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Icarus News

Icarus building guide: How to place a door on your base




Need a quick guide for Icarus on how to place a door? Though you arrived on the planet in a rocket, you don't need to be a rocket scientist to snap a door into one of the walls of your base. But it's not exactly obvious how to place a door at first, and in Icarus it works a little differently than in some other survival games you may have played...
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Starting from scratch after every mission in Icarus isn't nearly the grind I expected




I had a couple of concerns going into Icarus, the new survival game from DayZ creator Dean Hall and founder of dev studio RocketWerkz. Most of my worries were due to the session-based nature of the game. Rather than just playing on a persistent map like in most survival games, where you build permanent bases and keep tools, weapons, and gear for as long as you want, players in Icarus land in a drop pod to complete missions (called prospects) and before the timer on those missions is up they have to blast off the planet and return to space. Anything they've built, crafted, or gathered (except for exotic minerals) is left behind on the planet and gone forever...
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Hotfix 1.0.18.88412



  • Added destroyed mesh variant for bedrolls.
  • Added surface effects for Bone, Mud and Thatch.
  • Added deploy sounds for the Extractor and Faction Drill.
  • Increased hot drink modifier length timers from 300 seconds to 900 seconds.
  • Changed the colour and size of version information on the main menu screen.
  • Updated localized text for supported Asian languages.
  • Fixed issue causing some instances of saving prompt appearing when leaving a drop and never completing.
  • Fixed bug in offline mode where trying to buy a free item with a balance of zero would fail.
  • Fixed issue with sessions invalidating prospect states which can cause error 001.
  • Fixed incorrect icon for buffs granted by thermos beverages.
  • Fixed issue where the EXP gained notification sometimes displayed incorrect values.
  • Fixed issue preventing the issue of rewards and purchasing of workshop items while in offline play.
  • Fixed issue relating to the placement of the mining drill due to it being blocked by cables placed to power it.
  • Fixed audio settings for the Bedroll
  • Fixed issues with recipe validation on processing machines.
  • Fixed Carbon Armor not being tagged as a workshop item, and not being preserved if carried back to the station.
  • Fixed some instances of issue resulting in players dying while arriving in their dropship.
  • Fixed mismatch between some character heads and hands skin tone.
  • Fixed issue with replication of mission audio.
  • Fixed missing icon for wall-mounted drill used in faction quests.


As always, if you encounter an issue see if it already exists on icarus.featureupvote.com and upvote it or post a new one.

Icarus beginner's guide: Which blueprints to unlock during your first 10 levels




The first few hours of any survival game present a real challenge. Starting with nearly nothing you've got to quickly gather resources, hunt for food, defend yourself from threats, build a base, and keep yourself fed and hydrated at the same time...
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This Icarus clip takes drop-in co-op to a new level




Icarus launched on Friday, the new survival game from Dean 'Day Z' Hall and Rocketwerkz, and has been steadily climbing up the Steam and Twitch charts ever since. It's not all plain sailing: the reviews remain mixed and there's been grousing about various performance issues and glitches but, for the most part, folk seem to be enjoying it...
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