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Skul: The Hero Slayer News

v1.08.01.3 Patch Notes

Changes Made

- Adjusted the 2nd phase BGM of the boss 'Skul, The Dark Skeleton'

- Improved the cutscene that took place while encountering the boss 'Alexander, The Emperor of Carleon'

- Adjusted the 'Gambler' Skull's passive skill's chip UI
  • Before: displayed the current number of chips under the Health Bar
  • After: Displays the number of chips in the buff icon sections, while in possession of one or more chips a VFX aura effect will be shown
[h3]💡 Developer Comment[/h3]
In Skul, the gauge UI has been used to display the resources players obtain and consume regularly.
However, as the Gambler's 'Chip' was not a resource that the player could actively obtain we believed that displaying it as a resource gauge could cause confusion and thus have made this change.

Bug Fixes

- Fixed a bug that made players unable to climb back to the map after using the [Rebone] skill during the 'Alexander, The Emperor of Carleon' boss fight

- Fixed a bug in which the players would not be invulnerable after drafting the boss 'Alexander, The Emperor of Carleon'

- Fixed a bug in which if the player destroyed one hand of the boss 'Alexander, The Emperor of Carleon' in his giant form, the other hand would not be destroyed

- Fixed a bug that allowed the players to modify an additional inscription
[h3]💡 Developer Comment[/h3]
In order to, fix this issue please note that players who have last saved their games during the 'Alexander, The Emperor of Carleon' boss battle will start again with their modified inscription disabled.
This action was made to resolve the issue stably and we deeply apologize for the inconvenience.

- Fixed a bug in which during the 'Skul, The Dark Skeleton' boss fight the boss would take the form of the power type two times consecutively

- Fixed a bug in which during the 'Skul, The Dark Skeleton' boss fight the boss would freeze in mid-air if the play used a grapple attack if it was in its balance type form

- Fixed a bug in which each rarity of the 'Slave' Skull's skill [Cruel Strike] would not stack if the enemy had been killed in one single attack

- Fixed a bug in which blocking an enemy's attack with each rarity of the 'Slave' Skull's would not trigger the 'when hit' effect

- Fixed a bug in which the 'Chief' Skull's [Ragnarok] skill displayed incorrect figures for the number of Thunder Force

- Fixed a bug in which the 'Demi-God' Skull's basic combo attacks would not work properly

- Fixed a bug in which the 'Dark Paladin' Skull's passive skill would inflict reduced damage sometimes

- Fixed a bug in which the 'Unknown King' and 'King of Heroes' Skulls passive ability descriptions did not include details regarding the invulnerability state

- Fixed a bug in which the 'Thunderlord' Skull's [Ragnarok] skill's descriptions did not include details regarding the invulnerability state

- Fixed an issue where the item 'Cup of Fate' would not work properly

- Added further explanation of the item '힘의 띠' and its effects

- Fixed an issue where modification wouldn't work when holding more than the required number of Inscriptions for maximum effect

- Fixed an issue where the modified Inscripted 'bone' wouldn't function

- Fixed an issue where resetting a cutscene would cause the Enriched Dark Quartzs to disappear from the Scroll

- Fixed an issue where resetting a cutscene wouldn't allow the First Hero related cutscene to reset

- Fixed an issue where players weren't affected by gravity when using certain combinations of skulls and Essences

- Fixed an issue where the boss HP intermittently failed to disappear upon victory and returning to the Demon King Castle

- Fixed an issue where low FPS environments or high player movement speeds would trigger a bug that let players roam around certain points of the cutscene

- Fixed an issue where texts in certain languages were displayed duplicated

- Fixed translations of certain languages

- Fixed certain mistranslation of Chapter 3 boss stage names

Hotfix - Release 1.8.1

Hello to our dearest little skeletons,

We deeply apologize for the inconvenience you may have experienced after the 1.8.0 Update.

This hotfix aims to fix one of the most critical issues, 'Game crash occurring when changing maps'.

However, we have discovered that the issue mentioned above was related to the Inscription Box sold in the Dark Mirror's Black Market and have temporarily disabled the Inscription Box related to the Mystery Inscription.

Once all of the issues related to the Mystery Inscription Box, we will make the Inscription Box purchasable again.

Once again we sincerely apologize for the inconvenience you had to experience.

