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Bandit the game News

0.1.8c

- 10 new items for sell
-city is finished (except inside of the buildings and npc)
-7 new enemies

Update 0.1.8b

-when the summoned creatures kill, the player receives exp
-fixed music problems
-fixed bandits rotations
-new water effects in cave
-new part of the city: downtown (for the poor), it look litle like ghost town xD
-arena finished
2 quests, 18 rounds + final boss round, when you kill boss you will get 500 gold every 20 min of game. First 5 rounds is easy, later you will need more experienced character. After 10 round you will recive gladiator armor. Also for Every round you will receive gold.

Next update should be much bigger.

!!! Warning !!! I moved the arena, after loading old save (if you were at arena when you saved) some people can now be inside a wall.

Update 0.1.8a fix

-fixed quests
-fixed white nothingness
-fixed arena
-fixed save sytem

To eliminate the "white nothingness", I had to force loading everything, which increased the loading time of the game.

Arena is behind the upper city. If you load the game after save you gonna lose arena progress, you will have to play from round 1 again, but exp and reward is saved. And remember, don't save when you will be on arena battlefield or between bars or you will stuck when you load the game. This is just a temporary version of the arena.

Some old save may be incompatible (can cause bugs) with the newer version of the game.

Update 0.1.8a

- the mission in the cave has been completely rebuilt (code rebuilt, not story), should be bug free (i hope)
-added few quest to "outside" world,
-new npc, new monsters in "outside" world,
- swapped help at the beginning of the game to small tutorials (F1 for open old help)
-transferred "arena" mode to the campaign (I haven't checked if the arena is fully functional)
-fixed bug with map markers.
-increased npc "orion" speed by 100%

I haven't checked if everything works because, I have technical problems with my computer.
That's why I made such the small update.

I do not know when the next update will be, but probably in 2-3 weeks.


Update 0.1.7

-all skills / spells now have a description when you hover over them in the inventory.
-destruction magic has been renamed to elemental magic
- fixed bug, with changing weapons bow / spell
-the tree with the summoning spells has been filled
-65 new enemies, the balance will probably need some work.

Now i will focus on quests and world ( it will take few moths), after that the game will (theoretically) be finished.

Next update in 1-2 weeks