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Hades News

Brace for the Long Winter Update

Our god-like rogue-like dungeon crawler, Hades, is ringing in the new year with a Major Update brimming with surprises that should perk you right up as you battle out of hell!



About the Update
The Long Winter Update introduces one of the eldest and most powerful Olympians, as well as a couple of big, new surprises, new story events, new upgrades, new artwork... let's get to the highlights, already!
  • Meet Demeter, Goddess of Seasons, who joins the Olympian fray, granting her powers over desolation and cold

  • Unlock the Rod of Fishing, and capture all sorts of foul river-dwelling denizens of the Underworld

  • Discover the Eternal Spear's fated Aspect of Guan Yu, revealing more of the secrets of your legendary weapons

  • Underworld Renovations Galore! The new and improved House Contractor has scores of new decorations available

  • New Daedalus Hammer Upgrades, Story Events, Improved Boon Info Screen, and more!
Hades already offers dozens or even hundreds of hours of kinetic action and seemingly never-ending story featuring dozens of colorful, fully voiced characters, and the rich worldbuilding Supergiant is known for. With the Long Winter Update, many more story details finally come to light, even as the breadth of activities in the game continues to expand. Hades is slated to exit Early Access sometime later this year.

How to Get It
The Long Winter Update is a free, automatic download as part of the Early Access development of Hades. If you've come directly to this post, check out the game here:

https://store.steampowered.com/app/1145360/Hades/
Once you've downloaded the update, you may need to restart your Steam client. In the off chance the game isn't working properly for you after the update, please try verifying the game files:
  • Right-click on Hades in your Steam Library
  • Select 'Properties...', then select the 'Local Files' tab
  • Select 'Verify Integrity of Game Files...'

This may alleviate any issues.

Patch Notes & Discord
Full patch notes are available here on Steam, in the game client, and our official Discord, where we invite you to join a welcoming, international community of Hades players and Supergiant fans.

Thank you so much for playing! Player feedback heavily informs our updates and is always on our mind. We're excited to press onward in development with you, and wish you good luck getting out of hell!

Join our Dec. 20 Discord QA!!



In less than 1 HOUR (10am PT), come ask us anything about Hades and Supergiant during our live Discord Q&A!

You could win one of 10 copies of Hades if you're among the folks whose questions are answered live!

Early Access Patch 035 -- v0.23923


This small patch focuses on localization improvements and bug fixes, thus wrapping up our Welcome to Hell Update. Next up is our Major Update in January! Until then, we're looking over all your feedback, and making plans for an exciting year to come. Happy holidays, and thanks so much for all your support.

House Contractor

📢 Orpheus' release paperwork now is more likely to appear, and is required for some later upgrades

Music & SFX

• Updated on-hit sounds on Wretched Pest and Bother
• Other minor changes

Voice & Narrative

• Added several new narrative events for Sisyphus
📢 Minor fixes and improvements to some narrative events and contextual voice lines

Miscellaneous

• Added first-pass Polish localization!
• Added new localized text for content recently added in the Welcome to Hell Update
• Added localization notice on boot-up announcement screen in non-English languages
📢 Ongoing improvements to localized content display issues in some languages
• Foe indicators on Chamber Reward previews should be more consistent
• Added missing subtitles for newer voice lines
• Minor text and subtitle content fixes

Bug Fixes

📢 Fixed a rare crash while using the Codex
📢 Fixed Zagreus referring to Orpheus having returned to the House while Orpheus is still away
📢 Fixed instances of incorrect Fury Sister portrait appearing in some pre-boss scenes
📢 Fixed Premium Vintage (Dionysus) sometimes causing Nectar to spawn out of bounds
📢 Fixed Slothful (Chaos) sometimes causing Zagreus to fail to board the Barge of Death in Asphodel
📢 Fixed some instances of escape attempt clear times not updating correctly
• Other minor fixes

Quote of the Patch
'No, Mother! Why do you not stay for me, and let me hold you, even here in Hades? Let us wrap loving arms around each other and find a frigid comfort in shared tears!' ~The Odyssey (Homer; E. Wilson translation)"

Early Access Patch 034 -- v0.23865



This patch improves display issues with localized content, adds several narrative events, and makes several balance changes as we close out an exciting week! Expect another patch in the next few days.

