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Hit Up The Night Night Update!

Our god-like rogue-like dungeon crawler, Hades, is bigger and better than ever with the advent of our tenth Major Update!

About the Update

The Nighty Night Update lets you get your mitts on a fierce new weapon, customize your playstyle with all-new Talents, and delve even deeper into the story.
  • Harness the Twin Fists of Malphon, & pulverize your foes with fists of fury! Features three unique Aspects to unlock!

  • Choose from all-new Mirror of Night Talents, opening up completely new playstyles & powerful builds!

  • Discover the Stygian Blade's legendary Aspect of Arthur, & defend yourself with its holy might!

  • Break into the Admin Chamber in the House of Hades, & have a look at your Permanent Record!

  • New chambers, story events, artwork, & much, much more!

This update also introduces a slew of graphical enhancements, improving the clarity of the action without sacrificing the spectacular look. Plus, you can learn more about Nyx, incarnate of night, and her vital role in the Underworld, and deepen your relationships with characters such as Orpheus, Artemis, and Zeus.

How to Get It
The Nighty Night Update is a free, automatic download as part of the Early Access development of Hades. If you've come directly to this post, check out the game here:

https://store.steampowered.com/app/1145360/Hades/
Once you've downloaded the update, you may need to restart your Steam client. In the off chance the game isn't working properly for you after the update, please try verifying the game files:
  • Right-click on Hades in your Steam Library
  • Select 'Properties...', then select the 'Local Files' tab
  • Select 'Verify Integrity of Game Files...'

This may alleviate any issues.

Patch Notes & Discord
Full patch notes are available here on Steam, in the game client, and our official Discord, where you can join a welcoming community of Hades players and Supergiant fans. This update also includes a big update to our Development Roadmap, with these highlights:

Dev Roadmap Update - March 2020

You can always see our latest Development Roadmap right in the game client. We wanted to share highlights from our latest update here.


Our next Major Update is slated for June. This is a longer wait than our previous updates, and for the first time, we are not prepared to commit to a specific launch date (yet). The reason is, we need this time to complete a significant technical update to our code base, which will yield two benefits:
  • Multiplatform Capability: Our updated code base will let us bring Hades to additional platforms, which has always been one of our goals (We expect to bring Hades to other platforms once our Early Access is complete sometime this year; we haven't decided on all those platforms just yet)

  • Improved Performance: Our updated code base should make Hades run better on more system configurations

These benefits are important to the future of this game, even if they do not have an immediate, visible impact for all our Early Access players. We really appreciate your patience and understanding as we execute this significant bit of under-the-hood work.

Technical Beta: Prior to the official launch of our next Major Update in June, we are planning to have a technical beta for our updated code base. Details to come via Twitter, Discord, and Steam.

June Update Preview: While our engineering team will be busy with our code base, our content team will be busy polishing many aspects of the game, and creating new Boons, Well of Charon items, Weapon Aspects, story content, music, and more. So, while our next Major Update may not be loaded with tons of new features, it should still be content-rich, while putting us in a good spot for continued development.

Release Date & Platforms: The launch date and platforms for v1.0 of Hades are still to be determined. However, we can safely say our next Major Update, slated for June 2020, will not be the last between now and our v1.0 later this year (when we exit Early Access).

Until next time, thank you for playing, and good luck getting out of hell!

The Nighty Night Update - Patch Notes

Hades is in Early Access, which means we're actively working on it based on our plans and your feedback. We expect to keep adding features, characters, weapons, foes, powers, environments, and more, while expanding the story and fine-tuning all aspects of the experience. Here are our latest patch note!

EDIT -- Follow-up Patches We always release at least a couple of follow-up patches after each Major Update, to respond to feedback, fix remaining issues, and make additional improvements.

· Early Access Patch 043 (Mar 24)
· Early Access Patch 042 (Mar 17)
· Early Access Patch 041 (Mar 11)

Early Access Patch 040: The NIGHTY NIGHT Update - March 10, 2020

This Major Update opens up even more ways to battle out of hell, with a powerful new weapon, new weapon Aspects, and lots more story to sink your teeth into! As always, we will be closely monitoring feedback and are planning on at least a couple of follow-up patches. Thank you very much for playing!

Note: 📢 indicates a change inspired by community feedback!