Finally, we would like to express our deepest gratitude to the Skul community who have shared, reported and interacted with us to fix the issues.

Our community made it possible for us to assess the situation and make the necessary decisions faster and we promise to continue our work to fix the remaining issues.

Thank you.

[h2]Bug Fixes & Changes Made[/h2]
  • Fixed a bug that caused the game to crash while moving to another map
  • The Mystery Inscription Box sold at the Dark Mirror's Black Market has been temporarily disabled.

Release Patch 1.8.0 Known Issue

Hello to our dearest little skeletons,

After the release of Release Patch 1.8.0 Update on Nov 16 which included the Demon King Castle Defense, we have received numerous reports from players not being able to play the game.

The reports included the game crashing and being unable to load the game properly.

To resolve this issue as quickly as possible, we have started our investigations and are taking the necessary actions as we speak.

We deeply apologize for the inconvenience you may have experienced.
Once the Hotfix is ready, we will release the patch and share the news via announcements.

Thank you.

Release 1.8.0 Patch Notes

The wicked force that had loomed over the land of Harmonia has finally launched an invasion on the Demon King Castle.
In order to fight against the blatant malice of the dark forces, Skul has returned to the Demon King Castle.
Skul and his demon buddies must face against the Carleon’s invasion.

Changes Made


[h2]Demon King Castle Defense[/h2]
A new chapter, the ‘Demon King Castle’ has been added.
2 new bosses have been added.
You can modify the inscription through the Witch before the battle.

[h2]Mythology Pack DLC[/h2]
You can now purchase the new DLC ‘Mythology Pack’.

[h2]Skull[/h2]

[h3]Hunter[/h3]

Passive Skill
  • Before Patch
    Holding down the attack button initiates concentration, and when fully completed its attack is enhanced.
    Based on the distance from the enemy, increases Crit Rate by up to 50%.
  • After Patch
    Holding down the attack button initiates concentration, and when fully completed its attack is enhanced.
    Based on a certain distance from yourself, increases Crit Rate by 25% when attacking enemies within that certain distance, and increases Crit damage by 25% when attacking enemies farther than that distance.


Passive Skill
  • Before Patch
    Holding down the attack button initiates concentration, and when fully completed its attack is enhanced.
    Based on the distance from the enemy, increases Crit Rate by up to 50%.
    When there are no enemies nearby, concentration speed increases.
  • After Patch
    Holding down the attack button initiates concentration, and when fully completed its attack is enhanced.
    Based on a certain distance from yourself, increases Crit Rate by 50% when attacking enemies within that certain distance, and increases Crit damage by 50% when attacking enemies farther than that distance.
    • Duration of concentration has decreased.


Skill
  • [Multi-Shot] When Multi-Shot concentration is complete, the trajectory of Multi-Shots will reach further distances.


  • [Siege Short] When Siege Shot concentration is complete, additional large arrows will fall on nearby enemies.


  • [Piercing Shot] When Piercing Shot concentration is complete, the interval between large arrows fired decreases.


  • [Stationary Shot] When Stationary Shot concentration is complete, firing time and the interval between shots decreases.




[h3]Gambler[/h3]
Passive Skill
  • Before Patch
    The last attack of the combo has a 20% chance for the skull to throw a joker card that causes an explosion, dealing Magic damage.
    When the skill is activated, there is a 20% chance for failure and a 10% chance for great success.
    Upon failure, the skill deals reduced damage and regains 50% of its cooldown.
    Upon great success, the skill deals greatly increased damage and regains 100% of its cooldown.

  • After Patch
    The last attack of a normal attack combo has a 20% chance for the skull to throw a joker card that causes an explosion, dealing Magic damage.
    When the skill is activated, there is a 20% chance for failure and a 10% chance for great success.
    Upon failure, the skill deals reduced damage and regains 50% of its cooldown.
    Upon great success, the skill deals greatly increased damage, regains 100% of its cooldown, and earns 1 chip that lasts for 7 seconds. (Maximum 7 chips)
    Per chip, skill damage dealt to enemies increases by 5% and skill casting speed increases by 5%.

