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Dark Light Full Release Date is Set!


We are super excited and pleased to announce that our full release date is finally set!
The time will vary a little depending on which time zone you are in.

The Price:
As we have previously mentioned, we adjusted the price from USD14.99 to USD 16.99 in the latest major update. The final price will remain the same.


About Dark Light 1.0 – Content Update
In the 2.5 years long journey since our first EA release in 2020, we have delivered three major content updates. With this final content update, our world is now 5 times bigger than the original. The estimated play time for normal players should be around 20 to 30 hours.
The New World: The Host Towner of Celestial





On top of our existing 5 worlds:
Under city
The Sewer
City of Flesh
The Old Ruin
The Lost Kingdom

We finally can deliver the last world- “The Host Tower of Celestial” to make Dark Light a solid and completed game.

We now have 6 unique worlds, each of them is a biome. The last world will be the most challenging one. There will be more to explore and you will encounter stronger enemies.

New Bosses



Old players, please be expected stronger faction bosses and a fierce final boss.
For new players, we now have 14 major bosses and a number of elite enemies waiting for you to challenge.

New Enemies





We will introduce 2 more categories of enemies, and there will be normal and elite versions of each category, so we now have more than 23 types of enemies.

New Weapons
We will introduce 2 more powerful weapons in the final release.





We now have 7 Range weapons, 8 Melee weapons and 3 throwable weapons.
Player can upgrade the weapons and customize the weapons elementally.

Factions and Skills
In the early stage of the game, players can gain temporary skills from variable totems from different factions. After you are familiar with the skills, you can decide which faction you would like to join and develop their skills by completing quests.
We have 40+ powerful skills in total for players to develop.


Dark Hunter’s Origin & Multiple endings
In the process of exploring the new world, you will be able to discover Dark Hunter’s origin.
During the interaction with the faction leaders, derive different endings, which means every decision you make matters. We have 8 different ending titles for you to unveil.

More Achievements:
We have added 8 more steam achievements.

Other Improvement
On top of the final content, we have also tried our best to accomplish some of the tasks on the refine list, which include:

-Added high light to interactive objects like doors, breakable objects and informative objects.

-Added currency exchange and vault access on portals.

-Enabled trade for health and skill fuel orb with gems (you need to find Gem Smith)

-Improved navigation maps, added more signs.

-Added interactive sound for navigating world map.

The Next…
After full release, we will be continues working on our refined list.
There will be following-up patch updates.
Please stick with us for now. We are looking forward to delivering Dark Light 1.0 on September 29th!


Jimmy, Michelle & Kurt

Patch V0.97.2

Hi All,

New patch is available now:

-Fixed navigation map not saving after dies or quits the game.

-Fixed vault in wolf town not functioning.

-Fixed not able to assign newly developed skills if player gained temporary skills from totems.

Patch V0.97

Hi All,

We have released another patch and fixed below issues:

-Fixed droids did not recognize friendly faction troops which could accidentally turn the faction hostile.

-Fixed mutant troops couldn’t detect the player when the player jumped up to a platform.

-Improved hitbox on large melee weapons “Blue Sorrow” and “Death Wind”.

-Fixed droid slow detection during dragon boss fights.

-Fixed laser trap in Sewer section shares damage with droid.

Patch V0.96

Hi All,

We have released another small patch to fix the bugs below:

-The death wind war scythe animation was linked to another weapon.
-One of the button displays on the skill assign interface was wrong.

Urgent Patch V0.95

Hi All,

We have just released an urgent patch to fix the saving issue.
Some of you might haven't been able to save upgrades in the past few days. We apologize for the inconvenience.
Another patch will be coming up, which will address a couple of other minor issues that have been noticed. We'll keep the community updated.

Thanks for your patience.