Highlights

Malphon, the Twin Fists: pummel your foes into the ground with this furious close-quarters weapon
Mirror of Night Rework: now with twice the Talents, inviting more choices to fit your playstyle
Aspect of Arthur: wield the might of Holy Excalibur with this legendary Aspect of the Stygian Blade
Improved Visual Effects: we've made frenetic combat easier to parse without compromising the oomph
New Pact of Punishment Conditions: see if you can survive Benefits Package and Routine Inspection
Administrative Chamber: access your Permanent Record beyond a locked door in the House
New House of Hades Events: the god of the dead's residence is livelier than ever
Expanded Story: hours of added narrative featuring Nyx, Chaos, Artemis, Zeus, and more

Infernal Arms, Aspects, & Abilities

Twin Fists: new! Unlock earlier weapons to reveal this (once you return from an escape attempt)
Twin Fists (Zagreus Aspect): new! Gain attack speed and dodge chance
Twin Fists (Talos Aspect): new! Drag foes to you with the power of the Magnetic Cutter
Twin Fists (Demeter Aspect): new! Obliterate foes with the power of the Giga Cutter
Stygian Blade (Arthur Aspect): new! Seek Nyx to learn more (unlock Guan Yu and Blade aspects first)
Eternal Spear (Guan Yu Aspect): Spin attack now bounces off obstacles rather than passing through
Adamant Rail: increased accuracy; now the sixth weapon to be unlocked, after the Twin Fists
• Added one more frame of invulnerability to the Dash (you now are fully invulnerable until you can move)

Boons & Blessings

• Reduced base offering rate of Legendary and Duo Boons; a new Mirror Talent lets you boost this
Huge Catch (Poseidon): new! Increases chance of finding fishing points
Holy Shield (Athena): fixed Evergreen Acorn (Eurydice) activating at the same time when you are hit
True Shot (Artemis): reduced damage scaling from improved rarity
📢 Unhealthy Fixation (Aphrodite): can now be offered if you have Broken Resolve; fixed issues where Charmed damage bonus did not expire
Battle Rage (Ares): expires after first hit from Aspect of Zeus Throw special; no longer expires when recalling the Spear's Throw special
📢 Urge to Kill (Ares): improved scaling from Poms
Snow Burst (Demeter): now correctly fires at your position while loading ammo using Aspect of Hera; no longer hits through obstacles
📢 Mistral Dash (Demeter): increased damage
📢 Atrophic (Chaos): fixed issues causing incorrect adjustments to Life Total
Roiling (Chaos): duration no longer reduced by Boss encounters (since it does not affect those encounters)
Auto Reload (Hermes): new! Regenerate Bloodstones faster (if you have a certain Mirror talent)
Bad News (Hermes): new! Deal bonus Cast damage to foes without Cast ammo in them (if you have a certain Mirror talent)
Greater Recall (Hermes): now requires first having one of Hermes' Cast-affecting Boons
Flurry Shot (Hermes): reduced power scaling from improved rarity
Quick Reload (Hermes): increased power scaling at Heroic rarity

Daedalus Hammer Upgrades

📢 Double Nova (Blade): reduced penalty to damage radius
📢 Cursed Slash (Blade): reduced penalty to Life Total
📢 Charged Volley (Bow): increased minimum range; no longer offered while using Aspect of Chiron
Relentless Barrage (Bow): fixed an issue where it sometimes stopped working with Aspect of Chiron
Chain Shot (Bow): shots no longer bounce off of invisible Chamber boundaries
Minotaur Rush (Shield): increased Bull Rush Power Shot damage
📢 Charged Shot (Shield): increased minimum range
Explosive Return (Shield): slightly reduced damage
Exploding Launcher (Rail): slightly reduced damage
Cluster Bomb (Rail): adjusted firing pattern
Hazard Bomb (Rail): now fires on press (rather than on release); fixed interaction with Inescapable Blast
Spread Fire (Rail): reworked; now fires as a single, powerful blast
Long Knuckle (Fists): new! Attacks have improved range and damage
Rolling Knuckle (Fists): new! Attack combo ends in a powerful hook punch
Concentrated Knuckle (Fists): new! Successive attacks against the same foe deal more damage
Breaching Cross (Fists): new! Your Dash-Strike pierces foes and deals bonus damage to Armor
Explosive Upper (Fists): new! Your Dash-Special (unique to Twin Fists) deals bonus area damage
Rush Kick (Fists): new! Dash toward foes with a powerful kick
Flying Cutter (Fists): new! Hold Special for a stronger, longer range strike
Draining Cutter (Fists): new! Slay foes with your Cutter special to restore some Life
Quake Cutter (Fists): new! Deal area damage while landing from your Cutter special

