizing them shall enter the Hall of Fame! The scenario itself will be available permanently, but if you want to be added to the leaderboard you need to submit your score by September 14th


How to Enter the Leaderboard 
  1. Start the scenario from the Play section of the Main menu
  2. Win the scenario as quickly as you can 
  3. Create a new submission in the 100 Years War section of the Contests page, including 
    • A screenshot of your victory screen 
    • A save of your victory turn (found in \Documents\Humankind\Save Files) 
  4. If you play a second time, please update your existing submission (Do not create a new one) 


All entries will be added to the leaderboard, ranked by how quickly they won the scenario (faster victories ranking higher). In case of a tie for the victory turn, the player with higher Fame score will be ranked higher. If that is still not enough, the player who destroyed more units will be ranked higher. 

While everybody will be entered into the Leaderboard displayed in the contest section after the challenge ends, only the top players will be worthy of entering the “Hall of Fame” and receiving a special Games2Gether badge to commemorate their success. Please note that the badges may not be ready by the end of the challenge, and you may receive them at a later date. 

 

If you're not interested in entering the Hall of Fame, perhaps you would rather lead your civilization through all of history on this map. We have made a four player version available on our mod.io page.



Have fun leading the Franks to victory!