Infernal Arms, Aspects, & Abilities

📢 Shield of Chaos (Zeus): the Bull Rush charge-up is no longer interrupted by retrieving a thrown shield

Boons & Blessings

Divine Protection (Athena): no longer upgradeable using Poms
Life Affirmation (Aphrodite): reduced power level
📢 Roiling (Chaos): now only adds foes to standard encounters (no longer affects mini-boss encounters)

Daedalus Hammer Upgrades

Daedalus Hammers can no longer be purchased in the first few escape attempts
📢 World Splitter (Blade): slightly increased damage
📢 Flurry Slash (Blade): slightly increased damage

Foes & Encounters

Survival encounters can no longer occur on the very first escape attempt
📢 Theseus and The Minotaur: increased damage when facing them under Extreme Measures (Pact)

Keepsakes & Items

📢 Trove Tracker (Well): now causes an Infernal Trove to spawn soon, even if you have not yet commissioned the House Contractor upgrade that normally causes them to appear

Art & Visual FX

• Minor visual improvements to some chambers

Menus & UI

• Removed button shortcut to close the Pact screen (this introduced new issues requiring a different solution)
📢 Improved mouse pick boxes when choosing a Save Slot
• Other minor improvements

Music & SFX

• Minor changes, fixes, and mix improvements

Voice & Narrative

• Added several new narrative events for Megaera and Lord Hades
• Added various new contextual voice lines for Skelly
• Updated several older Zagreus voice lines with newer recordings
📢 Minor fixes and improvements to some narrative events and contextual voice lines

Miscellaneous

📢 Various improvements to localized content display issues in some languages
• Various improvements to presentation of the encounter in the final chamber in Elysium
• Removed Polish and Japanese language settings for now (we do not yet have localized content for these)
• Minor text and subtitle content fixes

Bug Fixes

📢 Fixed a rare crash while using the Codex
📢 Fixed Exit Wounds (Artemis) not correctly interacting with Skull-Crushers
📢 Fixed some issues using Companion Rib (Skelly) in the battle with Tisiphone
• Fixed Heart-Seeking Bow (Chiron) not firing the correct number of Volley shots at certain ranks
📢 Fixed Exploding Launcher (Spear) sometimes causing the thrown spear to remain in the field
• Fixed certain attack behaviors for the Bone Hydra
📢 Fixed a rare soft lock while gifting Thanatos; fixed sometimes being able to gift him after he departs
📢 Fixed one of the Final Boss attacks being canceled by the effects of Death Defiance
• Fixed the effects of Zeus' Aid continuing during the effects of Death Defiance
• Fixed incorrect values listed in the Collection for Shattered Shackle (Sisyphus)
• Fixed Skelly voice lines not playing as expected after pummeling him
• Other minor fixes

Quote of the Patch
'Within my heart plunge all your torches, rend me, burn; For lo, my bosom open to your fury's stroke. O brother, bid these vengeful goddesses depart And go in peace down to the lowest shades of hell.' ~The Tragedies of Seneca: Medea (Lucius Annaeus Seneca; F. Justus Miller translation)

Hades: Localization Update



We're pleased to announce we've started working on text translations in a variety of languages! These include:

+ French
+ Italian
+ German
+ Spanish
+ Russian
+ Brazilian Portuguese
+ Polish (EDIT: added Dec. 17!)
+ Korean
+ Simplified Chinese

We are looking into Japanese and considering other options. Here's a sample:



Please note: We are just beginning to localize this game as part of our Early Access! Translation quality is rough first-pass and we have many display issues to work through as well. Not all translations are fully up to date.

We welcome you to try the game in those languages and send us your feedback. If you run into quality issues, whether on the display/formatting side or in the content itself, you may press F10 during gameplay and send us a bug report about it.

Note: In our future updates, we expect translations will generally have to 'catch up' to the new content we add. We think this is better for Early Access, as opposed to delaying major updates while waiting for translations to come in.

We have a lot of work ahead of us on this front, and we'll have more information about how folks in our community can get involved if they would like to help.

* * *

我们不想再让您继续焦急等待,所以先行推出了此更新的第一版,但在后续几天内,我们将根据大家的反馈和持续的测试作出一些调整改进。

В ближайшие дни мы будем вносить улучшения в зависимости от ваших отзывов и продолжим тестирование, однако мы не хотели бы заставлять вас еще дольше ждать выхода первой версии этого обновления.

Nos próximos dias, continuaremos fazendo algumas melhorias com base nos seus comentários e nos testes contínuos, embora não desejássemos que você esperasse mais antes de lançar a primeira versão desta atualização.

앞으로 우리는 귀하의 피드백과 계속 테스트를 기반으로 몇 가지 개선을 계속합니다. 하지만 이 업데이트의 첫 번째 버전을 실행하기 전에 더 이상 기다리게 하고 싶지 않았어요.

Durant les prochains jours, nous allons procéder à d'autres améliorations motivées par vos commentaires et par le test, mais nous n'avons pas voulu vous faire attendre plus longtemps avant de lancer cette première version de la mise à jour.

Nei prossimi giorni continueremo ad apportare alcuni miglioramenti in base al tuo feedback e ai continui test, anche se non volevamo farti aspettare ancora prima di lanciare la prima versione di questo aggiornamento.

Derzeit arbeiten wir noch an Verbesserungen und Bugfixes, die wir dank eurer Rückmeldungen und dem fortlaufenden Testing des Spiels in den nächsten Tagen umsetzen können.

En los próximos días seguiremos realizando mejoras basadas en vuestros comentarios y pruebas continuas, pero no queríamos haceros esperar más para lanzar la primera versión de esta actualización.