Foes & Encounters

'Trial of the Gods': updated many effects from spurned gods; no longer occur in smaller chambers
Thanatos: reduced appearance rate in Tartarus; removed Flame Wheels from appearing in these fights
📢 Larger chambers in Asphodel now only appear later in the region
Bone Hydra: a wider variety of heads can appear (note that no new types have been added)
📢 Exalted Longspear: attack visual more closely matches its hit box
📢 Splitter: updated pattern of split-firing projectiles (it should look better)
The Minotaur: updated spin attack, specific to the effect of Extreme Measures (Pact)
📢 Theseus: can no longer invoke Demeter's aid before you have met her
📢 Crawler: Elite variant no longer appears, although...
• ...added a terrifying new mini-boss encounter to the Temple of Styx...

Mirror of Night

Reworked! More choices, improved usability, reduced total Darkness cost; in more detail:
• Added a new flip-side Talent for each Talent! Only one Talent per pair can be active at a time
• Removed ability to subtract ranks in a given talent; added a full Darkness refund option
• Talents are no longer all visible at the start of the game; they are now unlocked two rows at a time
• Later Talents cost less Darkness; if you had more invested than is now required, it has been refunded. Total Darkness required to max all Talents is less than before (when there were half as many Talents)
Fiery Presence: new! Deal more damage vs. undamaged foes
Dark Regeneration: new! Recover health when you collect Darkness
Stubborn Defiance: new! A single Death Defiance effect that replenishes in each Chamber
Ruthless Reflex: new! Dash just before taking damage for bonus damage and dodge chance
Stygian Soul: new! Your Cast ammo regenerates automatically (instead of dropping from foes)
Golden Touch: new! Earn money between Underworld regions based on how much you have
High Confidence: new! Deal bonus damage while your Life Total is high
Abyssal Blood: new! Foes with Cast ammo in them move slower and deal less damage
Family Favorite: new! Deal bonus damage for each different Olympian whose Boons you have
Olympian Legacy: new! Improves chance of finding Duo or Legendary Boons
Gods' Chosen: new! Improves chance of finding chambers with Boons, Hammers, or Poms
Fated Persuasion: new! You can randomly alter Boon and Well of Charon choices offered
Note: We have plans to do even more with the Darkness resource in future updates

Keepsakes & Items

Lucky Tooth (Skelly): reduced healing at higher ranks (bringing it in line with other defensive Keepsakes)
Broken Spearpoint (Fallen Warrior): fixed issues with it not working against some Final Boss attacks
Black Shawl (Nyx): reworked; now gives bonus damage vs. undamaged foes and while backstabbing
📢 Companion Mort (Thanatos): no longer blockable by shield-bearing foes
Companion Rib (Skelly): increased resistance to wall-slam damage
Companion Shady (Sisyphus): resource drops now affected by certain Boons; reduced money drops
Touch of Styx (Well): new! Improves healing from Stubborn Defiance
Touch of Styx Dark (Fallen Warrior): new! A superior version of the above
Trove Tracker (Well): no longer offered in the Temple of Styx (Lord Hades wouldn't put troves there)

Pact of Punishment

📢 Budget Cuts: cut from game; replaced with...
📢 Routine Inspection: new! Disables Mirror of Night talents, three at a time from the bottom
📢 Benefits Package: new! Gives Dire (a.k.a Armored) foes an assortment of nasty Perks:
Shifter: teleports around from time to time
Bruiser: extra armor
Puller: surrounded by a field that pulls you in
Savior: intermittently makes nearby foes briefly invulnerable
Slugger: hits harder
Speeder: moves and attacks faster
Linker: links to other foes via a continuous beam that damages you
Cloner: summons 1-Life copies of itself
Burner: spews molten puddles
Seeker: ranged attacks track you
Popper: bursts into Exalted Shades that self-destruct
• The Condition previously called No Choice now is called Approval Process

Permanent Record

new! Added a screen summarizing each of your escape attempts; find it in the House's locked chamber
Note: This is a first-pass version of this screen, which we expect to continue improving in subsequent Major Updates

House Contractor

• Added items specific to certain subplots...

