1. Gas Station Simulator
  2. News

Gas Station Simulator News

Car Junkyard DLC Update #6 is here! 🔥

[h2]Car Junkyard:[/h2]
  • Fixed crash related to the blocked wreck delivery
  • Fixed bug that made Sean’s chair disappear after the reset
  • Fixed crash that occurred sometime after loading a game with specific save files
  • Fixed a bug that made wrecks from delivery float in the air after using the reset button
  • Fixed an exploit that allowed to complete the same contract multiple times
  • Fixed a bug that prevented the player from finishing the car assembly
  • Fix a bug that left a notification about Junkyard delivery on HUD even after the reset
  • Fixed descriptions in the upgrade tree, emails, and tutorials
  • Fixed bug that stopped refreshing drivers after selecting the "don't ask me again" option
  • Fixed a visual bug that made the grinding effect desynchronized with Sean doing the job
  • Fixed a bug that let you put items over the Junkyard storage limit
  • Fixed a bug that made certain car brands invisible in the Sale/Contract preview
  • Fixed a bug with the Sale and Fame tutorial which made you skip it when you exited the board mid-way tutorial
  • Fixed visual bug that allowed wreck selection highlight without Wrench
  • Fixed visual bug that made Sean misaligned with Crane after Save/Load during his task
  • Fixed bug with duplicated toilet bowl when you Save/Load during falling sequence
  • Fixed a bug that made Sean clipping through his car after loading a saved game
  • Fixed a bug where Crane could block placing a decal when using the second platform
  • Fixed bug that played engine SFX twice after completing assembly

[h2]Base Game:[/h2]
  • Fixed crash related to the VIP customer at the cash register that the employee couldn’t serve
  • Fixed a bug with a VIP customer blocking a secondary task for an employee
  • Fixed a visual bug that missed the red dot guided on the landmark tutorial quest
  • Fixed a bug that made playing on two monitors impossible
  • Fixed a bug that could double the sound of fueling delivery with a reset button
  • Fixed a bug that let the player reset Garbage Man by throwing trash at him
  • Fixed a bug that made the Ice Cream Stand appear without a proper upgrade
  • Fixed a bug that opened the Ice Cream Stand after the Save/Load
  • Fixed a bug that made a player click twice on an “exit” button on Shelves UI
  • Fixed a bug that made products in the basket glow green after using the hammer on the Cash Register
  • Fixed a bug in the cashier minigame that made products spawn too close to each other
  • Fixed a bug that broke sparks VFX on the High Voltage Cables after Save/Load
  • Fixed a bug that made the “press F to talk” prompt missing when you talked to the employee with an equipped tool

[h2]Tidal Wave:[/h2]
  • Fixed bug that made Tidal Wave decorations disappear

Car Junkyard DLC Hotfix #5 is available now!

[h2]Car Junkyard:[/h2]
  • Fixed the bug that prevented Sean from spawning near his car at the beginning of the DLC
  • Added Dutch localization for Car Junkyard
  • Fixed minor issues with French localization (mainly wrong formatting
  • Fixed bug that prevented spawning a new delivery after reset or save/load
  • Fixed bug that prevented UI window with the name of a car from disappearing when the Crane transports a wreck.

[h2]Base Game:[/h2]
  • Fixed the issue with the frame drop around Party Bus and Party Spot
  • Fixed issue with Party Bus breaking music in the whole Game
  • Fixed visual bug with incorrect material in the light bulb on Party Spot
  • Fixed visual bug with incorrect alignment of the top row of Shelve buttons
  • Fixed a bug that made autosave during interactions with employee
  • Fixed bug that kept the fuel pipe on Rudy highlighted regardless of the jerry can in hand
  • Fixed bug with employee blocking player’s view when serving the VIP client

Car Junkyard DLC Hotfix #4 has just arrived!

[h2]Car Junkyard:[/h2]
  • Fixed an issue that made Car Transporters get stuck underground in some scenarios
  • Wreck hitting a garage Platform now have correct sound effect played
  • Fixed an issue that prevented the Quest line progress on the second objective if save was made at certain Sean dialogue
  • Fixed an issue that blocked Sean if player would assign a task for him right after he finished a previous one
  • Korean localization for Car Junkyard was added
  • Some issues in French localization for Car Junkyard were addressed

Car Junkyard DLC Hotfix #3 is available now!

[h2]Base Game:[/h2]
  • Lights at the start of the Game are now correctly turned off

[h2]Car Junkyard:[/h2]
  • Fixed an issue that caused Sean movement to glitch at a certain point of a Questline
  • Placed decal in Design a Car view now will stay selected
  • Picking up a car, by Crane, is prevented if it is ready to assemble
  • Some issues with placing a decal on a second Platform were fixed
  • Secondary Color in Design a Car view now displays correct preview
  • Icons for parts in Car Sale preview are correctly displayed
  • Contracts now are refreshed at correct time
  • “Don’t ask again” checkbox now is saved correctly
  • Fame tab categories were changed from Material to Paint Type so it’s match better with Design a Car view
  • Chemical Bath concentration now changes color depending on its state
  • Grinder disc is no longer clipping with its stand
  • Multitool is no longer Clipping with its stand
  • Some elements in Contract view were aligned
  • Canceling contracts now always takes 5 CP

Car Junkyard DLC Hotfix #2 just landed!

[h2]Base Game:[/h2]
  • Fixed an rare issue that prevented tool wheel from being open

[h2]Car Junkyard:[/h2]
  • Some category names in Fame tab were correctly assigned
  • Tooltips for Paint Type and Paint Styles were added in Design a Car View
  • Failed Contract view was adjusted
  • Deliveries scrollbar now correctly resets after changing selected Delivery
  • Some city names on Delivery map were corrected
  • Every contracts section in Design a Car view can be now properly collapsed
  • Some car parts categories were correctly assigned
  • Contract timers now display correct time
  • Fixed a bug that prevented the Wrench from getting added to the inventory