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Gas Station Simulator News

Employee Update Hotfix #1šŸ”„

Hey, Gas Jockeys!


We just wanted to let you know that Hotfix #1 for the Employee Update is already available for you to download. Check the full patch notes below.

  • Fixed an issue that prevented employees from doing secondary tasks when the primary task was set to fueling and the fuel was low
  • Fixed an issue that prevented employees from taking jobs on shift change in some scenarios
  • The player is no longer stuck doing the cash register minigame when the employee tries to start it
  • The tire decal is now available on the 5th level of the Gas Station
  • Employees now correctly clean trash bins when they switch to cleaning assignment
  • Employees now correctly start ice cream task after loading a game


Last but not the least – we're constantly listening to your feedback and working on improvements, so if you spot anything weird that is happening with your game, make sure to leave your answers in the comment section below, discussion forum, or on our official discord server.

https://store.steampowered.com/app/2600880/Gas_Station_Simulator__Tidal_Wave_DLC/

~Your humble marketing guy – Sewek


Gas Station Simulator – Employee Update is available now!šŸ”„

Hey, Gas Jockeys! ⛽

Not gonna lie – the excitement is getting off the charts as we’re thrilled to announce that the Employee Update is finally here! I understand that you might be busy playing the new update right now, so I won’t take much time from you today. However, I’d highly advise you to stick with me ā€˜till the end as I have the privilege to reveal what is coming to the Gas Station Simulator universe. So let’s see what I’ve got for you this time.

[h2]Employee Update šŸ§‘ā€šŸ’¼[/h2]

With the much anticipated Employee Update, you’ll now have the possibility to hire two additional employees, schedule everyone’s work thanks to day/night shifts, prioritize their tasks, and pay them their rightful wages – all of this within one tab accessible via the computer. How convenient is that?



[h2]Employee Update patch notesšŸ“’[/h2]

In addition to all the employee-related stuff, I’ve also managed to sneak around our office and steal the patch notes from the dev team. Just don’t tell them that I just did that, okay?

[h3]Gas Station Simulator⛽[/h3]
  • Fixed an issue with a certain car causing traffic jam near spawning points
  • Fixed an issue that caused drivers to choose the wrong path while driving a car out of a parking lot
  • Fixed an issue that caused small car ā€œMaluchā€ to pick up wrong path when driving away from fuel pump
  • Car spawn points are no longer visible
  • Collected cards no longer respawn after hiding and showing Landmarks
  • The triangular part of the roof is now properly paintable at Gas Station level 2
  • Fixed an issue with cleaning employee being stuck if we pick up last trash right before them
  • Employee that cleaned everything will now correctly resume his work when new trash/dirt stains appears
  • Fixed an issue that created an empty save file
  • Tutorial for car fueling no longer pops up twice
  • Multiple corrections to environment and assets
  • Party Bus Customers no longer have stretched tongues
  • Talking to the employee no longer prevents him from continuing his work
  • Customers will now pick the correct way into the station if some decorations are placed near the entrance


[h3]Party Time🄳[/h3]
  • Ice Cream delivery truck no longer leaves before being unpacked


[h3]Gas Station Simulator – Airstrip DLCāœˆļø[/h3]
  • Broom tutorial no longer blocks the view in Marshall Wands minigame
  • Fixed an issue that caused blockade of inputs while clicking on Marshall Wands
  • Multiple corrections to environment and assets


[h2]Gas Station Simulator – Tidal Wave DLC is coming🌊 [/h2]

Yes, you read that right – the whole DRAGO entertainment team is thrilled to announce the new addition to the Gas Station Simulator universe. Gas Jockeys, welcome the Tidal Wave DLC.



[h2]Key features šŸ”‘[/h2]
  • Pay attention to the God’s mood – Experience the wrath and benevolence of Chunchumanchu with the revolutionary Volcano Meter. This unique gauge serves as a direct reflection of the god's mood. As time passes or customer dissatisfaction mounts, Chunchumanchu's anger will grow, bringing unforeseen challenges to your island oasis.

  • Keep up the harmony – Balance the island's precarious harmony by performing sacred offerings at the altar. Toss coconuts, shells, or other items into the caldera to appease Chunchumanchu. Each action carries a distinct impact on lowering the god's anger and preserving your business.

  • Expand in the way you want to – In Tidal Wave, players will have the unique opportunity to freely expand their Gas Station empire. No objective limitations – just you and your money.

  • Face the consequences of your actions – Fail to maintain the god's favor, and prepare for a cataclysmic eruption that transforms your paradise into a fiery hellscape. Business will grind to a halt and customers will flee in terror. Can you keep Chunchumanchu at bay?

