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Farmer's Life News

Open beta 0.9.5

We invite you to check the latest version of our game, which is approaching leaving Early Access.
We need your help to balance it properly, as lots of things have changed about the endgame in Zalesie.
Espiecially new plot system, mentioned below.

How do you switch to beta version of Farmer's Life? It's quite easy. Manual is below.



Caution:
Savegame files from beta version will not work in the default version (0.9.02).
They are marked so you can easily discern beta files from the ordinary ones.
However they could work with the final release version (1.0.0) when it leaves Early Access.

[h3]New features[/h3]
- There is a new main quest line available. You can start it even in an advanced playtrough. Check the stairs of Kasimir's home.
- Plot system was changed. You can invest in the plots by creating new farms on them. But you have to finish the main questline first.
- You can control production of the new farms so they earn most for Kasimir. Watch the market situation closely.
- There is a new tractor within the new main questline.
- You can start the game on Own Rules. In this mode you can change (in-game) settings like flow of time, inventory capacity or turn the rotting of products off.

[h3]What will change[/h3]
- Currently not all the plots are prepared to be developed. But they will be ready soon.
- New farms are under contruction and in time they will get more detailed.
- There will be a small haven by the river. You will be able to go out by boat on the river to do some serious fishing.
- Final cutscene will get much prettier :)

Great offer for new game

[h3]Hello fellow gamers[/h3]

We want you to know our friends from Movie Games have just launched Brewpub Simulator



We have prepared a bundle with Farmer's Life Check it out:
https://store.steampowered.com/bundle/33040/



If you want to talk with us, share your opinion, speak with the community, send feedback, or just goof around. Jump on our discord_server We are waiting!

Have a great time playing,
FreeMind team.

Hotfix 0.9.02

[h3]Fixes[/h3]
- Haystands should not cause errors anymore and they will not trip over for no reason.
- Engines, tablesaws and cutters don't become trippable after returning to farm area.
- You may (again) build inside the barn on the ground floor.
- Unpainted, player built fences and gates are properly snowed now.

Hotfix 0.9.01

[h3]Fixes[/h3]
- Expanding your dugout will not cause savegame file problems anymore.
- Changes made to farm's terrain (plowing, pathmaking, etc.) are restrored. No more grass texture under crops.
- Winter party in the garage is over. Neon pink snow became and ordinary white one.
- Prankster who kept covering indoor chests with snow learned a solid lesson.
- Small chests may be placed inside the house now. So may be the big ones, but it's not a good idea.
- You can place chests on barn's upper floor. Yes, hay, grass, straw, etc. still works up there.

Summer Sale Deals!

[h3]It's Summer Sale❗️[/h3]




Starting now, it will last until 13th of July.

We have prepared an additional discount on top of Summer Sales ones with[h3] 3 new special bundles[/h3]












Have a great time playing,
FreeMind team.