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Patch V1.0.5.5

Hi All,

Happy new year!

We are pleased to inform you that we have released a patch to address two urgent issues:

-controller A/B remapping issues

-Invulnerable enemy caused by a fire DOT.

We are also continuing our progress on optimizing the current game system with less loading time, adding more features and working on the New game +

To stay up to date on our progress and new content, please follow us on Twitter. Thank you for your continued support.

https://twitter.com/Miraricogames

Best,
Mirari

Patch V1.0.5.4

Hi Dark Hunters

We hope you're having a great time and ready to celebrate the festive season!
We've managed to come up with a refined update to improve your gaming experience as much as we can. This update includes the following features:

-Optimize first-time loading time, especially for non-SSD drives.
- Fixed loading stuck issues.
- Improved game performance with increased frame rate.
- Refined writing on weapons, quest items and skills descriptions.
- Refined dialogue from the important NPC Eztli.
- Skill balanced on lightning drone.
- Added loading frame for the first time activating a totem.



To achieve this, we have taken significant time to rework the enemy data. We understand there is still space for us to improve, and we’ll make it happen gradually.

Unfortunately, due to the limited time, we weren't able to release any content updates.

After the holidays, we will be back to work on the New Game+.
Please stay tuned for the next update!
We would like to wish you all a Merry Christmas and a Happy New Year!

Best,
Mirari

Patch V1.0.5.3

Hi All,

Just another patch before Christmas, here is what we have done:

-For keyboard players, you can now remap all keys.



-If you die in an endless pit or trap pits, your dead body will appear at a reachable place near it.



-Reduced doge chance of the faction bosses, so they are comparatively easier to be defeated.

- Overall player balance in later maps, increased player damage resistances.

Next: We will keep working on improving loading time and New Game+, please stay tuned for future updates.

Best,
Mirari

Patch V1.0.5.2

Hi All,

Thanks to all who have provided constructive feedback in the community and helped us shape the game. We have just released Patch V1.0.5.2 and included the below updates:

-Refined combat, and added warning signs to certain enemies and bosses when they perform strong or range attacks. Added additional animation on late-game bosses before they conduct super attacks.



-Fixed muted default sound.

-Fixed minimized default UI setting.

-Fixed gem smith trading error.

-Reduced ammo drop rate.

-The player can always roll out now during enemies’ execution.



-Added one more reusable health flask upgrade for the player to pick up in a noticeable area.

-Refine platforms for players, boulders in The City of Flesh are climbable

- Increased distance out of boundary Samurai boss in City of Flesh.

-Fixed bug that the player could be locked in the 'emergency signal' quest boss room.

-refined the range enemies behaviours, and reduced their range to attack.

-Changed health capsules healing to 15% of health.

-Reduced number of parasites that the elite snake boss spawns.


Next Step:
-We are aware that the current version still takes a long time for first-time loading. We need a bit more time to work on overall optimization.

-Meanwhile, we will continue working on setting up the New Game+ system for strong enemies/bosses for the next patch


Please stick with us and stay tuned for future updates.

Thanks!
Mirari

Patch V1.0.5.1

Hi All,

Hope you all have enjoyed an exciting Halloween.
Thanks to those who have participated in our Screenshot competition!
After going through the screenshots in the community, we have picked 3 winners based on the up vote result:

Olga 1987

Anunnaki

Zubaz

We will contact you shortly and send your reward.


We have been continuously refining the game during the Halloween event period. Here is what we have done for V1.0.5.1:

-Fixed item loading issue in Underground Chamber, where in rare cases the key would not drop.

-Add a new trading function to Gem Smith, after saving the Gem Smith, players can now trade between gems, stones and orbs.



-Final Boss balancing: added delay time and visual hint before she casts flame attack. Shortened flame distance.



-Add a teleport machine in 'Celestial Tower Upper', so players can teleport to the laser trap after activating the machine.



-Added navigation map for dragon transition room.

What's Next...

We have started working on the New Game+ and will try to complete it by the end of November, please stay tuned for further update.

Best,
Mirari