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Black Skylands News

Patch: Old game saves fixed

[h2]Greetings, captains![/h2]

[h3]An update for the early access version of Black Skylands has been released[/h3]


The list of changes:

[h3] - BUG FIXES - [/h3]
- Fixed a problem with save data from previous versions of the game. Data containing an enemy assault on a non-existent island could cause errors;
- Fixed coal not being dropped from meteorites unless an ability is installed on the player's skyship.


Please, update your game.

Patch: Kraken loot increased, boarding events frequency, bug fixes

[h2]Greetings, captains![/h2]

[h3]An update for the early access version of Black Skylands has been released[/h3]


The list of changes:

[h3] - BALANCE - [/h3]
- Increased Kraken's loot
- Increased the chance of the skyship boarding event occurring
- Ron has upgraded Eva's Power Shield. Now it deflects enemy projectiles and blocks melee attacks
- Now different skyships have different capacity of installed abilities
- Energy no longer drops from meteorites unless abilities are installed on the skyship

[h3] - UI - [/h3]
- Capsules spent on fast travel is now shown on the capsule panel now
- The skyship ability icon is now displayed on the skyship ability slot selection panel

[h3] - SOUND - [/h3]
- Added sounds to various cutscenes

[h3] - BUG FIXES - [/h3]
- It is no longer possible to dig out treasure while holding an item
- Fixed a bug when a player who jumped off the skyship with a box in their hands and dropped it clipped through that box. In that case, the box couldn’t be hooked anymore
- Fixed: resource icons no longer flicker when the main character is under a tree
- Fixed: some artifacts on the Fathership were not highlighted during interaction
- Fixed a bug where a quest item wouldn't despawn after the "Lost scientist" quest is completed
- Fixed an issue where custom gamepad control settings were reset
- Fixed a puzzle in Sickle Archipelago
- Fixed the Annihilator malfunctioning after teleportation
- Fixed incorrect display of the skyship's energy bar when using the boost
- Fixed incorrect reassignment of ship abilities to another slots
- Fixed a bug where the skyship ability slot selection window wouldn’t close after changing the skyship

[h3] - MISCELLANEOUS - [/h3]
- Taking the helm immediately after requesting evacuation from Luma is not available anymore
[hr][/hr]

Please, update your game.

Patch: small improvements released on 23rd of December

Greetings, Captains!


[h2]On December 23rd, we released a small patch for Black Skylands.[/h2]

[h3]- BALANCE -[/h3]
- Boss on Moth Island is now more fireproof.

[h3]- UI -[/h3]
- You now can see quantity of Data- and Energycrystalls above the crates.

[h3]- LEVEL DESIGN -[/h3]
- Visuals for West Aspya islands were improved.

[h3]- BUGS -[/h3]
- Eve's Power Shileld no longer blocks lasersight beam;
- Fixed random islands in South Aspya;
- Fixed bug in Moth Nest causing the "Training Cargo" item remain after completing the "Training Luma" quest;
- Volcano-islands now dissapear correctly;
- Pausing the game during the fight with Kraken no longer results in no loot dropped after defeating the monster;
- Krakengeist was nerfed: Kraken no longer controls the weather after his death, so it should return to normal now after you finish the battle;
- No more boosts for your ship in case she is pulled by the Kraken;
- Power Shield no longer outshines Eve: the glow was tuned down.


--------------------

MERRY CHRISTMAS!





Black Skylands is 30% off!



[h2]The 2021 Steam Winter Sale has started![/h2]

[h3]Pick up Black Skylands at a 30% discount! The game features the Ice Kraken Christmas update:[/h3]

https://store.steampowered.com/app/1143810/Black_Skylands/

The offer ends on January 5th.

The ICE KRAKEN Update is Now Available!



[h2]Happy holidays, captains![/h2]

❄️ The ICE KRAKEN update is out now!


[previewyoutube][/previewyoutube]
[h3]Join our DISCORD SERVER to obtain a new secret TREASURE MAP that will help you discover new stashes with gold coins![/h3]


[h2]UPDATE FEATURES:[/h2]

[h3]❓ Random aerial events[/h3]

  • Ice Kraken
    A huge Ice Kraken will appear in the skies, capable of easily turning your ship into an ice cube. Only one will emerge alive from this battle… But the reward is so worth it!

  • Boarding
    You may come across a large, heavily-armed ship carrying treasure, and you can board this ship if you wish. However, it doesn’t stay in one place. To defeat this enemy, you will have to use all your skills as an experienced sky captain.

  • Volcano
    A small volcanic island floating in the sky. When the volcano erupts, it scatters debris over a certain area. Only the bravest captains who aren’t afraid to explore the island will find a reward in the mouth of the volcano.

