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Tactical Nexus News

(The silent update of the backup process will continue for several days)

Because the game designer is on vacation, the programmer is playing TacticalNexus as a player for the first time in a while to fix minor QoL and bugs.
This will probably continue intermittently until around January 12th.

Because there are so many details and unimportant points, I myself have not recorded them, so there will probably be no explanation, but please don't worry about it.

Fixing very minor bugs


・Fixing mistakes in the BGM settings in 8-2, etc.
・Fixing visual bugs related to the Type-E Last Inflator

Mid-term update (bug fixes, feature improvements, etc.)

Happy New Year.
I'm working on a happy day and updating on a happy day. Happy New Year.

★In accordance with the results of the Discord poll, the effect of the Legacy obtained when defeating the unique enemy in Chapter 7-1 has been changed, and it is now possible to obtain the additional magic .
Players who already have the Legacy will automatically obtain the magic.
(It is located on the far right.)

★It is now possible to check the list of items obtained using the Tab key. (There are some bugs I think.)

★The effects of the Guardian Sword and Guardian Shield magic have been implemented.
In addition, a function to display an icon in the upper right corner of the screen when the magic is activated has been implemented. (Only when the level is below 100)

★The effect of has been implemented.

★The problem where the magic (Guardian Flame) that can be used at level 0 can be used has been fixed. (Chapter 8-1)

★Fixed an issue where the effect of would automatically trigger after using magic 16 times.

★When using the Last Infuser, you can now move your mouse to avoid the arrow step.

★Implemented the effect of .

★The effect of the Magic Card Case has been increased from 20% to 40%.

★Fixed a bug in which the font for the number did not change even if the number of predicted turns exceeded 1000 in the space key batch prediction.

★Fixed some text errors.

◆Chapter 8-3 will appear (probably) in January.


Fixed a critical bug in Tactical Tower OLD



★Fixed an issue where the game would not progress normally in Tactical Tower OLD.
★Added some QoL to the config. (Mainly related to 8-2)


Fixed an issue where the Last Inflator (D, mini) acquisition flag would reset

In the previous update, a process was added that would reset the acquisition flag by mistake. I apologize for the inconvenience.
(If the flag was reset, please acquire the Last Inflator (D, mini) from your save data, etc.)