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Wild Terra 2: New Lands News

Wild Terra 2. Reports from the devfield



We continue to work on a large dungeon, which in structure will a labyrinth with many corridors and the main hall.
Now you can go to a dungeon alone. A dungeon always has a master, and he can invite a group of players to his dungeon if he is its leader.
A set of iron armor has been added to recipes.
Added 2 new Shoulders and 2 Helmets to loot.
Ships are temporarily installed on the shores for quick movement in both directions between the island and the continent.
We continue to optimize the server and client.

Fixed error with auto-activating chat at the move. Need test.
The recipe now shows the amount of experience for successful crafting and the remain for the next level.
Fixed a bug due to which it was possible to build while riding.
Fixed a bug due to which the character after disconnecting could appear in an empty dungeon.

Dates of upcoming tests:
from March 13 to March 17 the second stage of Alpha.
from March 27 to March 31 the third stage of Alpha.
Dates for the next steps will be announced later.

Access is available to owners of Conqueror, Hero, Creator packs, as well as their invited friends. Detailed information about packs and additional rewards can be found here.

Settler pack owners will have access in June 2020.
Early Steam Access is scheduled for late 2020.


[h2]Get access and support us[/h2]
[h3]Chat with us on Discord [/h3]

Reports from the devfield. 3 new monsters, optimization and improved battle



New monsters have been added: large and small Stone Golems, as well as the boss - three huge Stone Guards with different types of attacks.
We are working on a new dungeon for solo players, where new monsters will be involved.

Reworked attack detection system. A number of related bugs fixed:
- The damage was not inflicted on the enemy if there were other objects nearby.
- Mobs could inflict damage to the player behind their backs.
- Arrows did not fly above corpses.
Now, with a single attack, priority is given to the chosen target, if there can be pets or other targets at the point of impact.

Active work is underway to optimize the server and client, which should significantly improve performance already at the next test. Almost all elements of the game are analyzed and optimized: graphics, sounds, memory consumption, network interactions and synchronization.

Added tips about health, stamina, and types of food with detailed info.
Increased stamina recovery speed.
The spawn density of animals and resources now depends and decreases by buildings density.
Added new trees and bushes for swamps.
Improved lighting and weather effects.


Dates of upcoming tests:
from March 13 to March 17 the second stage of Alpha.
from March 27 to March 31 the third stage of Alpha.
Dates for the next steps will be announced later.

Access is available to owners of Conqueror, Hero, Creator packs, as well as their invited friends. Detailed information about packs and additional rewards can be found here.

Settler pack owners will have access in June 2020.
Early Steam Access is scheduled for late 2020.


[h2]Get access and support us[/h2]
[h3]Chat with us on Discord [/h3]

New gameplay video and dates for the next tests

[previewyoutube][/previewyoutube]

Thanks to everyone who supports the project and takes part in testing. Thanks to your feedback, we were able to identify many things that we need to improve and develop. Also, we will significantly speed up your gained experience on the next test.

Dates of upcoming tests:
from March 13 to March 17 the second stage of Alpha.
from March 27 to March 31 the third stage of Alpha.
Dates for the next steps will be announced later.

Access is available to owners of Conqueror, Hero, Creator packs, as well as their invited friends. Detailed information about packs and additional rewards can be found here.

Settler pack owners will have access in June 2020.
Early Steam Access is scheduled for late 2020.


[h2]Get access and support us[/h2]
[h3]Chat with us on Discord [/h3]

Update 2.0.130. Swamp creatures



  • Marshes appeared on the continent, where you can test your strength in a battle with three new swamp creatures. There, the most desperate players can try to defeat the main boss of the continent. Tell us your impressions, participate in the development!
  • Deposits of iron and coal appeared on the continent. Added production chains for steel.
  • New buildings: a rough table, a hand mill and a mortar with a pestle were added.
  • Apple trees and wild cereals appeared in the world. Added production chains for making tortillas in a fire.
  • Three times the amount of gained experience.
  • The behavior of the fox, goat and wild boar has been improved so that it is easier to finish them off after they start to run away.
  • The monsters of the Graveyard and the abandoned Church are significantly weakened, but Necromancer, Cultists and Bear now have health restoration when they return to its spawn point. We need your feedback about their difficulties!
  • Improved torch lighting to make it more useful in the dark.
  • Fixed a bug due to which a punch did not work.
  • Fixed passages to some areas of the Graveyard.
  • Bugs that caused ResetPath and GetRemainingDistance error messages were fixed.


[h3]Get access and support us[/h3]
Chat with us on Discord

Influence the development of Wild Terra 2. More about roles on Discord



Thanks to everyone who supports us by purchasing access packs. If you have already played, we will be glad to see your impressions and ideas on Discord. Thanks to player feedback, Wild Terra 2 will get better.

Our channel on Discord: https://discord.gg/NZhbfMR

[h3]Owners of Settler, Conqueror, Hero and Creator packs also get access to special private chats![/h3] If you have not received a role yet, be sure to write on Discord to any of our team.

#news-and-polls - Votings are held here (what new content to add, whether it is necessary to change this or that mechanics, etc.). We will try to submit as many topics as possible to voting in order to understand what kind of experience the players expect from Wild Terra 2.

#dev-talks - Here you can leave any feedback about the game, talk with the developers about various mechanics or changes, find out about our immediate plans and much more.

#suggestions - The best place to share your ideas about the innovations of Wild Terra 2, to receive feedback and support for your ideas from other players and developers.

[h3]Pledge and access[/h3]