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Unpacking News

Unpacking is now in a museum!

We’ve been joking that Unpacking is built in a “secret third dimension” - this is what it looks like in-engine!

The ACMI museum in Melbourne has put up a display about Unpacking! It has original notes, sketches, and a crocheted version of the Pig plush that ZebracornCreations made for the team). If you get a chance to go to Melbourne, make sure to check it out, but if not, it’s definitely worth pursuing online!



The Sydney Morning Herald wrote a piece on kinder, cosier video games, and Unpacking is featured alongside other Australian games. It’s well worth a read, especially if you’re looking for new games to add to your queue.

Audio Director Jeff van Dyck was interviewed on the Sifter podcast, talking about using music to tell the story of Unpacking.

Wren joined GLITCH to read reviews of Unpacking, and we find out who feels strongly about soy sauce placement: [previewyoutube][/previewyoutube]

Cheers,

Emily and the Witch Beam team

A peek at Unpacking merch, and a new way to play Dark Star Mode

How on earth is it September already!? Time flies, especially when you’re headed to multiple events like we have. The team headed back to BitSummit for the first time in three years (!) and showed Unpacking, as well as Witch Beam’s newest game, Tempopo. Then, we bounced over to New Zealand for Wren to give the keynote at NZGDC. But we’re home now, thank goodness!

We’re VERY excited to share that ✨ Unpacking merch is coming soon! ✨ We’re so excited to have partnered with Serenity Forge to create some things we’re so excited to have in our hands soon and do our own IRL unpacking of boxes!



We’ve got two t-shirts, one with a rendition of the final scene that says “Unpacking a life with you,” and the other with Piggy peeking out of a cardboard box—and the box is a POCKET!

Then some keychains of some of our favorite plushies (jk we can’t pick favorites, we love them all) AND an enamel pin set of some of the achievements in the game.

They’ll be available at PAX West this weekend in Seattle (at Serenity Forge’s Booth: #757), and after that… well, you’ll just have to stay tuned! (and we just might have a few more things in store for you… 😉)

Also at PAX West, we’ll also be a part of Pinny Arcade’s Pin Quest with these fantastic enamel pins that will be available at the Humble Games booth (#317).



Jeff’s GDC talk is now officially on YouTube! Go listen to him talk through all the intricacies of foley in the game.

[previewyoutube][/previewyoutube]

A great piece on Jewish characters in video games featured Unpacking and it’s well worth the read!

“We wanted to make the characters feel like real, three-dimensional people so that players could relate to them. One aspect of that is a religious and cultural identity. Our character happens to be an artist, and she happens to be queer, and happens to be Jewish. All of these are important parts of who she is.”

Our Discord is finding new and exciting ways to play the game, play Dark Star mode, and speedrun (yes, we have a speedrunning community!). Our current favorite is “Floor is Lava” mode for Dark Star, where you still have to put everything in the wrong place, but the floor is off-limits! Let us know if you give it a try.



Finally, do you know anyone that hasn’t grabbed the game on PC yet? If so, Humble is having a sale through September 6th, and Unpacking is 20% off in their store.

That’s all for now!

Cheers,
Emily & the Witch Beam team

Unpacking is 20% off as part of the Tiny Teams Festival!

We're so excited to be a part of the Tiny Teams Festival here on Steam! As part of it, Unpacking is 20% off through next Monday, August 8th. Be sure to check out all the great games that are taking part in it!

Taking a deep dive into Unpacking’s sound & design

Above: @beezelbee_ is building the 1997 room in miniature, and we’re loving following the process

Hello Unpacking fans! It’s been a busy month, but at this point, maybe there’s no such thing as a slow month!

[h2]ABC Australia Mini Doco[/h2]
We’re very excited that this mini-doco has come out—ABC Australia came to Wren and Tim’s apartment on the day of the game launch, and it’s crazy to think about how far we’ve come since this day in November.

[previewyoutube][/previewyoutube]

We also got reminded that we made our Twitter account four years ago, and it’s resulted in some nostalgia as we think about where we were at that time—at Stugan, in Sweden, building out ovens and taking the first pass at the 1997 level! Wild to see all that progress.





[h2]Listen & Learn[/h2]
Jeff & Ange have been giving some great behind-the-scenes looks at the sound design behind Unpacking. First up, they were on Level with Emily Reese to talk about sound, music and the complications of recording foley for the game, and then followed that up with a video as part of Save & Sound, which dives into the environmental ambiance of the levels (listen for a school letting out at around 3PM in the first level!), how they tracked the sounds of objects across different surfaces. And keep in mind there’s variations on each sound as well!

We put together a TikTok of some of our favorite sounds—what’s yours?


[h2]Another peek[/h2]
On the other end of things (narrative and game design, that is!) Wren & Tim have had a few chances to take some deep dives as well. The PlayStation podcast had them on to talk about different playstyles, hidden details (if you shake the PS5 controller, it shakes the item!), and telling narratives in unique ways. Then, on an episode of Noclip, they talked about all the systems behind the game, and the video is a great look at the game being built in Unity as well as the grids on each level for item placement!

[previewyoutube][/previewyoutube]

[h2]We’re headed to BitSummit! [/h2]
So excited to announce that we’re headed to BitSummit X-Roads this year! We showed Unpacking at BitSummit in 2019, and we’re so glad to be headed back. If you’ll be there—let us know!

[h2]Easter Egg found! [/h2]

We’re delighted to say that the easter egg from last month’s newsletter has been found! It’s found by interacting with the game console in the 2015 level—and is Witch Beam’s next game, TemPoPo!

That’s all for this month! Next month brings BitSummit and Wren’s keynote at NZGDC, and we can’t wait to share both with you!

Cheers,

Emily & the Witch Beam Team

Save & Sound - A celebration of music in games!

[h2]Get ready![/h2]
The Unpacking audio crew are part of this year’s Save & Sound on Steam! Angela & Jeff Van Dyck have produced a video that goes into some of the gory details of how they created Unpacking’s award winning soundscape.

Join us on July 14th at 1PM PDT to watch on Save & Sound's site: saveandsound.io

Also, the Unpacking Soundtrack will be 20% off during the event—so now's the time to pick up the perfect accompaniment to a future move!

[h2]More info about the event:[/h2]
Save & Sound runs from July 14 - 18 right here on Steam, and is one of the largest digital expos about audio and music in games. Featuring concerts, deep-dives, and mashups from 70+ developers from around the world, prepare your eyes & ears for a unique event!

Starting at 10am PDT / 7pm CEST, a 4-day live show from July 14 to 17 will stream showcasing all the wonderful content made just for Save & Sound. Check out all the games part of the event on saveandsound.io