1. HUMANKIND™
  2. News

HUMANKIND™ News

A survey to rule them all

Hello/Hola!

While we are working on the next patch to release Soon™, we wanted to take a moment to thank all of you for the different ideas, thoughts, and concerns. We have been following the topics on the different social platforms (Amplifiers, Steam, Discord, etc.).

But we know that not all players express themselves on the forums, that’s why we have decided to have a survey that you can access directly here (only available in English):

[h3]>> Click Here to enter the survey <
To any players new to our surveys: We wanted to know what you like the most about HUMANKIND™ and other areas you think we should improve about the game. And hey, we hope you will decide to hang around with us and the rest of the community.

In any case, none of the previous feedback goes into the “emptiness” we are super grateful about them, and we have taken notes about them, even if we cannot address all of your concerns.




Have a nice day and see you Soon™

Scenario Challenge 08: Rags to Riches

Last month we challenged you to achieve complete military dominion against two strong opponents, but conquest is not the only way to control the world. The flow of resources and currency can be just as powerful. After all, they do say money makes the world go round...

You will find that this month, the starting situation of the scenario is a little less complex and precarious than last month, because we want to focus on an alternate scoring condition for the leaderboard: Your income.

The Rags to Riches Scenario Challenge

This world is full of riches, and they are yours to take and trade. With an abundance of luxuries on this map, it won’t be hard to make a bit of money, but do you have what it takes to become the greatest economic powerhouse in the world? Will you trade peacefully with your neighbors, or will success require a hostile takeover? Only time (and the turn limit) will tell!



How to play the scenario:
  • Download the save RagsToRichesScenario
  • Place the save in “/Documents/Humankind/Save Files” (Windows PC) or “/library/application support/humankind/Save Files” (MacOS)
  • Make sure all DLC and mods are disabled
  • Load the save labeled “RagsToRichesScenario” in game
  • (optional) If you want to submit a score to the leaderboard, check this post in the Amplifiers Contest Section


Scenario Conditions
  • Victory Condition: Most Fame at game end
  • End Condition: Turn Limit
  • Game Conditions: Nation difficulty, Blitz game speed, no DLC or mods
  • Leaderboard Submission Deadline: April 25th
  • Leaderboard Ranking: Most Money per turn income on the final turn, tiebreaker by Fame


Good luck leading your people (or at least yourself) to a life of wealth and luxuries!

Scenario Challenge 07: Flint and Steel

We hope you had fun exploring antarctica (and the world, as the map was perhaps not quite what you expected) in the Terra Incognita scenario last month. After that peaceful pursuit of knowledge, this month we’re turning our attention back to more aggressive matters.


The Flint and Steel Scenario Challenge 

The wide-spread adoption of gunpowder weapons has changed the face of war. As your neighbors see an opportunity to divide your lands between them, tensions are high. Armies stand ready to attack or defend. Can you weather the storm and overcome your enemies? How quickly can you defeat them and raise your banner over every city of this world? 



How to play the scenario:  

Scenario Conditions  
  • Victory Condition: Most Fame at game end  
  • End Condition: Eliminate all other Empires 
  • Game Conditions: Nation difficulty, Endless game speed, no mods  
  • Leaderboard Submission Deadline: March 20th 
  • Leaderboard Ranking: Fastest Victory, tiebreaker by Fame 


Please note: While leaderboard entries will be ranked by how quickly they achieve victory (faster is better), they still need to be leading in Fame to be eligible for the leaderboard. For details on how to submit your scores, see the related thread.


We hope you’ll have fun facing the Janissaries and Conquistadores! 

[1.0.21.3740] "Shackleton update" Hotfix 1

CHANGES AND ADDITIONS
  • Nerfed the AI so that envoys are attacked less often.


FIXES
  • Fixed pink images in the "additional content" section.
  • Fixed an issue where text was misplaced in the empire screen and the culture selection screen.
  • Fixed an issue where players were asked to reconnect to Amplifiers at each launch.
  • Fixed an issue where entering a number in the textfield of the "give money/influence" option could result in confusing behavior.
  • Fixed an issue where the Ancient Era popup would not always not appear when switching cultures.
  • Fixed a rare occurence of a turn pending appearing randomly.
  • Fixed an issue where incorrect tooltips were displayed in the options menu.
  • Fixed an issue where Fame values were incorrectly formatted in some notifications.
  • Fixed an issue where debug text was present inside the Pollution display.
  • Fixed potential instabilities around the diplomatic screen and osmosis events.

Humankind Day - Terra Incognita Scenario

It’s the last day of Amplified, so it’s about time we turn our attention to Humankind. We’ve got a new update and scenario for our anniversary, and a little present for those who joined our community after Humankind launched.

The Shackleton Update




Earlier this week, we released the Shakleton update, which includes quality of life improvements, AI improvements, and even some new diplomatic features. You’ll now be able to gift money, influence, and even cities to other players through the diplomacy screen (though it will not directly improve your relations with AI unless it resolves some other grievance), and if you have Together We Rule, you can sign the new Cultural Entente agreement that will stop all “Oppressing my people” grievances while giving extra food and industry. We’ve also taught them not to have so many Prowlers running around, and you’re no longer forced to immediately create a city when you reach the ancient era, either.

Of course, there are many other small improvements and fixes as well, and if you want to know more, you can find them in the patchnotes.




New Scenario: Terra Incognita


For our anniversary scenario, we wanted to create an experience focused on exploration and (scientific) discovery. Antartica was a great candidate for this, as the existence of a “Terra Australis Incognita” had already been suggested thousands of years ago, yet it was only discovered a few hundred years ago, and is an important location for scientific research to this day. It also allowed us to add themes of pollution and preservation, which are quite important to us (as you may be able to tell from our choice of charity for Amplified).

In this scenario, you will start in the Early Modern era and compete with five other empires to discover Antarctica and gain access to its valuable resources. In fact, all late game resources are located in Antarctica, so you should expect some fierce competition. The game will end if any empire researches the end game technologies or gains all contemporary era stars... or perhaps pollution will end your expedition early if you are not careful. We’ve also added some special rules to this scenario to make exploring and exploiting Antarctica more challenging while encouraging research and cooperation.

We can’t wait to hear the stories of your expeditions, and how much Fame you will achieve!



Free Preorder Bonus: Get the Boudicca Persona


We know that many players joined our community after Humankind was released, and some of these players have asked for a way to get the Boudicca avatar and associated player emblems, so for a limited time during Amplified (and only while supplies last), you can grab this bonus content for free in the Amplifiers rewards section.




We hope you’ll have fun with the new scenario, and join us for our celebration stream today,

- The AmpliTeam