Open Playtest Update: UI key rebinding, polishing, fixes
[h3]An update for the open playtest version of Black Skylands has been released[/h3]
The list of changes:
[h3]CONTROLS[/h3]
- Added key rebinding for UI navigation
[h3]WORLD[/h3]
- Enlarged the safe zone near the Fathership’s shipyard
- Fixed Windy River wind zone
- Moved adjacent islands closer to Mills Islands
[h3]SKYSHIPS[/h3]
- Fixed the “Needle” skyship’s disappearing helm
- Increased the speed of rocket-assisted projectiles for player’s skyship cannons
- Enemy “scarab” vessels now drop wood after being downed
[h3]WEAPONRY[/h3]
- Twisted Assault Rifle now shoots regular rounds and cannot be modded
[h3]GAMEPLAY[/h3]
- Reduced turret’s explosion radius to increase the chance of backing away
[h3]LEVEL DESIGN[/h3]
- Minor changes to island layouts
[h3]TEXTS[/h3]
- Added resources descriptions
- Fixed some texts
--------------------
Please, update your game.

The list of changes:
[h3]CONTROLS[/h3]
- Added key rebinding for UI navigation
[h3]WORLD[/h3]
- Enlarged the safe zone near the Fathership’s shipyard
- Fixed Windy River wind zone
- Moved adjacent islands closer to Mills Islands
[h3]SKYSHIPS[/h3]
- Fixed the “Needle” skyship’s disappearing helm
- Increased the speed of rocket-assisted projectiles for player’s skyship cannons
- Enemy “scarab” vessels now drop wood after being downed
[h3]WEAPONRY[/h3]
- Twisted Assault Rifle now shoots regular rounds and cannot be modded
[h3]GAMEPLAY[/h3]
- Reduced turret’s explosion radius to increase the chance of backing away
[h3]LEVEL DESIGN[/h3]
- Minor changes to island layouts
[h3]TEXTS[/h3]
- Added resources descriptions
- Fixed some texts
--------------------
Please, update your game.
