v1.6.1 Gameplay Update
[h2] 1/22 v1.6.1.10113 [/h2]
[h3] General [/h3]
Added a new option after bosses: "Prepare". Allows a non-Basic, non-Misfortune card to be removed.
This can be used to remove cards that for example, work well enough in Acts 1 & 2 but falter against the Act 3 Bosses.
5 new achievements have been added.
Cards in the Collection can now be sorted by Illustator and Seen/Unseen status, and filters can be adjusted by Ascending or Descending order.
When sorting cards based on Seen status, added a tooltip stating that seeing a card in-game is enough for it to count as seen, regardless if it's selected or purchased.
This is only a reminder, not a change to an existing mechhanic.
Thanks to the community's contributions, the following two languages are up to date:
Added Ukrainan translation.
Major update to the Russsian translation.
[h3] Cards [/h3]
Maximum Life Cards:
Only one copy of Shapeshift Academy can increase maximum life per combat.
Receive Guidance reworked, no longer provides maximumm life.
New Colorless Neutral card added:"Power of the Ordinary".
Instant Bodhi now provides maximum life. The previous effect was moved to Power of the Ordinary.
Reimu:
Added a new status effect: "Divine Favor".
Cleansing Ritual and Sake Offering have been reworked as Divine Favor cards.
Added a new Rare card:"Hakurei's Providence".
"Maiden's Aerial Dance" has been removed.
Tiny Hitbox is now Common instead of Uncommon.
Homing Amulet now provides mana next turn instead of providing mana based on having Temporary Firepower.
Dance of Sacred Sakura cost loosened: RR→1R。
Hakurei Temple Fair cost loosened: WW→1W。
"Fantasy Seal -Blink-" is now Mono-Red, cost loosened:3WR→4R.
Hakurei Illusion no longer has Ethereal, Upgraded cost reduced:1WWRR→WWRR.
Lakeside Dance cost increased:1U/0→2U/U。
Furious Purification Rod now works more intuitively.
"One's Last Home" has been removed.
New Black card added:"Ace Exterminator".
Misumaru, Skilled Crafter now provides 2 Block/Barrier from the Passive Skill by default,Upgraded cost reduced:WG→H:WG。
Sakuya:
Dazzling Dash Upgraded cost increased:2W→2WW。
Koishi:
Added several new cards.
Embryo's Dream and Ancestral Dreams now trigger the first Follow-Up card to be discarded by the Dream effect. Their values have been adjusted to compensate.
The amount of Inspiration needed to enter Fugue is now 4.
Epiphany Upgraded cost increased: 1→2.
Kokoro, Awoken Persona no longer reduces cost on Upgrade, Upgraded base Unity and Fugue Active Skill cost increased, 5→6.
Talk Through the Hat cost loosened, G→1,loses Exile on Upgrade.
Hartmann's Youkai Girl now plays the top card of the draw pile on use, and the auto-play effect happens before the draw step.
Embers of Love reworked, now places a high-cost card on the top of the draw pile.
Unleashed Potential reworked, now allows a card from the draw pile to be played twice.
The Butterfly Dream now places its cards on top of the draw pile on use and at the start of turn.
Self-Control reworked
DNA Transcript damage per hit increased by 1
DNA's Flaw cost reduced:2GG→2G.
Perfect Crime now steals Barrier.
Imaginary Danmaku cost increased: 1BB→3B.
Neutral:
Heart Excerpt Slash damage decreased:10/15→8/12.
Crimson Energy Release cost increased by 1, Block/Barrier increased: 8→10.
Summon Take-Minakata now grants 5 Divine Favor on use.
"Bucket Apparition" has been removed.
[h3] Bugfixes [/h3]
Fixed Emotional Surge spawned from Imaginary Danmaku not hitting twice.
Additionaly, relaxed conditional effects so they can trigger either when the card is played or the effect is resolved.
"Fantasy Seal -Silence-" now properly triggers exhibits like Roukanken.
Embrace the Darkness worked by setting the base cost of the card to 0 and didn't account for temporary cost increases. Now it takes them into account.
e.g.: Left-Fan copying a 0 cost card will set its cost to 1, and Embrace the Darkness can now set that copy's cost to 0.
[h3] Modder Relevant Notes [/h3]
Follow-Up cards now support the "play twice" parameter.
Cards can be called as Follow-Ups from most areas in the stack.(Except for PlayArea).
