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DemonCrawl News

v1.02 Patch Notes

We're releasing a small patch today to address a few crashes.

Resolved Bugs
  • Fixed a crash that occurred if you tried to resume a quest from the credits sequence
  • Fixed a crash that occurred when a stat balloon tried to spawn on a null UI element
  • Speculative fix for preserving stage progress between crashes


Known Issues

We still need to tackle some odd behavior with frozen cells, but other than that, we think DemonCrawl is in a fairly stable spot right now! Thank you so much for your patience as we work on any remaining issues.

In the next few days, we'd like to get started on implementing QOL features and balance changes.

More to come soon!

v1.01 Patch Notes

Today we are releasing a hotfix to address a number of bugs we've received from player reports.

New Features
  • Added support for Steam screenshots (F12 by default)
  • Increased the max window scale from 9 to 16 to support 4k screens and beyond


Resolved Bugs
  • Fixed an issue with legendary items not unlocking properly
  • Fixed Magnifying Glass effect persisting even after the item was lost
  • Fixed a crash that occurred when deleting your only remaining save file
  • Fixed a softlock that occurred when misclicking a monster that the tutorial expected you to flag
  • Fixed a crash in the tutorial that occurred when you tried to right-click a coin
  • Fixed a crash related to using Occultic Pendant when strangers couldn't spawn
  • Fixed a crash when using Ouroboros
  • Fixed an issue with Cattle Prod that created incorrect cell values
  • Speculative fix for Dowsing Rod crash
  • Fixed KNIGHT II unlock requirements
  • Corrected a few typos in the achievements
  • You can no longer be on drugs in the credits sequence


Known Issues

We are still investigating the following bug reports:

  • Resuming a quest mid-stage may crash the game under specific circumstances
  • Frozen cells can sometimes lead to negative monster counts, however the stage should still be completable (this is not a softlock as far as we know)
  • Sometimes resuming a quest after a crash will set you back 1 stage


If you have encountered any such issues, please file a bug report that includes your error message as well as a brief description of what you were doing at the time of crash. (Using an item, leaving a stage, etc.)

What's next?


Once the client is more or less crash-free, we will be turning our attention to a few hotly requested features, including UI improvements (e.g. a button for leaving mid stage) and configurable keybinds.

We're glad you're enjoying DemonCrawl and hope you will continue to provide such excellent feedback for us! :)

DemonCrawl Is Now Available on Steam!

DemonCrawl is finally available for purchase on Steam! Have fun, and don't click on any monsters!



We plan to release our first patch later this week to address any bugs/balance issues that players find. We want to make sure DemonCrawl is in a very stable place before we think about adding new content to the game, or porting it to different consoles. If you encounter any bugs, please reach out to us directly through our contact form.

To celebrate the Steam launch, we are offering a 48-hour Promo Code that you can redeem in game for 10 Tokens:



CODE: STARTCRAWLING

If you're having a blast with DemonCrawl, you can do us a huge favor by sharing the news of its launch on social media - DemonCrawl is 100% independently published, so its success really does hinge on word of mouth.

Thank you so much everyone for all your support! We hope you have fun with DemonCrawl.

P.S. The Android version of DemonCrawl will be available as soon as Google has completed their review of the app. We're told this process can take anywhere from a day to a week. Apologies for the inconvenience.

v1.00 Patch Notes - We Finally Did It!

Highlights

  • Improved Ocean stage graphics
  • KNIGHT II nerf: now triggers on minimum of 20 coins spent instead of 10
  • Added option to delete profile
  • Added support for WASD panning, as well as an option to invert the panning direction
  • Added 4 new avatars
  • Fixed Enchanting Rune bug with item displacement
  • Fixed Infinity Key not triggering the quest complete script
  • Fixed Hungry Plant not assigning rewards properly
  • Fixed alignment of some particle effects


Barring any unforeseen bugs, this is most likely our final patch before launch.

Thank you everybody for all your support! We hope you're looking forward to DemonCrawl's release this Tuesday as much as we are.

v0.57 Patch Notes

Highlights
  • A new secret stage has been added to the game!
  • New inventory added to the Token Shop: KIWI BLAST
  • Touched up a few existing inventories
  • Replaced Treadsafe Boots with a new legendary item: Blind Justice
  • Improved Endless Multiverse coloring algorithm
  • The Tutorial mode will be selected automatically on new profiles
  • Implemented a detailed log system
  • Improved XP Boost appearance in the HUD
  • Item search results now include omens
  • Fixed locked Heirloom appearance
  • Added sound effects for Waterboy and Harbinger
  • Compressed a number of audio files
  • Added a true ending to Hard Mode