1. Dwerve
  2. News

Dwerve News

v1.1.12 Patch Notes

- Added Mod Support Beta
- Improved overall Mod Browser UX
- Fixed misc Mod Browser bugs
- Fixed misc Mod Support bugs

15% off + New Modding Support (BETA)!

Hey Warsmiths!

Get Dwerve for 15% off for the Spring Sale which lasts from March 16 to March 23! To kickoff the sale, we have launched the New Modding Support (Beta)! Anyone can access the Beta via the "mods" branch on Steam and check it out now! Help us find bugs and make improvements. 😊

https://store.steampowered.com/app/1132760/Dwerve/

🪛 Modding Support (Beta)


The mod system lets you customize the stats and sprites for Dwerve, towers, and enemies. You can also mod the general game configuration which determines when towers, power stones, and artifacts get unlocked. For example, you could reskin a turret, and have it deal massive knockback! 🥊



  • All Artifacts - Unlock all artifacts
  • Anytime Dash - No dash cooldown!
  • Complete Arsenal - Unlock all turrets and traps!
  • Endless Smash - Smash however often you'd like!
  • Forever Traps - Traps last until you recall them!
  • Funny Chakram - Chakrams travel slowly but send enemies flying!
  • Long-Range Scattershot - Increase the default range of the scattershot!
  • Red Hair - Give Dwerve red hair!
  • Turd Slimes - All slimes are turds!
  • Super Fast Walk - Dwerve walks super fast!
  • Ten Power Stones - Gives you 10 power stones!
  • Wicked Fast Wargboars - Makes wargboars wicked fast!

[h2]🧑🏼‍🦰 Red Hair[/h2]



[h2]💩 Turd Slimes[/h2]



🗝️ How to Access


1️⃣ To switch to the "mods" branch in the Steam client, right-click on "Dwerve" from the library page and select "Properties".



2️⃣ Among the available tabs will be the "BETAS" tab. The branch "mods" will be listed in the dropdown menu under "Select the beta you would like to opt into:"



NOTE: The branch does not require a password, so you can ignore the "Check Code" section.


[h3]⚠️ The Documentation for creating mods is still a work in progress! ⚠️[/h3]

v1.1.7 Patch Notes

- Fixed starting a new game not resetting the save file properly
- Fixed quest labels showing variable codes instead of variable values

v1.1.6 Patch Notes

- Fixed a bug where replaying a level you just beat spawns you in a broken level state
- Fixed a bug where replaying a previous level relocked later levels on the world map
- Fixed a bug where hallway gate in citadel could close and prevent progress
- Fixed a bug where could get 2 power stones when collecting a new one
- Fixed not being able to scroll on Runewall with gamepad or arrow keys
- Fixed quests not getting reset properly when changing levels
- Fixed not being able to redo levels to complete skald and treasure hunter achievements
- Fixed a bug where going to Ironore Bridge on World Map would take you to Chapter 2 outro area
- Added support for Japanese and Turkish languages

v1.1.6 Patch Notes [beta]

- Fixed a bug where replaying a level you just beat spawns you in a broken level state
- Fixed a bug where replaying a previous level relocked later levels on the world map
- Fixed a bug where hallway gate in citadel could close and prevent progress
- Fixed a bug where could get 2 power stones when collecting a new one
- Fixed not being able to scroll on Runewall with gamepad or arrow keys
- Fixed quests not getting reset properly when changing levels
- Fixed not being able to redo levels to complete skald and treasure hunter achievements
- Fixed a bug where going to Ironore Bridge on World Map would take you to Chapter 2 outro area
- Added support for Japanese and Turkish languages

See how to access the [beta] branch here.