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Warhammer: Chaos & Conquest News

Region Merge Downtime!



Greetings, Mighty Lords! ⚔️

The following regions will be offline for the next few hours while we carry out some region merges:

🗺️ Throgg 10 + Sigvald 10
🗺️ Festus 9 + Volkmar 9 + Karanak 9

Thank you for your patience!

Update Notes for 3.4.2

Hi Chaos Lords,

This is a hotfix patch to resolve some critical issues
  • Fixed an issue causing alliance item assist sliders to fill when they shouldn't.
  • Fixed an issue where going to a research would sometimes cause the window to scroll to the top instead of the target research.
  • Fixed an issue where the Warlord load would not get accounted for properly when selecting Max Gather Yield for gathering.
  • Fixed some issues where prices would not display correctly.
  • Removed the idle prompt for the herdstone structure until it is level 15.
  • Crash fixes

New Release - Game version 3.0!



Greetings Chaos Lords! ⚔️ You may now download version 3.0.2 of Warhammer: Chaos & Conquest!⁣⁣


📣 Full patch notes for the update are as follows!

Multiple Warlords in Marches & Warbands
  • Players can now place up to 3 Warlords into both Marches and Warbands and this can be done by completing 2 new Rituals within the Mastery Ritual Tree.
  • These new Rituals will require level 8 and 15 of the Sorcerers Citadel.
  • Select your most powerful Warlords and customize each of your Marches buffs to a much higher degree with improvements to the Warlord panels.
  • March and Warband Combat bonuses cannot be added to the same March or Warband.
Warband Loss Improvements
  • When damage is taken by a Warband, it’ll be distributed evenly across the Warband for all players with the same unit types. These losses are proportional, if you add 200 units and another player adds 100 of the same type and the Warband loses 150 of that unit overall then you lose 100 and the other player loses 50.
March Customization
  • Players can now use warlord buffs when reinforcing allies and joining warbands. These buffs will only affect your march, not the Warband or player you're reinforcing. An example of this would be to use a Warlord to improve the march speed so you can reach your allies in a shorter timeframe. In these marches, your Warlords will return automatically when marches of these types complete.
Trainable Beastmen Arrive
  • Players can now build the new Beastmen Herdstone in the top left corner of their Fortress.
  • Upgrading the Herdstone to level 15 grants access to 4 new Beastmen units:

    The Khorngor

    The Pestigor

    The Slaangor

    The Tzaangor

  • Upgrading the Beastmen Herdstone grants a bonus to the Health of all of the following troop types; Infantry, Monsters, Cavalry, Chariots, Monstrous Infantry, Monstrous Beast, Monstrous Cavalry and War Beasts.
New Legendary Warlord
  • The Blue Scribes will appear in a new ‘The Wandering Wizardkin!’ event, and their Favour will be added to the existing Tzeentch Infernal Defeat Foes challenge, as well as being part of a new ‘Defeat Tzeentch Foes’ Warlord Event.
  • A new Blue Scribes Warlord chest will be available in the Recruit Warlords panel for a limited time.
Alliance Trade Limit Increased
  • Increased the limits for item donations received daily by 250% and increased the amount each player can donate to an ally by 200%.
New Items
  • A number of rare new items have been added to the game, these include 30 million resource items, stamina potions that grant 5000 stamina, and a new 20-day speed-up item.
Quality of Life Improvements
  • Set gathering march priority to ‘March Gather Yield’ automatically.
  • ‘Queue Max’ button for marches now selects units based on march priority.
  • Players can now specify the quantity of items they wish to purchase from the Raider’s Market.

Daily Trials Improvements
  • Daily Trial Reward Chests have been greatly improved, with resource rewards and higher tier crafting components.
  • A new Superior Daily Trial chest has been added as a reward for completing 18 daily trials, which includes Warlord Shards!
  • There have been a number of new trials added to support the new Superior Daily Trial challenge.
Unannounced Event
  • A new unannounced event has been added and will be coming later this month!
Bug Fixes
  • Fixed a bug that would sometimes cause resource tiles to not display the correct UI when a march is currently gathering on it.


Happy Conquering! 💀

Crash hotfix

Applied Engine patch to reduce crashes.

June Development Update

Greetings, Mighty Lords! Today we’re sharing details about the next new structure for Chaos and Conquest. As mentioned earlier this year, we are working on a list of highly requested 'quality of life' features alongside new content, and we’ll be sharing some previews in the next blog in a few week's time. Today we’d like to show you the new trading structure that we mentioned earlier this year - the Raider’s Market! This structure has a large array of items for trade and, unlike other structures, does not need to be upgraded to access its full potential.

At the Raider’s Market, players will be able to trade their excess components for a variety of useful items such as Warlord Favour, Shields, Boosts, Resources, Mission Refreshes, Stamina Potions, VIP Time and more. The items available to purchase will rotate each day within the Raider’s Market, and each day a different component will be used to make these exchanges.



For example, one day it could be ‘Offerings of Skulls’ available for trade and throughout the day you could trade these for the above items, and the following day it could be Vessels of Wrath. Initially, all existing structure and unit components will be potentially used in Raider’s trades, so make sure you check the market daily. This feature will allow players who have a surplus of these inventory items for more valuable resources and loot.

We expect the next game update in around a month's time, and we’ll be sharing more of what to expect in the coming weeks! We hope you enjoyed this sneak peak at the Raider's Market.