Swapping
  • Before Patch
    When swapping, a slot machine appears and deals Magic damage based on the shapes that appear.
    Damage is greatly increased when 3 of the same shape appear.
  • After Patch
    When swapping, you earn a chip and a slot machine appears that deals Magic damage based on the shapes that appear.
    When 3 of the same shape appear, the damage is greatly increased and you earn 3 chips.
Skill
  • [Rain of Darts] The time between the dice thrown and the raining of darts decreases.


  • [Black Jack] The speed of cards unleashing increases.




[h3]Predator[/h3]

For all skills, the window increases that allows you to tap the button for activating multiple skills.


Passive Skill
  • Before Patch
    When enemies are defeated, increases casting speed by 5% for 5 seconds and can stack up to 55%.
  • After Patch
    When enemies are defeated, increases casting speed by 1% for 5 seconds and can stack up to 55%.



Passive Skill
  • Before Patch
    When enemies are defeated, increases casting speed by 5% for 5 seconds and can stack up to 100%.
    When the maximum number of skill uses is reached, greatly reduces the cooldown of the corresponding skill.
  • After Patch
    When enemies are defeated, increases casting speed by 1% for 5 seconds and can stack up to 100%.
    When the maximum number of skill uses is reached, greatly reduces the cooldown of the corresponding skill and unleashes a finishing attack of the corresponding skill.
    During the finishing attack, damage received is reduced by 60%.


[h2]Dark Ability[/h2]
[h3]Electric Field[/h3]
  • The required number of base attacks to create the Electric Field decreased to 10 from 7.
  • Damage Reduction while the Electric Field is active increased to 15% from 10%.
  • Electric Field AoE size increased

[h3]Counterattack[/h3]
  • Physical and Magic Attack Buff duration from Counterattack increased to 5 seconds from 2 seconds
  • Physical and Magic Attack Buff from dodging changed.
    • Before Patch
      Physical and Magic Attacks increase by [80/160/240]%.
    • After Patch
      Physical and Magic Attacks increase by [30/55/80]%. Buff can stack up to 3 times.

[h3]Hard Shell[/h3]
  • Maximum amount of Shield upon entering the map increased to [25/40] from [15/25].

[h3]Rift Blade[/h3]
  • Additional damage amplifier upon attacking enemy increased to [10/15/20]% from [10/10/10]%.
  • Maximum amount of amplifier buff increased to [50/150/300]% from [50/100/150]%

[h3]Big Mountain Pressure[/h3]
  • Physical and Magic attack buff reset will now activate after 2 seconds after attacking the enemy instead of 1 second.

[h3]Trance[/h3]
  • Before Patch
    Physical Attack and Magic Attack decreased by 50%. Physical Attack and Magic Attack increase by 40% every 3 seconds during combat. (Up to 200% increase) If you receive damage or fail to deal damage for 3 seconds, it will not be counted as combat.
  • After Patch
    Physical Attack and Magic Attack decreased by 50%. Physical Attack and Magic Attack increase by 20% every 1 second when attacking enemies. (Up to 200% increase) If you fail to attack enemies within 5 seconds, the buff will be removed.

[h3]Life Change[/h3]
  • Physical and Magic Attack buff from Recovery Orbs increased to 10% from 4%

[h3]Equilibrium Strike[/h3]
  • Before Patch
    Damage dealt to enemies with a higher HP percentage than you is amplified by 50%, while damage dealt to enemies with a lower HP percentage is decreased by 50%.
  • After Patch
    Damage dealt to enemies with a higher HP percentage than you is amplified by 50%, while damage from enemies with a lower HP percentage is decreased by 50%.

[h3]Spirit of Negotiator[/h3]
  • Before Patch
    Upon entering the Black Market, restock for free up to 5 times with the collector. The price of goods sold by the collector increases by 30%.
  • After Patch
    Upon entering the Black Market, restock for free up to 5 times with the collector. The price of goods sold by the collector increases by 5% per every restock (Price can increase up to 30%). The price will reset upon entering the Black Market.

[h3]Weapon of Arms[/h3]
  • Physical and Magic Attack buff per arms, artifact, and hidden blade inscription in possession increased to 30% from 20%

[h3]Ready to Die[/h3]
  • Outgoing and incoming damage is amplifying rate increased to 25% from 20%
  • Maximum incoming and outgoing damage amplification rate decreased to 75% from 100%

[h3]Absolute Rule[/h3]
  • Mark timer increased to 10 seconds from 5 seconds
  • HP decreases by attacking enemies with marks with skill increased to 5 from 3.

