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Gas Station Simulator News

Update #7 coming tomorrow!



Just a heads-up: tomorrow we plan to release Update #7! While its main focus are optimizations, there are also some new features and new content.

Expect Update #7 to arrive tomorrow sometime late afternoon (Central European Time).

Party Time DLC is coming soon!



One year ago we released Gas Station Simulator and to celebrate it, we prepared a DLC. As the name suggest, the theme of the DLC is partying and while doing so it will provide the long requested boosts to popularity! And it’s free!

As promised yesterday, today we unveiled the Party Time DLC store page with information, what this DLC will include. Check it out:

https://store.steampowered.com/app/2126170/Gas_Station_Simulator__Party_Time_DLC/

Party Time DLC will become available on 22.09.2022 at 19:00 CET.

What’s next?



Today we released Food Truck Simulator. Every game launch involves pretty much everyone at the office, but come tomorrow it’s back to real work! And the first thing the team will do is wrap up Update #7 for Gas Station Simulator that we’d like to deploy next week.
The update comes with some new features, but its main focus is stability and CPU performance optimizations.

After Update #7 it’s time for the Party Time DLC. You should not have to wait long for that one. A week or thereabouts after update #7 already. We will have more details about Party Time DLC tomorrow so you will know what you are waiting for. While this is happening, a part of the team continues to push GPU focused optimizations for the next update in order to deliver it in a more timely manner this time.

As mentioned previously things are speeding up now and on top of all that we’ll have some more news about new things in Gas Station Simulator within a week to 10 days tops.

Until then, maybe give Food Truck Simulator a try. There is a launch discount and a demo to have a look before you decide:

https://store.steampowered.com/app/1160920/Food_Truck_Simulator/

And for those missing our games, there is a nice bundle and Gas Station Simulator is on sale right now with 23% off the regular price!

More Dennis?



As you might now, we are working on Update #7 for Gas Station Simulator right now and then we’ll proceed to provide you with more content in free and paid DLCs. Update #7 is in final testing already, so it won’t be long now and we hope it will improve performance and stability of the game for many of you.

We plan to continue to improve the game and work on further optimizations and more updates parallel to the development of the next DLCs such as Shady Deals.

There is on thing we find ourselves discussing a lot internally when planing future content for the game and that’s the love-hate relationship most of the playerbase has with Dennis.

We are thinking about expanding his presence not only in Gas Station Simulator, but also in the two games that will work with it: Road Diner Simulator and Motel Simulator.
We are thus looking for cool ideas from you what to do with Dennis. It is always great to pick up some ideas from the community and we could even do something with Dennis that spans over several content updates.
That being said, no matter what we’ll do you will be able to toggle future Dennis encounters on and off - yes, we learned that lesson :P

Speaking of Dennis: Tomorrow at 19:00 CET we are releasing Food Truck Simulator where Dennis is all grown up. While on and around the gas station Dennis is an annoying brat, as a man he is downright dangerous both in person and with his own competing food truck. That might be a good reason for some to have a look at the game:

https://store.steampowered.com/app/1160920/Food_Truck_Simulator/

The Future of Employees



We are very excited about the connectivity between Gas Station Simulator, Road Diner Simulator and Motel Simulator and how these games will work together and influence each other in-game.
There is a lot of planing going into this endeavour and we come up with new ideas all the time.
It also gives us an opportunity to revisit existing game systems and improve them.

Employees are one such system that we are looking to revamp quite a bit. Especially for Motel Simulator our requirements and expectations are significantly higher than employees offer in Gas Station Simulator. One such an example is the need for more in-depth behaviours. For Road Diner Simulator on the other hand we want more attributes to nicely mimic situations where customers react differently to employees based on how they handle customers, how nice they are, etc.

While at it, we also want to add more depth to employees in general and are even toying with the idea to allow players to move their employees between games. Let’s say you just bought Road Diner Simulator and started playing. You could close some areas of your gas station for the time being and delegate one or two of your gas station employees to the diner until you get your diner to a more advanced stage.

This in turn requires us to make changes to employees in all of the games which is something we can all look forward to. Obviously such changes will also need to come with lots of improvements to how you can assign and manage employees so some of the issues voices by the community will be addressed here as well.


https://store.steampowered.com/app/1792100/Motel_Simulator/

In case you aren’t aware, two games we are working on are Road Diner Simulator and Motel Simulator. While both are separate games, they are connected with each other and Gas Station Simulator. The road diner is just across the highway and the motel will be close to the side of the gas station. When you own any combinations of those games, they will work together.

https://store.steampowered.com/app/1747470/Road_Diner_Simulator/

For example: if you own Gas Station Simulator and are playing Road Diner Simulator, you will see your gas station the way you made it recreated at the other side of the highway and vice-versa. Additionally, the gas station, motel and diner will provide various bonuses to each other and influence not only existing game mechanics in the other games, but also content. That’s why we are so excited about making those work together.