Fated List of Minor Prophecies

Whence Night and Darkness Came: new! Nyx and Chaos shall be reunited
Musician and Muse: new! Orpheus and Eurydice shall be reunited
The Holy King: new! The Aspect of Arthur shall reach the surface
Slashed Benefits: new! Foes with all Benefits Package Perks shall be slain
Denizens of the Deep: new! A variety of fish shall be caught
Dark Reflections: new! Successful escapes shall be completed using all Mirror Talents
End to Torment: aiding Sisyphus is more involved than before (if you haven't done this yet)
• Updated requirements to fulfill several other Prophecies (won't affect you if you've already fulfilled them)

Level Design & Environments

• Added two new chambers to Asphodel
📢 It is easier to reliably dash across gaps in several Temple of Styx chambers
📢 Updated, clearer cover layout in the Final Boss chamber
• The lounge's kitchen area in the House of Hades is easier to get to
• You can now get into one of the locked chambers in the House of Hades...
• Other minor fixes and improvements to various chambers

Art & Visual FX

• Updated main menu based on new Major Update
• Added new portraits and character model for Nyx
• Added new character model and animations for Hypnos
• Added new animations for Dusa
• Added some new animations for Lord Hades
• Added unique art, animation, and VFX for the Twin Fists and its Aspects
• Added unique art, animation, and VFX for the Aspect of Arthur (Blade)
• Updated the look of Olympian Boon pick-ups
• Updated the look of the House Contractor screen
• Updated the look of the Well of Charon screen
• Updated the look of the Pool of Purging screen
• Updated the look of the Fated List screen
• Updated the look of information panels (e.g. the one that says THERE IS NO ESCAPE)
• Added presentation while resetting offered choices using Fated Persuasion (Mirror)
• Added and updated some icons in the Mirror of Night and Pact of Punishment
• Added graphical icons for various new Boons, Aspects, and Upgrades
• Updated the look of one of the locked doors in the House of Hades
• Made various improvements, detailed below, that in aggregate should improve clarity during combat
• Updated on-hit visual effects (they are cleaner and now have directionality)
• Updated on-hit visual effects for rapid-fire attacks
• Updated on-hit visual effects for foes with Armor
• Updated visual effects when foes are slain
• Updated the look of damage shroud (i.e., when you get hit; this no longer reduces visibility as much)
• Updated the look of the Power Shot full-screen effect (not as jarring as before)
• Updated the look of Trap floor panels (they should be easier to spot)
• Foes' Summoning Circles now are sized relative to the foe; they have varying sound effects as well
• Minor improvements to the look of the Underworld Map between regions
• Minor improvements to Weapon Unlock presentation
• Other minor visual changes, fixes, and improvements

Menus & UI

• Updated Mirror of Night screen and presentation based on new functionality
📢 Added category-specific indicators when House Contractor has new items or is sold out
📢 Added reminder to activate Legendary Keepsakes in certain contexts
• Added feedback when failing to power up Pierced Butterfly (Thanatos) or Lambent Plume (Hermes)
• Added ammo-regeneration indicator while using Stygian Soul (Mirror)
• Improved sorting of resources along right screen edge
📢 Improved feedback using Charged Throw (Spear)
• Made various improvements, detailed below, that in aggregate should improve clarity during combat
• Updated Damage Numbers presentation to reduce clutter (successive damage now ticks up a single number)
• Updated Boon Sidebar to show only relevant Boons (everything is still in the Boon Info screen)
• Updated Status Curse stack feedback on foes
• Other minor fixes, changes, and improvements

Music & SFX

• Added new sound effects for the Twin Fists
• Added new sound effects for the Aspect of Arthur (Blade)
• Updated sound effects for the Well of Charon and Purging Pool
• Updated sound effects for the House Contractor
• Updated sound effects for some attacks from spurned Olympians
• Added and updated ambient sounds in some chambers
• Other minor changes, fixes, and mix improvements

