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DemonCrawl News

v1.74b Patch Notes

Hi folks,

We just released a small patch for DemonCrawl that includes our new set of Patreon rewards and several bug fixes.

Enjoy!

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[h2]New Features[/h2]

  • Added new set of Patreon rewards: Weapons of War


[h2]Quality of Life[/h2]

  • Added icon above monster when Vigilant triggers


[h2]Bug Fixes[/h2]

  • Lowered the effect stack limit from 500 to 400 to help curb crashes from computationally expensive item combos
  • Mortar and Zombie Paw are involved in such combos, so they will now increase the stack counter several times per activation
  • Fixed pathfinding preventing flagless stage completion
  • Fixed an issue with Clay Chest not providing a duplicate item in some cases
  • Improved performance of usable inventory item counter
  • Fixed missing string related to Necromantic boss mod
  • Fixed punctuation in Hearth stage description
  • Added Detective dialogue for Automaton and UNIT-8055
  • Mobile: fixed missing "invert controls" option
  • iOS: fixed an issue with longpress functionality

New Patreon Rewards: Weapons of War

Hi folks,

We have released a new set of cosmetic rewards for our Patreon supporters!

This month's theme is WEAPONS OF WAR. You thought DemonCrawl was a mere fantasy game? Think again! The military motif is central to the game's plot - it's a subject we'd like to explore further in Quest VI. But perhaps we've said too much...

For now, please enjoy these 5 new avatars and inventory skin:



Receive your unlock code today by pledging your support for DemonCrawl:



These rewards will cycle out of rotation in 2-3 months, so get them while you can!

v1.74 Patch Notes

Hi folks,

We just released an update for DemonCrawl that includes 6 new items, a save file repair system, and performance improvements related to GameMaker (the engine that DemonCrawl is made with.)



The save repair system can analyze your save files--including backups--to recover your progress in the event of data corruption. Such problems are rare but can occur for a variety of reasons, including hardware failure, app crashes, and hiccups in the cloud service. Until now, we have done our best to manually repair save files that players have sent to our support desk, but as our playerbase increases, so does our email load - we are at the point now where an automated solution is necessary.

We believe this new system will be able to handle the majority of save issues, but even when it can't, it will generate a log file with diagnostic information called "_repairs.txt" inside of your %localappdata% folder. If you're having issues with your save, you should consult this file for clues about the underlying cause.

On another note, we are making great progress toward the multiplayer Arena gamemode - we expect to have it ready in a matter of weeks. Until then, we will include any Arena changes in the stable patch notes so you can get a better sense of our development.

Enjoy!

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[h2]New Features[/h2]

  • New magic item: Jade of Poison - "Target cell gains or loses Toxic."
  • New magic item: Neoplasm - "[100 Mana] Add a random mutation to each of your Cankers, plus a mutation for each of your Poisons."
  • New passive item: Mind Gut - "Right-click items with ongoing status effects to consume them and activate their completion."
  • New consumable item: Puppet Strings - "Transform all visible strangers into Dolls." (Idea by community member juh9870)
  • New omen: Nuclear Waste - "Whenever you lose an item, gain Poison."
  • New omen: Broken Pocket - "You cannot use items that you have more than one of."
  • Added experimental save repair system
  • Default leaderboard version updated to v1.74


[h2]Balance Changes[/h2]

  • Lowered the Doctor's post-treatment price
  • Added a few item crafting recipes that utilize holiday artifacts


[h2]Bug Fixes[/h2]

  • Updated GameMaker runtime to v2.3.2.426
  • Disabled GameMaker garbage collector as it appears to be crashing the game after exiting the Leaderboard
  • Fixed another crash related to the leaderboards
  • Fixed a minor issue with the "total unlocked" label of the Customize menu
  • Fixed punctuation typo on special chest signs
  • Fixed an issue with selecting certain items in the Workshop
  • Fixed an issue that could cause new item icons to persist after leaving the Codex
  • Fixed a rare crash related to the Constant Reminder emblem
  • Fixed a couple missing strings
  • Added failsafe for rare crash related to boss killing itself when picking something up
  • Speculative fix for leaderboard issue related to score loss
  • Android: fixed a crash related to the Instant Revive microtransaction


[h2]Arena (Beta Only)[/h2]

  • Manual Division is now available
  • New homeland: Mountain - "Whenever you make a mistake, reduce the stage timer by 5 seconds times the homeland tier."
  • Ruins homeland buff: "Drop your passive and consumable items into random cells at the start of the stage."
  • Ocean homeland buff: "At the end of the round, drain 100 mana times the homeland tier and send it to your opponent."
  • New T2 arena mod: Boost - "Increase the homeland tier by 1 for the purpose of other effects."
  • New T3 arena mod: Reboot - "When the stage timer hits 5 seconds, you restart the stage."
  • Deadeye buff: "When you interact with an object, it has a 20% chance to get destroyed instead."
  • Many improvements to AI
  • Sign editor: you can now customize your homeland sign message with hundreds of unlockable sign parts
  • Added a bunch of new emotes
  • Minor visual improvements to existing emote designs
  • Emotes can now be customized with paints and holographs
  • Waygate is now available in Arena
  • Lighthouse is now available in Arena
  • Added Arena support for Dreamborne
  • Failing to complete a stage in time will also inflict monster damage for incorrect flags
  • Fixed an issue with Smithy providing its reward too soon
  • Fixed a potential issue with Tunnel stairwell not spawning in arena
  • Fixed minor alignment issue affecting emotes in the prizebox
  • Fixed an issue with stage timer evaluation
  • Fixed an issue related to the autosweeper and Nightmare mod
  • Fixed an issue where latency could cause Arena mod effects to target the wrong players
  • Fixed a few issues related to updating the player's Arena rating
  • Fixed an issue with queue items in Arena, e.g. Miracle Seed
  • If the timer runs out, the game will pass a turn before opening remaining monsters (this prevents invincibility with Hypnotist I)
  • Fixed a rare crash related to opening a chest in Arena
  • Prophet I now affects the AP you receive at the end of an Arena match

v1.74 Beta Patch Notes

Hi folks,

DemonCrawl's Easter event has come to a close! We hope you managed to collect many baskets of eggs this season. If not, don't worry - these holiday rewards will be available again the same time next year.