[h3]Ancient Curse[/h3]
  • Damage Reduction from base attack and skill decreased to 25% from 45%

[h3]Supernatural[/h3]
  • Buff cooldown time removed

[h3]Big Eater[/h3]
  • HP recovery reduction decreased to 35% from 50%

[h3]Deal with the Dead[/h3]
  • Gold Acquisition reduction rate decreased to 30% from 50%

[h3]Glass Body[/h3]
  • Before Patch
    Upon being hit, become invincible for 2 seconds. Incoming damage increases by 50%.
  • After Patch
    Upon being hit, become invincible for 1 second. Incoming damage increases by 35%.

[h3][/Ambitionh3]
  • Before Patch
    Obtain all the following effects based on the amount of Core Quartz in your possession.
    1 or more: Increases Physical attack and Magic attack by 5% per Core Quartz.
    3 or more: Increases Max HP by 4 per Core Quartz.
    5 or more: Increases skill cooldown speed by 3% per Core Quartz.
    7 or more: Amplifies damage dealt to enemies by 2% per Core Quartz.

  • After Patch
    Obtain all the following effects based on the amount of Core Quartz in your possession.
    5 or more: Increases Physical attack and Magic attack by 5% per Core Quartz.
    7 or more: Increases skill cooldown speed by 3% per Core Quartz.
    10 or more: Reduces Max HP by 2 per Core Quartz.
    12 or more: Amplifies damage dealt to enemies by 2% per Core Quartz.


[h2]Inscription[/h2]
[h3]Brawl[/h3]
  • Damage of shockwaves on enemies is reduced.

[h3]Rapidity[/h3]
  • Damage of combo attacks increases.


Bug Fix

Fixed a bug in which the Inscription ‘Revenge’ restores HP twice in a certain situation
Fixed a bug in which players couldn’t press ‘Details’ on the scroll depending on the key settings
Fixed a bug in which Spirit King Oberon stopped in certain situations

Known Issues

The descriptions regarding the Thunderlord’s Ragnarok ability had incorrect information:
  • Thunder Force 4 -> 2
  • Thunder 2 -> 3

Some Achievements have been temporarily disabled due to technical issues

[h2]Additional Patch Note for the 1.7.5 Patch[/h2]
We found out that there were some changes applied in the game by the 1.7.5 Patch, but missing from the 1.7.5 Patch Note.
We sincerely apologize for the confusion due to miscommunication and we will be extra careful not to leave out any parts of the update.
Please check the additional Patch Note below.

[h3]Skul[/h3]
The amount of gauge gained by hitting an enemy with a fully concentrated attack has been increased for ‘Carleon Officer’ and ‘Carleon Commander’.
Decreased the number of cannonballs required for Davy Jones’ enhanced cannonball: 4 → 3

[h3]Item[/h3]
Witches’ Brew
  • Before Patch
    Attack and Movement Speed are increased by 120% when swapping. This effect lasts for 5 seconds.
  • After Patch
    Physical attack is increased by 85% and Movement Speed is increased by 120%. This effect lasts for 5 seconds.

Fatal Sword
  • Increased the chance of the toxic orb to inflict poisoning: 30% → 35%
  • Damage of the toxic orb has increased

The Chosen Thief’s Twin Swords
  • Before Patch
    The first attack leaves a 1-second mark on the enemy. The enemy’s movement decreases and the enemy’s attack speed increases by 100%.
  • After Patch
    The first attack on the enemy increases the attack speed by 100% for 5 seconds and the enemy’s time moves slowly. When the enemy’s time comes back to normal, a proportional of the damage dealt to the enemy will be inflicted as fixed damage.

Demon King Castle Defense & Mythology Pack Trailer Reveal

The latest trailer of Skul: The Hero Slayer has been revealed!

[previewyoutube][/previewyoutube]
As previously teased, The Demon King Castle Defense is the major free content that will wrap up Skul's journey with a bang.

The Mythology Pack, is Skul's first-ever paid DLC, includes new Skulls and items inspired by famous mythologies.

https://store.steampowered.com/app/2512790/Skul_The_Hero_Slayer__Mythology_Pack/?beta=0

Get ready for the final adventure of Skul alongside the first paid DLC on Nov 15th!