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Icarus News

Icarus Week Five Update | Animal Trophies

This week’s new missions include a stockpile mission that has you collecting a set of animal trophies, a long survey mission in the Canyons biome and the usual assortment of fixes and improvements (especially to cable/wire handling). With most of the team returning to work next week, we'll be hard at work planning so expect more news in the near future!

[h2]New Missions[/h2]
[h3]SANDY BRIDGES: Extended Survey[/h3]
MAINTAIN LONG TERM SURVEY STATIONS
//OPERATOR: Uniao //BIOME: Canyons

Discord user: BossLady


[h3]BIG SHOT: Stockpile[/h3]
SUPPLY TROPHIES FOR HIGH PROFILE CLIENT
//OPERATOR: Sinotai //BIOME: Riverlands

Image by Discord user: Deadly Warlord ThunderKitty

[h3]Community Spotlight[/h3]
If you haven't seen it in Discord already, check out this amazing outpost build from GH05T Builds on Youtube.
Image by Discord user: GH05T Builds

[h2]Patch Notes[/h2]
Image by Discord user: BirdmanG

Version: 1.1.1.89806
  • Added BIG SHOT: Stockpile mission.
  • Added SANDY BRIDGES: Extended Survey mission.
  • Added new mounted head trophies for Buffalo, Mammoth, Snow Leopard and Alpha Wolf.
  • Added ability to remove all cable connections to a deployable by right-clicking the deployable with the 'Electricity Tool' active.
  • Added wires are now highlighted when you mouseover them with the 'Electricity Tool' selected.
  • Fixed issue with Worms not having their difficulty scale correctly with player count. They'll now be harder with more players ingame.
  • Fixed issue with boss wander radius not working as intended.
  • Fixed issue with 'Pistol Handling' talent making reload speed longer rather than shorter.
  • Fixed bug with power cables sometimes being undeletable or placed at the incorrect location.
  • Fixed issue with mission status sometimes loading incorrectly when resuming a drop.
  • Fixed issue with Avalanche: Expedition mission where the container was not interactable.

2021 delivered some big twists to the familiar survival game formula




I have a love-hate relationship with survival games. I'll get deep into them for a good long while before abruptly realizing I am sick of chopping down trees. And then I'll go cold on the genre for a while. Eventually, I'll remember how much I love survival and get drawn back in again, even if it means sharpening an ax and clearing yet another forest...
Read more.

Icarus Week Four Update | Hardcore Mission Variants

This week’s new missions include another of our stockpile missions, popular with farmers and resource gatherers, plus a Hardcore mission to repair a broken dropship. Beware: on Hardcore missions, respawn pods are not available. As always, we've included several fixes and improvements for good measure.

[h2]Two New Missions[/h2]
[h3]ADVANCED ORDER: Stockpile[/h3]
SUPPLY MUNITIONS AND ADVANCED CONSUMABLES



//OPERATOR: Sinotai //BIOME: Arctic //BACKGROUND: The Operator is extending an orbital station in preparation for new personnel. Requires raw materials urgently. //MISSION: Reach loading zones, establish processing systems, and supply pods with requested resources. //TERMS: Cargo pods will be dispatched to two locations.

[h3]VOYAGER: Recovery[/h3]
PROSPECTOR WILL BE BRIEFED ON PLANET

Discord user: BossLady

//OPERATOR: ACS // BIOME: All // BACKGROUND: . // MISSION: Contractors will be briefed on planet //TERMS: Fallen prospectors must be revived by team. No drop pod respawns. //RATING: Hardcore

Discord user: HEFFY

HOTFIX Version: 1.1.1.89682
  • Removed 'Search for Parts' mission stage in VOYAGER: Recovery mission and replaced it with a 'Salvage' stage.
  • Changed Oxygen Paste requirement for ADVANCED ORDER: Stockpile mission to just Oxite due to limited availability of Oxygen Paste ingredients.
  • Fixed issue with ADVANCED ORDER: Stockpile mission ending with an erroneous objective marker.
  • Fixed rare issue when reloading VOYAGER: Recovery mission objective progress.