Voice & Narrative

• Extended Affinity Gauges for Nyx, Chaos, Artemis, and Zeus (you can give them more gifts)
• Added many narrative events (with Nyx, Chaos, Orpheus, Eurydice, Artemis, Zeus, Hades, and more)
• Added new Remembrance sequences (when Lord Hades appears at the start of some escape attempts)
• Added several new Duo Boon interactions for some pairings
• Added many new Zagreus voice lines to various contexts for additional variety
📢 Added more voiceover variety in the Final Boss encounter
• Added Codex entry for Malphon, the Twin Fists
📢 Added Codex entries for Underworld Regions (i.e., various locations)
📢 Added Codex entries for River Denizens (i.e., fish)
• Added Codex entries for Fables (use Legendary Keepsakes to unlock these)
• Updated Codex entry for Nyx
📢 Added utterly nightmarish new Flashback Sequence...
• Added yet another new Early Access Ending variant
• Minor changes to effects on Nyx voiceover
• Updated requirements and other minor changes to various narrative events
• Fixes and tuning to various contextual voice events
• Added several missing subtitles

New Settings

📢 Added Master Volume setting to Settings
📢 Added Screen Shake toggle to Settings

Miscellaneous

• Updated Development Roadmap to reflect our plans for our next Major Update, slated for June
• Added community-translated content in some languages (translations are ongoing for newer content)
• Added a number of new Victory Screen Commendations
Lord Hades will sometimes judge the shades gathered in his Great Hall
Dusa and Megaera will sometimes be gossiping in the lounge
Hypnos will sometimes fall back asleep
📢 Wretched Broker now has a Limited Time Offer letting you exchange Darkness for Gemstones
📢 While switching auto-aim targets with the Bow and Rail, Zagreus quickly rotates instead of snapping (this is a cosmetic change with no effect on aim speed)
• Urns can now be broken as a result of some knock-away effects (not just direct attack)
• Added a visual hint when trying to exit chambers before collecting the reward
Keepsake Screen no longer shows available Ambrosia before it can be used there
• Minor improvements to door interact presentation in the Temple of Styx
• Minor improvements to Rod of Fishing presentation
Sisyphus now tosses items in your general direction
• Updated Credits with additional Community Contributors (Thank you for all your help!!)
📢 References to lava changed to magma (as is well known, magma is beneath the earth, lava is above)
📢 Various text fixes, updates, and clarifications

Bug Fixes

• Fixed lag issues using Switch Pro controllers (if you run into input issues, please press F10 to report them)
• Fixed rare instances of foes taking wall-slam damage multiple times from a single knock-away effect
📢 Fixed damage effects playing after Death Defiance activation, rather than before
📢 Fixed Splendid Lyre sometimes not making a sound when used
📢 Fixed God of War (Fated List) coming from Artemis rather than Ares
• Fixed an issue where gifting Thanatos during an escape attempt made him noninteractive in the House
• Fixed being able to use exits in some Chambers while using the Rod of Fishing
• Fixed certain story events in the Prince's Bedchambers not queuing properly
• Fixed issues toggling some House Decor items from the House Contractor
• Fixed a graphical issue exiting the Temple of Styx
• Fixed a visual issue where Chill effects would tint a character's speech bubble
• Fixed a visual issue when Wave-Makers are affected by Chill effects
📢 Fixed weapon charge-up sounds sometimes persisting between chambers
📢 Many other minor fixes

Quote of the Patch
'Nyx, whom the Romans called Nox, is a scarcely personified abstraction... Alone she spawned a large and generally unpleasant brood that included Moros (Doom), Thanatos (Death), Hypnos (Sleep), the Fates, and Nemesis.' ~Crowell's Handbook of Classical Mythology (E. Tripp)

Note: You should see v0.26753 in-game once you have the update.

Jan. 31, 10am PT: Join our Live Developer QA on Discord!!



On Friday, January 31 at 10am PT, we invite you to come ask us anything about Hades and Supergiant during our live Developer Q&A on our official Discord server!

Who's Demeter's least favorite Olympian? What are Dusa's best tips for a tidy work environment? How are we going to let you cash out all that extra Darkness you've amassed? Such questions and many others are up for grabs. See you then!