  • Mortal Business Logic – Equip your Gas Station and other structures wisely. Neglecting proper maintenance can lead to accidents, resulting in the escalation of Chunchumanchu's anger. Monitor equipment durability carefully to minimize risks.

  • Engage with a variety of different activities – Diversify your repertoire by providing scuba diving and surfing rentals. But beware, equipment neglect can lead to accidents that will directly affect the Volcano meter's volatile mood swings.

  • Confront threats that lurk in the ocean – A lurking shark adds an element of danger as it occasionally targets your customers. Quickly react by throwing objects or deploying underwater mines to protect your patrons and profits.

  • And much, much more – Fuel jet skis, receive cargo by boat, and confront unexpected weather phenomena such as gray sandstorms and thunders, making each day on the island a new challenge.


We’ve also just revealed the Steam page for our upcoming DLC, so if you don’t want to miss any future updates, consider adding it to your wishlist šŸ™‡

https://store.steampowered.com/app/2600880/Gas_Station_Simulator__Tidal_Wave_DLC/

[h2]Stay up-to-date[/h2]

Unfortunately, this is the end of our announcement. Thank you so much for sticking with me till the end, folks! Last but not the least – we’re open to hear your comments and feedback regarding not only the employee update, but also our freshly announced DLC. The stage is yours, gas jockeys – any comment that you share is valuable, so don’t hesitate to leave those down below. See you in the future devlogs!

~Your humble marketing guy – Sewek

Genesis of the Employee Update & Live Stream announcement!

Hey, Gas Jockeys! ⛽

In our last announcement I’ve shared some important information with you about why we’ve decided to move some tools from the Gas Station Simulator: Can Touch This DLC to the base game. If you somehow haven’t seen it yet, make sure to check it out by clicking this link.

In today’s devlog I'd like to delve into the genesis of the Employee Update. So, what are you waitin’ for? Grab your favorite drink and let’s roll!



[h2]Genesis of the Employee UpdatešŸ’¼[/h2]

First and foremost, it all started with an analysis of a plethora of your comments. After that we’ve realized that sooner or later some additional employees, as well as the ability to schedule their work time and tasks, will be required.

After the release of the Airstrip DLC, we’ve noticed that there are even more comments stating there is simply so much stuff to do at the same time. This was a crucial moment for our team, as we’ve decided to put the emphasis on that matter and bring you guys the much anticipated employee update.

With that being said, we just wanted to let you know that we’re here for you and we’re constantly checking your comments whether it is on Steam, social media channels, or our discord server. In fact, after the release of the employee update, we’ll be focusing on some other major fixes that were requested. Stay tuned for more information!

[h2]We’ll be live streamingšŸŽ®[/h2]

Before we proceed to the end of this announcement, I just wanted to let you know that we’ll be live streaming on September 18th, 2023 at 6 p.m. CEST time. Come and visit us at Gas Station Simulator Steam page. We’ll be showcasing the new Employee Update, answering your comments, and giving away some keys for ya! – How cool is that? Don’t hesitate and mark that date in your calendars, folks!

https://store.steampowered.com/app/1149620/Gas_Station_Simulator/

[h2]Stay up-to-datešŸ“°[/h2]

And that’s it for today, gas jockeys! I cannot wait to see you on Monday, when we’ll reveal more about the Gas Station Simulator and its plans for the future. Hope to see you there!

Your humble marketing guy – Sewek

P.S Today marks the 2nd anniversary of Gas Station Simulator, so here is to another wonderful years to come 🄳

Customize your station with tools migration!āš’ļø

Hey, Gas Jockeys! ⛽


In today’s devlog we’re gonna talk more about tools migration. We’ll delve into all the details so you guys are familiar with the stuff coming to the game along with the Employee Update. Before we jump in, we’d like to thank you for all of the comments that we’ve recently received. Your constant support, feedback, and the fact that you cannot wait for this update to come to life are pushing us forward on this journey, and we’re so thankful for that. ā¤ļø

But enough talkin’. We know you are eagerly waiting for some exciting news so we won’t bother you any longer, folks! Without further ado, let’s jump into the devlog!



[h2]What actually is tools migration? šŸ‘€[/h2]

For those of you who are not familiar, in order to further customize your station you need to own the Gas Station Simulator: Can Touch This DLC. Having this DLC present in your Steam library allows you to customize roofs, floors, and even walls with a variety of different styles and decals (Christmas, Valentines, etc.)

