★Fixed an issue where the game would not progress normally in Tactical Tower OLD. ★Added some QoL to the config. (Mainly related to 8-2)
Fixed an issue where the Last Inflator (D, mini) acquisition flag would reset
In the previous update, a process was added that would reset the acquisition flag by mistake. I apologize for the inconvenience. (If the flag was reset, please acquire the Last Inflator (D, mini) from your save data, etc.)
Fixed a bug where items at the top of the screen would sometimes become transpar
We have finally managed to fix this bug that has been going on for a long time. We apologize for any inconvenience caused. (We noticed that this bug was happening, and we thought it was quite annoying, but we were having trouble figuring out how to reproduce it.)
In addition, the following content has been implemented. ◆ Effect of the Shining Key ◆ Bug fix for passive items passing through Swap orbs ◆ Bug fix for the error that occurs when Transient Flame is activated in the magic UI
(The silent update of the backup process will continue for a few days)
Although we have been referring to this since last year, we have been unable to make progress, but we are working on adding an automatic backup function in the event of a critical bug. We are also working on other minor bugs in parallel, but we will continue to update without notifying you except for important bug fixes. (We plan to publish a list of fixed bugs when we have finished the interim update.
Fixed an issue where new players were unable to start the game
We have found a critical issue where new players have been unable to start the game since the update 3 days ago, and we have now fixed it. (There was a discrepancy in the data related to the content currently available for free trial called “Last Inflator”, and the game could not be started without a specific item, which was a very annoying situation.)
We have killed the bug to take responsibility for the bug. We apologize for the inconvenience.