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Travellers Rest News

Patch v0.6.1.6

  • Fixed a bug that caused the aging mark to appear on water glasses.
  • Fixed a bug that caused workers to stay in the tavern if it was opened and closed quickly.
  • Fixed a bug that caused that the cellar door could be removed trying to pick up the bar counter.
  • Fixed a bug that incorrectly showed normal customers as VIPs.
  • Fixed a bug that caused tiles from the next season to appear the night before the month change.
  • Fixed a bug that didn't allow assigning a secondary key to access the employee panel.
  • Fixed a bug that caused the housekeeper to look up at the reception desk.
  • Modified the collider of the Rope Fence that could leave the player blocked.
  • We have fixed several bugs that caused that the walls of the cellar couldn't be selected correctly.
  • We have solved an error that caused that the player couldn't mine.
  • Fixed a bug that playing with 2 players caused that the orders from the tables and from the rooms were not shown correctly.
  • We have updated the translations.

Patch v0.6.1.5

  • We've fixed a bug that caused the action bar to stop working when returning to single player mode after playing in co-op.
  • Fixed a bug that caused multiple rooms to be displayed with the same icon.
  • We've fixed a bug that allowed removing grass lining paths.
  • We've fixed a bug that stopped one from being able to buy Distilling Yeast despite having the distillery unlocked.
  • We've fixed a bug that caused customers to finish eating instantly with the employee skill 'Speedy' active.
  • Fixed a softlock in the stable tutorial.
  • Fixed a bug that caused a tooltip to get stuck on the cursor.
  • We fixed a bug that caused the housekeeper to not put candles in the Christmas Centerpiece candleholder.
  • We've fixed several localization bugs.

Patch v0.6.1.4

  • Fixed a bug that caused the floor and walls of the tavern to load incorrectly.
  • We've fixed a bug that caused a softlock when starting the chicken coop tutorial in two player mode.
  • We've fixed several graphical bugs in the terrain of different areas.
  • We've fixed some bugs in the cat's animation.
  • We've made adjustments to the reputation system to avoid unfairly low reputations.
  • We've fixed a bug in the localization of language names.
  • We've improved the layout of the employee panel.
  • Fixed a bug that caused the player character to rotate while in the pause menu.
  • We've updated the translations.

Patch v0.6.1.3

  • We've fixed a bug that blocked the player when serving customers from the bar while having the mop selected.
  • We've fixed a bug that blocked the player when going down to the cellar in cooperative mode.
  • We've fixed a bug that caused employee's tenure start date not to display correctly.
  • We've increased the capacity of kegs and taps to 30 drink units. In upcoming updates there will be improvements to increase this amount.
  • We've added a button in the staff panel to access the perks.
  • We've fixed a bug that caused the recipe crafting process to continue for free after cancelling it.
  • We've fixed a navigation error that made changing the dispensers' colors inaccessible when using a controller.
  • We've increased the minimum amount of trees that can be in the tavern's map from 6 to 10.
  • We've increased the daily probability of adult trees to sprout new ones around them to 40%.
  • We've increased the amount of tree sprouts that Bob has available in his store.

Patch v0.6.1.2

  • We have fixed a bug that caused the housekeeper to leave the tavern a few minutes after starting to work.
  • We have fixed a bug that did not allow picking up drinks from some slots of the aging kegs mounted on a stand.
  • We have fixed a bug in the loading of aging kegs.
  • We have updated the translations.
  • Simplified Chinese is now fully translated, we are still working on the other languages.


During the next week, we will continue releasing patches to fix all the bugs that have appeared with the new version. Thanks for your patience.