Early Access Patch 039 -- v0.25138


This patch includes more localized content, balance changes, fixes, and improvements for last week's Long Winter Update, as we shift focus to our next Major Update. Until then, thank you for playing!!

General Gameplay

• Reduced prices of Boons sold by Charon
📢 Titan Blood sold at the Wretched Broker now yields more Gemstones

Infernal Arms, Aspects, & Abilities

Shield of Chaos: slightly reduced Bull Rush charge-up time (to how it was before the Long Winter Update)
Adamant Rail: increased autolock radius while using gamepad

Boons & Blessings

• Reduced offering rate of 'Exchange' Boons
• Reduced offering rate for Olympian Aid Boons (in general, they should appear less early and often)
Divine Dash (Athena): slightly increased Deflect duration (still less than before the Long Winter Update)
Proud Bearing (Athena): improved scaling from Poms
Holy Shield (Athena): increased duration of Deflect revenge effect
Curse of Pain (Ares): fixed an issue causing this not to scale correctly with improved rarity
Urge to Kill (Ares): effect now can scale with Poms
📢 Aphrodite's Call: no longer blockable by shield-bearing foes; no longer stopped by Final Boss urns
📢 Artemis' Call: no longer stopped by by Final Boss urns
📢 Crystal Beam (Demeter): increased tracking speed
Killing Freeze (Demeter): improved scaling from rarity
Rare Crop (Demeter): slightly reduced appearance rate
Demeter's Aid: increased speed at which winter vortex reaches full size
📢 Blizzard Shot (Demeter x Poseidon): increased damage
Defiance (Chaos): increased appearance rate

Daedalus Hammer Upgrades

Piercing Wave (Blade): increased damage
📢 Cursed Slash (Blade): increased life-steal effect
📢 Charged Volley (Bow): slightly improved charge-up time
Charged Shot (Shield): fixed an issue causing it to stop you longer than intended
World Smasher (Shield): slightly reduced damage; no longer fully automatic
Cluster Bomb (Rail): staggered firing sequence; reduced damage penalty; increased area of effect

Foes & Encounters

Thanatos: reduced appearance rate (it is still significantly higher than before the Long Winter Update)
The Fury Sisters: adjusted some of their attack timings under Extreme Measures (Pact)
Wave-Maker: adjusted attack pattern; reduced armor; reduced appearance rate in Asphodel
Burn-Flinger: adjusted attack pattern; reduced appearance rate in Asphodel
Bone Hydra: reduced tracking of projectile attack
Gigantic Vermin: Mini-boss creates fewer Poison puddles
📢 Final Boss: improved hit box on some attacks; urns no longer deal damage while being summoned

Keepsakes & Items

Broken Spearpoint (Fallen Warrior): reduced cooldown

Pact of Punishment

📢 Budget Cuts: no longer locked in as part of Hell Mode
Lasting Consequences: first rank now locked in as part of Hell Mode
Underworld Customs: increased Heat
Forced Overtime: increased Heat; reduced number of ranks (though each rank has a greater effect)
📢 Convenience Fee: no longer raises cost of Bounty resources sold in Charon's shop in Styx

Art & Visual FX

• Added new visual presentation when vanquishing bosses with Winter Harvest (Demeter)
• Improved visual presentation when slaying other foes with Winter Harvest (Demeter)
• Improved visual presentation when revealing Spear (Aspect of Guan Yu)

Music & SFX

• Added new sound effects for Final Boss urn destruction attack
• Adjusted sound effects volume for Mistral Dash (Demeter)
• Fixed sound effects on Charged Skewer (Spear)
• Fixed Delta Chamber (Rail) always playing low-ammo sound
• Fixed victory music stinger being inaudible if a song is being performed in the House of Hades

Voice & Narrative

📢 Restored post-defeat voice lines from Final Boss
📢 Added one-time voice hint about how to get to Eurydice while outside her chamber
• Added new voice lines for various Wretched Broker interactions
• Fixed two Inspect Points in the House of Hades that were not playing or appearing correctly
• Fixed voice lines sometimes not playing when confronting the Bone Hydra
• Fixes to narrative scripting to some events
• Additional fixes and tuning to various contextual voice events

Miscellaneous

📢 Added more new localized strings for content introduced in the Long Winter Update
📢 Improved text and icon distinctions between Max Life increases and

Early Access Patch 038 -- v0.25053


This patch contains various fixes following this week's Long Winter Update. Expect another patch with more localized content and additional changes before we switch focus to our next Major Update.

