1. BEAST
  2. News

BEAST News

Check out how Animation Workflow works in BEAST!

The animation process starts with creating a script. In BEAST the ones responsible for creating a proper storyboard are animators themselves. However today we want to explain to you the animation process behind the travel cutscene.

Interested? Enjoy the lecture here: https://falseprophetandthebloodmoons.com/blogs/news/beast-animation-workflow

BEAST - CREATING ART ASSETS FOR CUTSCENES


Creating illustrations is a very tedious process. It requires a lot of focus and attention. Here, we will introduce you to the world of imagination and show step by step how the dark and dangerous world of BEAST is created by Kasia Malinowska, our illustrator and concept artist.

Look closely 👀 & you'll find first gameplay reveal that introduce the journey! 🤘😈

Click to enjoy here: https://bit.ly/2Wbd0FG

Character reveal in amazing Concept Art!


Meet Malferia - one of the 7 characters that will go on an epic adventure with you! Feast on the amazing process of creating a character!

INSIDE THE BEAST'S POST PROCESSING



Especially for #IndieDevHour, a member of our Dev Team prepared an article for our new Blog (updated weekly). Interested in the BEAST's Post Processing?

Check it here: https://falseprophetandthebloodmoons.com/blogs/news/inside-the-beasts-post-processing

NEW GAME DEVELOPMENT BLOG!

..."we do not aim to recreate any specific epoch...restricting our setting to a very precise time and place in history could restrict our imagination."

Check out our NEW Weekly Blog about BEAST production: https://falseprophetandthebloodmoons.com/blogs/news

Every week, we will post something new so check out beastvideogame.com and section NEWS! Tune in and don't miss any new information!

Facebook Twitter Instagram Discord - chat with us!