[h3] General [/h3]
Added a new option after bosses: "Prepare". Allows a non-Basic, non-Misfortune card to be removed.
This can be used to remove cards that for example, work well enough in Acts 1 & 2 but falter against the Act 3 Bosses.
5 new achievements have been added.
Cards in the Collection can now be sorted by Illustator and Seen/Unseen status, and filters can be adjusted by Ascending or Descending order.
When sorting cards based on Seen status, added a tooltip stating that seeing a card in-game is enough for it to count as seen, regardless if it's selected or purchased.
This is only a reminder, not a change to an existing mechhanic.
Thanks to the community's contributions, the following two languages are up to date:
Added Ukrainan translation.
Major update to the Russsian translation.
[h3] Cards [/h3]
Maximum Life Cards:
Only one copy of Shapeshift Academy can increase maximum life per combat.
Receive Guidance reworked, no longer provides maximumm life.
New Colorless Neutral card added:"Power of the Ordinary".
Instant Bodhi now provides maximum life. The previous effect was moved to Power of the Ordinary.
Reimu:
Added a new status effect: "Divine Favor".
Cleansing Ritual and Sake Offering have been reworked as Divine Favor cards.
Added a new Rare card:"Hakurei's Providence".
"Maiden's Aerial Dance" has been removed.
Tiny Hitbox is now Common instead of Uncommon.
Homing Amulet now provides mana next turn instead of providing mana based on having Temporary Firepower.
Dance of Sacred Sakura cost loosened: RR→1R。
Hakurei Temple Fair cost loosened: WW→1W。
"Fantasy Seal -Blink-" is now Mono-Red, cost loosened:3WR→4R.
Hakurei Illusion no longer has Ethereal, Upgraded cost reduced:1WWRR→WWRR.
Lakeside Dance cost increased:1U/0→2U/U。
Furious Purification Rod now works more intuitively.
"One's Last Home" has been removed.
New Black card added:"Ace Exterminator".
Misumaru, Skilled Crafter now provides 2 Block/Barrier from the Passive Skill by default,Upgraded cost reduced:WG→H:WG。
Sakuya:
Dazzling Dash Upgraded cost increased:2W→2WW。
Koishi:
Added several new cards.
Embryo's Dream and Ancestral Dreams now trigger the first Follow-Up card to be discarded by the Dream effect. Their values have been adjusted to compensate.
The amount of Inspiration needed to enter Fugue is now 4.
Epiphany Upgraded cost increased: 1→2.
Kokoro, Awoken Persona no longer reduces cost on Upgrade, Upgraded base Unity and Fugue Active Skill cost increased, 5→6.
Talk Through the Hat cost loosened, G→1,loses Exile on Upgrade.
Hartmann's Youkai Girl now plays the top card of the draw pile on use, and the auto-play effect happens before the draw step.
Embers of Love reworked, now places a high-cost card on the top of the draw pile.
Unleashed Potential reworked, now allows a card from the draw pile to be played twice.
The Butterfly Dream now places its cards on top of the draw pile on use and at the start of turn.
Self-Control reworked
DNA Transcript damage per hit increased by 1
DNA's Flaw cost reduced:2GG→2G.
Perfect Crime now steals Barrier.
Imaginary Danmaku cost increased: 1BB→3B.
Neutral:
Heart Excerpt Slash damage decreased:10/15→8/12.
Crimson Energy Release cost increased by 1, Block/Barrier increased: 8→10.
Summon Take-Minakata now grants 5 Divine Favor on use.
"Bucket Apparition" has been removed.
[h3] Bugfixes [/h3]
Fixed Emotional Surge spawned from Imaginary Danmaku not hitting twice.
Additionaly, relaxed conditional effects so they can trigger either when the card is played or the effect is resolved.
"Fantasy Seal -Silence-" now properly triggers exhibits like Roukanken.
Embrace the Darkness worked by setting the base cost of the card to 0 and didn't account for temporary cost increases. Now it takes them into account.
e.g.: Left-Fan copying a 0 cost card will set its cost to 1, and Embrace the Darkness can now set that copy's cost to 0.
[h3] Modder Relevant Notes [/h3]
Follow-Up cards now support the "play twice" parameter.
Cards can be called as Follow-Ups from most areas in the stack.(Except for PlayArea).