Infernal Arms, Aspects, & Abilities

📢 Eternal Spear (Guan Yu): improved hit box while using Deflect effects

Boons & Blessings

📢 Wave Pounding (Poseidon): damage bonus now correctly applies to your Special as well as Attack
Support Fire (Artemis): fixed an issue causing Pom bonuses to scale incorrectly (the first one used gave too much of a benefit, while subsequent ones gave too little)

Fated List of Minor Prophecies

• Fixed God of the Seas requirements to include Wave Pounding (Poseidon)
• Fixed A Simple Job being completable below the stated requirement

Rod of Fishing

• Fixed an issue causing Fishing Points to appear more often than intended in the Temple of Styx
📢 Added cannot-interact feedback on fishing points when they cannot be used (such as during combat)
📢 Adjusted positions of some hard-to-reach fishing points
• Minor fixes to some graphic issues related to fishing

Art & Visual FX

📢 Further adjustments to visual clarity while poisoned in the Temple of Styx
• Minor updates to one of the many rugs available from the House Contractor
• Minor updates to some Demeter visual effects
• Minor graphical fixes in the House of Hades and Bedchambers
• Minor graphical improvements to House Contractor screen
• Minor visual improvements to Eternal Spear (Guan Yu)
• Minor visual improvements to a pillar destruction animation in Asphodel
• Minor improvements to one the biome map transitions

Voice & Narrative

📢 Fixed instances where Dusa could not be gifted for no apparent reason
• Fixes to narrative scripting to some new events
• Fixes and tuning to various contextual voice events

Miscellaneous

• Added some new localized strings for content added in the Long Winter Update
📢 Adjusted some player on-hit effects fighting the Minotaur and Final Boss
• Removed money sometimes dropping from destructible pillars in Asphodel
• Added several missing subtitles for Dusa
• Added work-in-progress presentation when Winter Harvest (Demeter) slays a boss
📢 Using Charm effects on Exalted Strongbow now clears their targeting reticle
• Minor text changes and fixes

Bug Fixes

📢 Fixed a crash that could occur while inflicting Chill effects on the Bone Hydra
📢 Fixed crashes with certain Polish-language text strings
📢 Fixed additional cases of being able to use the Rod of Fishing while standing in lava[/]
• Fixed Mistral Wind (Demeter) sometimes activating Dodge effects
• Fixed Eternal Spear (Guan Yu) breaking after swapping a Boon affecting your Special
📢 Fixed a Boon text issue with Deadly Strike (Artemis) and Deadly Flourish (Artemis) (their Critical chance was higher than the text stated)
• Fixed incorrect icon for Nourished Soul (Demeter)
• Fixed several issues where World Smasher (Shield) could be offered with incompatible upgrades
📢 Fixed an issue where Brimstones or Snakestones sometimes could be knocked out of bounds
• Fixed an issue causing life-steal effects to work against ambient shades (they have no life to steal)
📢 Fixed being able to dash out of bounds in a certain Tartarus chamber
• Fixed Daedalus Hammer sometimes appearing as a chamber reward in Styx when not supposed to
📢 Fixed a watery sound effect continuing to play unexpectedly after fishing
• Fixed Court Music items in the House Contractor continually showing as new
• Fixed several issues with toggling certain House Contractor decorations
• Fixed a missing hit reaction on certain obstacles when facing the Final Boss
📢 Fixed Codex entries with special requirements not unlocking as expected
📢 Fixed a display issue in the Fated List while navigating with gamepad should buttons
• Fixed a graphical issue with Demeter's Aid Greater Call and certain visual effects
• Fixed a visual effect popping away unexpectedly in the Final Boss encounter
• Fixed minor collision issues in the House of Hades
• Many other minor fixes

Quote of the Patch
'He had eyes like a phoenix's and fine bushy eyebrows like silkworms. His whole appearance was dignified and awe-inspiring. Presently, Liu Bei crossed over, sat down beside him and asked his name. "I am Guan Yu," replied he.' ~Romance of the Three Kingdoms (Luo Guanzhong; C.H. Brewitt-Taylor translation)