
We are humbled by and grateful for the amazing response to our
v1.0 Launch Update. While our
Early Access development is now complete, expect several follow-up patches such as this one to shore up any remaining issues. Thank you very much for playing.
Note: 📢 indicates a change inspired by community feedback!
Infernal Arms, Aspects, & Abilities
📢
Heart-Seeking Bow (Hera Aspect): fixed certain interactions with
Crush Shot (Aphrodite)📢
Adamant Rail (Hestia Aspect): fixed instances where empowered shots could fire successively
Boons & Blessings
•
Merciful End (Athena x Ares): combo effect can no longer activate multiple times from a single instance of the
Doom Status Curse
Foes & Encounters
📢
Wringers no longer appear in
Survival encounters
•
Theseus and
The Minotaur: fixed issues with their alternate late-game tag-team maneuver
•
Hidden Boss: fixed an issue preventing pillars from collapsing between phases as intended
Level Design & Environments
• Minor fixes and improvements to several chambers
Music & SFX
📢 Updated timing of music-ducking during voiceover
(music should remain soft during gaps in speech)• Other minor changes, fixes, and mix improvements
Voice & Narrative
• An early event where
Achilles grants the
Codex should occur more reliably
• Minor changes and improvements to various narrative events
Miscellaneous
📢 Added launch option
UseSideBarArt (set to false if you prefer black bars in ultrawide resolutions)📢 The third of
Skelly's unlockable prizes now sparkles as well it ought
• You can no longer use
Fishing Points in
Survival encounters before the encounters begin
• Improved aim preview intersections around some obstacles
• Updated text size in some non-English languages in certain contexts
• The backing for floating text messages should align better with the text in certain cases
• Various minor performance optimizations
Bug Fixes
• Fixed
Bouldy gifting interactions repeating more often than intended
(there are a bunch...)• Fixed
Good Riddance not unlocking correctly from the
House Contractor📢 Fixed unintended
Eurydice events sometimes occurring after completing her subplot
📢 Fixed
Orpheus sometimes changing songs after re-entering the
House of Hades main hall
• Fixed the
Final Boss reusing a certain ability while under
Extreme Measures (Pact)• Fixed
Thanatos area attack activating the player's revenge
Boons📢 Fixed
Thanatos being invisible during certain specific story interactions
📢 Fixed various
Achievements not unlocking as expected
📢 Fixed
Dusa sometimes remaining visible after flying off
📢 Fixed
Lord Hades using the wrong animation in certain late-game scenes
📢 Fixed a specific case where the
Administrative Chamber could be unexpectedly inaccessible
• Fixed
Dark Thirst looping sound stacking when successively equipping the imbued weapon
• Fixed
Aspect of Beowulf causing
Cast to function in the
House (no fighting in the House!)📢 Fixed incorrect requirements in the
Codex Index for
Scintillating Feast (Zeus x Dionysus)📢 Fixed incorrect requirements in the
Codex Index for
Thunder Flare (Zeus)📢 Fixed incorrect requirements in the
Codex Index for
Curse of Nausea (Ares x Dionysus)📢 Fixed incorrect requirements in the
Codex Index for
Defiance (Chaos)• Fixed some visual issues with
Chill effects from
Demeter Boons• Fixed minor formatting issues in the
Keepsakes Screen• Other minor fixes
Quote of the Patch
'My son, my son, the unluckiest man alive!
This is no deception sent by Queen Persephone,
this is just the way of mortals when we die.'
~The Odyssey (Homer; R. Fagles translation)