1. ATOM RPG Trudograd
  2. News

ATOM RPG Trudograd News

Newest content update

Greetings, friends!

It’s time to publish ATOM RPG: Trudograd’s newest content update!

This version of Early Access features a lot of additions inspired by your amazing feedback. We added new characters, new weapons, items, animations, locations, quests and random encounter maps.

The combat system was reworked thanks to your suggestions, though some changes are not final. We have reworked large parts of the skill system, too!

We also added effective finishing moves with brutal animations. The traders in the game now have their unique preferences. Two faction based weapon traders were also added.

A lot of work is still ahead of us, but as long as you continue helping us out with your ideas and critique, we’ll push through.

As always, a content patch is soon to follow, and the next big update will come out this Autumn. We will announce everything closer to the release date.

Thank you for your continued support, and let there be ATOM!



[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]

Changelog:
  • Reworked the combat system, fixed damage values;
  • Enemy AI improved;
  • UX\UI elements tweaked and improved;
  • Some sounds and music files were reworked;
  • Added ability to see enemies in buildings without entering said buildings;
  • Camera bugs fixed, camera no longer falls into buildings;
  • Crafting bug fixed;
  • Console no longer pops out when trying to exit the game;
  • Animations of characters were reworked, improved and fixed;
  • Status icons enlarged and improved;
  • Interface works much better with atypical screen resolutions;
  • Quest log localization issues fixed;
  • Several Hexogen related pathing issues fixed;
  • Baldan’s car no longer respawns after fixing;
  • Samuil Brothers as well as many other quests fixed;
  • Two handed weapons added with unique mechanics and animations;
  • New firearms added;
  • Fraction traders added;
  • Many various minor bugs fixed.

News About The Update


Greetings, friends!

Today we would like to share some information about the upcoming update for ATOM RPG: Trudograd, which will be published in the near future!

In the upcoming update, you will get to visit new locations -including the city port and a giant ship in the open sea- with their unique characters, quests and merchants, as well as find new additions to locations you already visited in the current version of the game.



The plot will be expanded with lots of new adventures, in which you will be offered a role of an action movie hero, get to meet an entirely new faction of characters, and get sent into a den of vile cultists!

Also, you will now be able to join the city police. Unless you completed all three of the revolutionary missions, you will be able to ditch your comrades and join the force (works the other way around as well).



The two-handed weapons will be finally available in the upcoming update! This unique weapon type not only has its own rules for ignoring armour and dealing critical damage, but also comes with it’s own mechanics.



After carefully examining the feedback from our players we also made some adjustments to the abilities. We fixed problems with the armour and evasion bonuses, improved the mechanics that give you or your enemy's critical conditions and many, many more.

Naturally, the update will also feature new improvements, bug-fixes, animations, vignette quests, and many more goodies.



The date of the update will be announced soon. Meanwhile, please check out these screenshots of new things to come!

Thank you for being with us on this journey. And let there be ATOM!

New Patch, Linux And Mac OS Versions

Greetings, friends!

We’re very happy to share some good news with you! After today’s update ATOM RPG: Trudograd will finally be available on Mac and Linux!

Also this patch contains a lot of fixes and improvements to the game. We added some changes to the combat system, changed the character import and creation screens, improved AI behavior, and more.






Due to popular demand, we also added a new mechant to the game. He can be found on the global map.




The full list of changes can be found below.
Now, we will continue making the first big content update for the game!
We really hope that you will stay tuned.
And as always… Let there be ATOM!

Changelog:
  • Added Mac and Linux support;
  • Camera no longer gets into roof textures;
  • Import and creation screen UI improved;
  • AI behavior impoved;
  • Crash and freezing on game load fixed;
  • Weapon mods fixed;
  • New merchant random encounter;
  • Samuil Brothers quest can now be finished to the end;
  • New item icons;
  • Pathing issues fixed;
  • Behavior during panic fixed;
  • Added new animations;
  • Hand to hand moves no longer appear as inventory items;
  • Fixed some dialogue logic;
  • Fixed quest related bugs;
  • Characters now react to the hallucination state.


[previewyoutube][/previewyoutube]

Patch note 0.5.4

Hey friends!
Thanks to your amazing finds, we have conjured up yet another patch filled to the brim with bug fixes. Hope you'll enjoy the game more now. And if you spot something that went under the radar, just post on the forums bug section!
Thank you so much!

- Fixed weapon mod sounds;
- Fixed quest bugs in the following quests: Night Guest Quest, Northerner Confrontation Quest, Verbalsky's Quest, Dandelion's Quest, Robbery Questl;
- Fixed Blaze's dialogue;
- Erfar and terrorist experience farming fixed;
- Character creation screen bug fixed;
- Objects on Kolotushkin str. fixed;
- Fixed Babur's Hammer;
- Grechkin's dialogue fixed;
- Several visual bugs when interacting with objects fixed;
- Dog training quest dialogues fixed;
- Several dozens lesser, rare graphics and sound bugs fixed;
- Changed blizzard effect to a better one;
- False random encounter windows popping out near locations fixed;
- Some typos fixed.

Patch 0.5.3

Hello, friends!

If you encountered a bug in the previous version of the game, please consult this list: Maybe it was already resolved. In case it's not, don't hesitate to write to us!

Thank you for your understanding, and now we are returning back to the development :)

The List:
1. Fixed tavern loading zone for transferred characters;
2. "Meeting with creator" encounter fixed;
3. Aspic fights rebalanced, errors with fighting through terrain fixed;
4. Fixed sorting issue in inventory;
5. Fixed melee bonuses writing;
6. Random encounters do not refresh after walking out;
7. Hexogen stats changed;
8. Confrontation with northerners fixed;
9. Greetings from Solntsegrad quest fixed;
10. Characters stuck in furniture when trying to get to closets fixed;
11. Zichao training quest fixed;
12. Journal entries fixed;
13. Blaze's quest fixed (not Brothers Samuil, they will be added a bit later);
14. Visual errors of all kinds fixed;
15. Text errors and typos fixed;
16. Added parameter change when transferring character from ATOM RPG;
17. Fixed 0x35 error when saving while playing as a character transferred from a modded game;
18. Added roof hiding when the enemy is inside the building.