Version: 1.1.1.89672
  • Added new mission VOYAGER: Recovery
  • Added new mission ADVANCED ORDER: Stockpile
  • Added refrigeration (food spoilage modifier) to Stockpile Cargo Pod inventory.
  • Fixed issue where modifiers to food spoilage rates on cargo ship inventories were not applied on resuming a drop.
  • Fixed issue where the cosmetic options for the host player could be displayed incorrectly.
  • Fixed unintentional change causing the extractor to operate significantly slower than intended.
  • Fixed 'Rifle-Reup' Talent which was making rifle reloading slower instead of faster.
  • Fixed issue any object that consumes fuel would sometimes not stop consuming fuel when they had finished working.
  • Fixed issue where carrots could not be placed in the Icebox / Fridge.
  • Removed ability for glacier expedition to have randomized item locations to attempt to address issues over database reload issues.
  • Fixed issue where server only would run meta deposit emptied visual effects when meta deposit wasnt empty.
  • Fixed long term survey incorrectly not recording the collect location quest marker.

Icarus Week Three Update | Agriculture & Survey

Continuing our pattern of regular content updates, our two new prospects encourage you to leave the safety of your base and traverse Icarus’ wilderness. One is accessible earlier in the game while the other suits more experienced characters equipped to weather the worst storms.

Earlier this week we restored over 60'000 characters that were left behind on prospects after time ran out. This could be due to players not realizing that Icarus’ mission timer counts down in real time or cases where bugs and server issues preventing them from leaving in time. This restoration was our way of apologizing and making things right with players who lost their characters unfairly. Read more about that here.

[h2]Two New Missions[/h2]
[h3]AGRICULTURE: Supply Stockpile[/h3]
RESUPPLY WITH VARIOUS FARMING AND HUNTING PRODUCTS



//OPERATOR: Sinotai //BIOME: Forest //BACKGROUND: The Operator is extending an orbital station in preparation for new personnel. Requires raw materials urgently. //MISSION: Reach loading zones, establish processing systems, and supply pods with requested resources. //TERMS: Cargo pods will be dispatched to two locations.

[h3]CLUSTERED:Extended Survey[/h3]
CONDUCT MULTI-POINT STUDY



//OPERATOR: ACS // BIOME: Riverlands // BACKGROUND: The Operator requires a long term survey be conducted at an area of interest. This mission will provide critical data about the long term weather patterns in this area. // MISSION: Locate, deploy and shelter multiple scanning devices around the area to collect data. The more devices you are able to keep active, the quicker you'll complete the mission. //TERMS: Contractors will be provided with scanning equipment. All other risk and resourcing is the responsibility of the contractor. Expect elevated weather threats.



[h2]Patch Notes[/h2]
Here are the details of the other bug fixes and updates in today’s patch:

Version: 1.1.1.89586
  • Fixed issue with Extractor only mining a single ore on reload.
  • Fixed Electric Furnace attempting to turn itself back on when reconnected to a power network.
  • Fixed some instances of issue with Exotics deposits not spawning on all prospects.
  • Fixed issue where players could get stuck with the overburdened modifier when leaving the game and reloading.
  • Fixed issue with Electric Composter not turning itself back on when it receives power.
  • Added localization support for prospect names.
  • Fixed issue with several quest descriptions and objective text.
  • Fixed "Fireproof Sealant" talent, was actually making things more flammable.
  • Fixed issue with cargo ships sometimes being invisible on resuming stockpile missions.
  • Fixed issue where Vegetable Pies were not spoiling correctly.
  • Fixed issue where Pickled Carrots were not returning a jar when consumed.

Survival game Icarus brings 64,000 lost and dead characters back to life




When you die in survival game Icarus, it's not the end. You can respawn and collect your dropped gear or a teammate can revive you. But there is permadeath in Icarus, too. If your mission timer runs out and you don't make it back to your drop pod in time, your character is lost forever, along with all their learned skills and progress. You definitely do not want to miss your rocket ride into space...
Read more.