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Game Update V 1.03

Hello everyone,
Here are the contents of the update today. Keep in mind not everything has been fixed and in future updates this will be changed to be better [achievements are still a problem but will be fixed soon]

- Fixed loading screen from credits to main menu
- Altered a few names in the credits
- Fixed issue where shard wouldn't allow you to use meteorite
- Added a new flashlight icon that indicates the charge of the flashlight
- Replaced a few old variations of the health bottle with newer ones [no longer stuck in key items inventory]
- Fixed some lights not having volumetric light
- Added a world fog for more ambience
- Added description text to the inventory explaining what it is used for
- Boxes no longer have button press icon, they can be moved by player walking into them
- Have edited secret areas objects to be lower poly to help with the lag
- Change the med health bottles so you can't use them if your health is too high
- Fixed issue where barn had no navigation mesh
- Fixed an issues where one of the ending weren't working properly
- Various small fixes and additions

Thank you all so much, I hope you enjoy this new update! :)

Update Version 1.02

Hello everyone,

Here are the patch notes for V 1.02. I hoped to get more fixed in this version but spent too much time trying to fix achievements which are still not working.
Also I am working on improving the enemy AI fully.

- Removed left over objects that are not supposed to be in final build
- Have made the deer react a bit better to the player (not fully done yet)
- Enemy AI should now notice player better (the ones sitting down for the most part)
- Fixed one of the combo notes not being able to be used
- Removed some of the enemies
- Friends at start now have backpacks
- Removed various items around map that were not needed
- Other various fixes
- Have altered some of the UI to make it be clicked easier and to help with issues

Thank you all, I will continue to fix and make this game better for you all :)

Your Input Needed

Hello,

So I wanted to ask, for people that dislike the game can you please comment below and let me know why in as much detail as you can!
The only way I can improve the game is by knowing what I need to fix/change

Thank you :)

Version 1.02 will be out tomorrow

Hello,

Just wanted to let you all know that V 1.02 will be out tomorrow, have had to push it over to tomorrow as the update will fix quite a lot and so is going to take a bit longer to work on!

Thanks :)

Update Version 1.01

Here are all the fixes for update Version 1.01 [please not I am aware of many other issues and will fix them in future updates]

V1.01

- Fixed bag at starting camp playing audio when pressed
- Added an E when you pick notes up to better help people understand
- Have altered nav mesh near house doors to stop enemies from blocking you in the houses
- Fixed invisible door
- Fixed door prompt appearing when not needed
- Fixed a few floating objects
- Fixed barn not having colliders
- Added quite music in background
- Fixed note not being able to be read in cave & town
- Fixed some of the lag from the fires
- Fixed some of the lag from a secret area

Thank you all so much, more updates will be coming out soon!