  • Fuel Assistance
    You may encounter an Earner ship that has run out of fuel. The ship’s captain will ask you for help. If you help them fuel up their ship, you will be rewarded.

  • Repairing an Earner Ship
    You may come across a damaged Earner ship. The crew will ask for your assistance in return for a reward.


[h3]⚡ Active abilities for Eva[/h3]
An ability slot will appear in your inventory. You can buy abilities from Ron and Rupert, a scientist and his ape who swapped bodies in a failed experiment.

  • Oppressor
    An automatic machine gun turret. Shoots suppressing fire and diverts enemy attention to itself.

  • Shock Storm
    A prototype device that generates a lightning bolt and stuns enemies in a radius. Note: Do not aim it at yourself!

  • Jericho
    Experimental technology to utilize solar energy. A weapon of mass destruction. Use at your own risk.

  • Power Shield
    A portable energy shield. Shields you from head-on attacks for a short time. Has a significant disadvantage: enemies can sneak up to you from behind.

  • Pyrostation
    An automatic flamethrower turret. Can rotate 360 degrees and burn enemies around it. Note: Do not use it to cook hot dogs!


[h3]⚡ Active abilities for your ship[/h3]
Previously, each airship had its own individual abilities. Now you can change your ship’s abilities. In addition to existing abilities (ship shield and boost), We added an ability called Annihilator: a powerful laser beam that incinerates enemies. Ship abilities, like Eva’s abilities, can be purchased from Ron and Rupert for crystals.


[h3]📜 Two new main quests[/h3]
After the quest where you free the Earner ship, the mines now have two new quests, a new boss, and a new character: Four Arm Frank.


[h3]🧩 New puzzles[/h3]
We added three new types of puzzles. There are now more than twenty types of puzzles in the world, and you will get crystals for solving them. You can use crystals to buy and upgrade abilities for Eva and your ship.


[h2]OTHER CHANGES[/h2]

[h3] - GAMEPLAY - [/h3]
- Added a new secret trade quest
- Added a new weapon: Crossbow (reward for the new secret quest)
- Added Ron and Rupert's lab ship on the Fathership
- Added new resources: Data crystals, Energy crystals
- You can now install abilities on your ship
- 3 upgrade levels added for all ship abilities
- Added the possibility to unlock a second artifact slot by using equipment with the corresponding trait
- Crates that are hit by the bow of the player's ship are now automatically placed in the hold

[h3] - BALANCE - [/h3]
- The laboratory can no longer be built (although players who have already built it will not lose it)
- Ship explosion damage has been reduced by 50%
- Time between Island Assaults has been increased 1.5x
- Long-distance fast traveling now costs less
- All players' skyships have had their holds expanded
- Frequency of enemies appearing in the skies has been reduced
- All resources have had their processing time reduced to 2 seconds
- Cheap resources will no longer drop from Elite Falcons on Whalehunters Valley or Kain's Fort
- Wombers now drop resources, and the number of capsules they drop has been increased
- The amount of ship energy contained in one energy sphere (spheres that drop from meteorites) has been increased 3x
- Several resources have had their stack amounts increased

[h3] - INTERFACE - [/h3]
- A new "Notes" tab has been added to the tablet. Notes (both standard notes and notes from the Treasure Seeker update) are now added to this tab after you read them, and can be reread at any time
- The layout of the hints menu has been fixed
- The name of the Swarm Sniper Rifle has been fixed

[h3] - TEXT AND LOCALIZATION - [/h3]
- Several localization and grammatical mistakes have been fixed, as well as incorrect character names
- Names of mods for all Swarm weapons have been fixed
- Shipyard hint text has been fixed
- Several mistakes in the German version have been fixed

[h3] - BUGS - [/h3]
- Explosions no longer knock the player out of buildings
- Fixed a bug where ship control settings would reset when fast traveling
- Fixed a bug where ship invulnerability was lost during Island Liberation cutscenes
- Fixed a bug where grenades weren't blowing up explosive barrels
- Fixed a bug where an enemy/player/character would trigger a second explosion when stepping on a fallen grenade
- Fixed a bug where the icon displaying the hint for which key stops time after interacting with the recovery "refiller" was not appearing
- Fixed armory colliders
- Fixed a bug where the artifact was not removed from the player when removing items from an additional artifact slot
- Fixed the weight of the ship's starting engine
- Fixed the position of the list in your inventory when changing tabs
- Attribute scales no longer show negative numbers or extend outside the boundary

[hr][/hr]
Fair winds and happy holidays!
Yours truly,




• • •

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