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Tactical Nexus News

Fixed the problem where the Y-axis log of Evolution was reversed (8-3)

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Chapter 8-3 has been reworked

◆The gimmick of Chapter 8-3 has been significantly altered.
・If you are aiming for a special clear, the orb for changing locations and the teleportation orb are now almost unusable.
・If you are not aiming for a special clear, you can now sell the mirror orb for 20,000 world fragments on the third clear.
(For increasing your score)
・There is now room to significantly increase your score with a special clear.
(However, it is quite difficult).
・The prices of some of the items that can be purchased with the Mirror of the Lost World have been changed.
・The level-up bonus has been changed from 5x1, 2x2, 1x3 to 4x1, 2x2, 1x4.
・The level increase bonus has been greatly enhanced, although the number of levels increased by evolution has been reduced from 2 to 1.

Please note that if you use save data from before the changes, there will be some inconsistencies in the game data.
(It was too difficult to maintain both specifications in the processing, so we couldn't do it. Sorry.)
In addition, in this version, Chapter 8-3 can probably produce a score that exceeds the overflow (about 2.1 billion).
At the moment, if you overflow the score, it will become negative, but this will be fixed within the next week, so please keep your save data if your score overflows.

◆In 8-3, a bug that prevented the log from being saved correctly during evolution has been fixed.

◆A bug that caused the screen to display incorrectly when hovering over the in your possession has been fixed.

◆The usability of the right-click directional change operation has been slightly improved.

◆If you get a score of over 4 billion in a special clear within a week, we will raise the over-score from 4 million to 5 million.
(Our staff have found a route that will get you to 3 to 3.5 billion, but even the top players will probably need to spend 120 to 200 hours on their own to get there, so we think it's fair to not lower the over-score compensation in proportion to the time spent.





The following content is scheduled to be fixed/implemented within the next week.

◆Countermeasures for the problem of scores overflowing in some stages
(The score limit will be increased from 2.1 billion to 99.9 billion)

◆Implementation of the effect of the
◆Implementation of the effect of the
◆Implementation of the function to “be able to choose from among previously activated magic” in the (The system for reducing MP consumption will be implemented a little later.)


◆The effect of has been changed to “unlock the nexus block in front of you”.

◆In 8-3, you can use the Z key to reserve an item for exchange.
(A notification will sound when the can be exchanged for that item.)


◆(If possible) The problem where portals are hidden in the Orb usage history

We will be making the Chapter 8-3 fix around 24 hours later (02:00 PDT).


If we don't oversleep, we plan to do the update around 02:00 PDT.

Due to the changes to the stage, there is a high possibility that the save data from before the update will not function (or will cause problems) after the update. Please be careful.
(There is a slightly higher possibility that the rewards will increase due to this fix, but the difficulty level will increase even more than that.)

Fixed an issue where the debug command was not canceled.

I've done itđŸ˜©

Fixed a bug where the level-up command in 8-3 was in beta

I apologize for the inconvenience.
(The balance of 8-3 will probably be adjusted in a few days.)