For us, however, such an approach leads to multiple problems when it comes to adding new content to the game (as it most likely requires Can Touch This: DLC). Having said that, we’ve decided that those tools need to be available in the base game as well. Doing so allows us to unlock new possibilities to enrich the Gas Station Simulator even further. We won’t spoil anything yet, but we already have some great ideas in our heads, so make sure to visit our socials and Steam page regularly 🤩

On the other hand, bear in mind that to unlock additional roofs, floors, doors, windows, decals, and more, you’ll still need to own a Gas Station Simulator: Can Touch This DLC.

Ok, now it's time to tell you a little bit more about what exactly those tools will allow you to do in our game. Let’s roll!

[h2]Hammer tool šŸ”Ø[/h2]

Stop… It’s hammer time! With the hammer tool available in Gas Station Simulator, you’ll be able to change the positions of the cash register, trash can, walls, windows, doors. You will also be able to adjust queue placements – how cool is that!



[h2]Decal gun šŸ”«[/h2]

With the decal gun you’ll be able to create your own text that you can use later on to decorate your station in whatever way you want – let’s show Dennis a true display of skill.



[h2]Vacuum tool šŸŒŖļø[/h2]

As we stated in one of our recent announcements – the vacuum tool is getting an upgrade, so it won’t leave trash bags anymore – just you and your shiny gas station ✨



[h2]What is yet to come?[/h2]

Before we finish today's short announcement, we’d like to let you know that you can expect another devlog coming next Friday. We’ll talk about the genesis of the employee update, and we might have a cool surprise for you. We cannot say more for now, so unfortunately you have to wait untill next Friday to find out what it might be. You can also try to guess in the comments – let us see those comments!



[h2]Stay up-to-date[/h2]

And that would be it, gas jockeys! Once again, we’d like to thank you for the feedback that you’ve been giving us. Having said that, we’re open to any suggestions and ideas regarding the game, so don’t hesitate to share those in the comments section below.

https://store.steampowered.com/bundle/32176/Gas_Station_Fly_Me_to_the_Moon_Bundle/
https://store.steampowered.com/bundle/33304/Gas_Station_with_Car_for_Sale/

Manage your way up to the top - Scheduling System Devlog

Hey there!

We’re here to make your life in Dust Bowl much easier - managing a whole gas empire would be difficult without help of your employees, wouldn’t it? Well, the news is that with the upcoming Employee Update things are about to get much smoother - today we’re talking about a whole new Scheduling System.

Grab yourself some coffee or tea, and let’s roll!



UI-wise we decided to make it clear and simple - no excel spreadsheets, no meetings that could’ve been an e-mail, no corporate atmosphere. Just you, your employees, and your task manager.

Starting with the left side, you can access all the info about your employee - it’s important to get to know them better, right?



Other than their backstory, you can also access your employee’s skill levels here - how convenient!

Next up we have those two buttons:



The orange one sends your employee back to their camper - let’s say Riccardo get’s stuck. What do I do? I just press the button resetting his position, so he can get back to work.
The red button can be used to fire your employee whenever you’re not happy with them - damn, let’s hope you won’t have to use it.

And here’s our favorite part of the whole system - task management:



You can task your employee with two different actions at a time - the upper one will have a higher priority, which means the lower one will be executed once the employee is done with the other activity.

In this example Riccardo will be fueling cars whenever there’s a client waiting to get it done - if nobody’s waiting, he’ll be repairing cars instead.

IMPORTANT: You can see a little checkbox next to the tasks - it allows you to activate and deactivate actions. If both of the actions are inactive, the employee will return to their camper. Deactivating the action with the higher priority automatically deactivates the other activity as well.



Now, for the finance-management part, we have employee’s salary. Whenever they are doing their job, they accumulate a certain amount of money they will have to be paid whenever they go on a break in order for them to come back to work.
The yellow button with a star means you can give your employee a bonus that will replenish their stamina bar and allow them to work overhours.



And last, but not least - we have two different shifts now!



Here you can choose whether the employee is gonna work night shifts or day shifts on your station (or both if you give them a bonus salary).

On the right side you also can see how much you have to pay your employee at the end of their shift - if the checkbox is ticked, the game will automatically pay the salary with your funds.


And that’s it for today! Stay tuned for the rest of the devlogs regarding The Employee Update!



By the way, you should definitely check out our Airstrip DLC, and also Car For Sale Simulator if you want to have some more time while waiting for the Employee Update!

https://store.steampowered.com/app/2137370/Gas_Station_Simulator__Airstrip_DLC/

https://store.steampowered.com/app/2248760/Car_For_Sale_Simulator_2023/


[h2][Click here to take a part in the giveaway][/h2]

All the best,
DRAGO entertainment Team