In other news, we just released a beta update that introduces many new features for Arena, our online multiplayer gamemode. Beta testers can now choose between Autosweeper and Manual Division, create custom sign messages, apply paints & holographs to emotes, and check out new Arena-only stage mods.

While we're still a few weeks out from Arena's stable launch, we wanted to share the patch notes with you below - this should give you a good sense of our progress.

We also recorded a full gameplay match against AI opponents for your amusement:

https://www.youtube.com/watch?v=Rqe_akpHKBc

Finally, we are releasing an early version of v1.74 to the stable branch as it contains an important GameMaker runtime update and a few bug fixes (notably, Hero Trial leaderboards may work correctly now.) A follow-up patch is planned for next week.

Enjoy!

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[h2]Arena (Beta Branch)[/h2]
  • Manual Division is now available
  • New homeland: Mountain - "Whenever you make a mistake, reduce the stage timer by 5 seconds times the homeland tier."
  • Ruins homeland buff: "Drop your passive and consumable items into random cells at the start of the stage."
  • Ocean homeland buff: "At the end of the round, drain 100 mana times the homeland tier and send it to your opponent."
  • New T2 arena mod: Boost - "Increase the homeland tier by 1 for the purpose of other effects."
  • New T3 arena mod: Reboot - "When the stage timer hits 5 seconds, you restart the stage."
  • Deadeye buff: "When you interact with an object, it has a 20% chance to get destroyed instead."
  • Sign editor: you can now customize your homeland sign message with hundreds of unlockable sign parts
  • Added a bunch of new emotes
  • Minor visual improvements to existing emote designs
  • Emotes can now be customized with paints and holographs
  • Waygate is now available in Arena
  • Lighthouse is now available in Arena
  • Fixed an issue with Smithy providing its reward too soon
  • Fixed a potential issue with Tunnel stairwell not spawning in arena
  • Fixed minor alignment issue affecting emotes in the prizebox
  • Fixed an issue with stage timer evaluation
  • Prophet I now affects the AP you receive at the end of an Arena match


[h2]New Features[/h2]

  • Default leaderboard version updated to v1.74


[h2]Bug Fixes[/h2]

  • Updated GameMaker runtime to v2.3.2.426
  • Fixed a minor issue with the "total unlocked" label of the Customize menu
  • Speculative fix for leaderboard issue related to score loss

v1.73 Patch Notes

Hi folks,

A new update for DemonCrawl is now available! This update includes a Cullstone rework and a new omen called Rust. iOS players should see better temperatures with this patch.

We have also been making a number of changes to the online Arena gamemode. Although Arena is still in beta, we are including it in the patch notes below to give you a better sense of how its development is coming along.

DemonCrawl Arena is currently available for testing on Patreon.

More to come soon!

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[h2]New Features[/h2]
  • Cullstone rework: "You can use uncharged magic items, consuming them after use."
  • New omen: Rust - "At the start of each stage, cut the durability of your armors in half."


[h2]Arena[/h2]
  • New homeland: Ruins - "Drop your passive items into random cells at the start of the round."
  • Graveyard homeland rework: "Whenever a player dies, add the power of their homeland to your homeland."
  • New T2 arena mod: Deadeye - "When you interact with an object, it has a 10% chance to get destroyed instead."
  • New T4 arena mod: Overflow - "If you are about to gain an item with a full inventory, lose the first item in your inventory."
  • New T5 arena mod: Time - "Reduce the stage timer by 10 seconds."
  • Death mod has been given a new effect: "If you have any revives at the start of the stage, you die."
  • Old Death mod has been renamed to Beef and moved to tier 4


[h2]Balance Changes[/h2]
  • Cullstone price increased from 11 to 15


[h2]Bug Fixes[/h2]
  • Updated GameMaker runtime to v2.3.2.420
  • Fixed a visual glitch related to bubbles containing diamonds
  • Fixed ambient sounds
  • Fixed an issue with hovering some choices in the Starpond
  • Fixed Righteous mod only providing Dead Rodent
  • Fixed an issue that could prevent Favored items from saving to a codex profile correctly
  • Fixed a crash related to Hypnotist's Memento
  • Fixed Gluttony not correctly activating "CONSUME_ITEM" trigger
  • Added failsafe for rare crash related to "CLOSE_CHEST" trigger
  • Added failsafe for boss mod script
  • Fixed stage mods on Easter mythic emblem
  • Fixed a hardlock related to replacing Divine Shadowbind while having Doughnut
  • Fixed an issue that could prevent the Dimensional Portal from spawning in the Metagate
  • Rabbits are no longer considered loot drops (they are strangers and will spawn more often if you have an item like Friendship Ring)
  • Fixed a crash related to using Chisel on a hidden cell
  • Fixed a rare crash related to spawning loot on a boss stage
  • Fixed a rare crash related to pathfinding tooltip


v1.73b Patch Notes:
  • Fixed an issue with Beggar's Cup
  • Fixed an issue that could cause bosses to duplicate after breaking out of frozen cells
  • Fixed Egghead not preventing the manual collection of eggs