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Gas Station Simulator News

Update #2

Game Update #2


This is the second update in a series of updates we are working in ordern to improve the game.
The next update is already being work on, but we would rather do smaller, more frequent updates than have you wait for weeks on a large one.


[h3]Stability & Performance[/h3]
- Fixed crashes related to DetachFromActor in Cash Register and Fueling mini-games.
- Ultra Dynamic Sky should no longer update as often which increases performance.
- FPS Lock is now set to 60 FPS by default. The setting will reset any current settings and activate on first run of the game after the update.
- Early game dust particles were removed inside the station at Station Level 4+ as part of the upgrade (minor optimization).
- NPC's were optimized a bit and should now take less resources, resulting in a performance increase.
- Various performance improvements for level 4 and level 5 gas stations.

[h3]Employees[/h3]
- Employees can now jog to get around faster if they have to cover a longer distance.
- Employees should not get stuck in warehouse anymore. They will still go there for now, but they should be able to open doors and not get stuck. In the future will will prevent them from going to warehouse completely.

[h3]Gameplay[/h3]
- All walls and roofs should again be paintable.
- You should now be able to quit the Cash Register mini-game at any time with [F].
- Sandstorms should now correctly spawn sand piles again.
- If you hold a product in hand and put it on a shelf, it should no longer open the product placement menu.
- Workshop mini-games should now show a 'key legend' displayed on the side. These might not be localized yet.
- Items should now overlap less during the Cash Register mini-game. We also changed the scale of some items (newspapers, chips bags, etc.). Both these measures should result in making them less likely to go to the moon randomly.
- Dennis should again make more sounds to make him more easily noticeable.
- Calling the UFO using the Big Red Button when fuel truck arrives should no longer make the fuel from the fuel truck disappear. There will still be two trucks, of which one is empty, but that is a visual glitch to be fixed in an upcoming patch.
- You should now be able to toggle Sandstorms, Dennis Stealing from Warehouse and Party Bus from the Gameplay Options menu to turn them off if you don't like any of them.

[h3]Visuals[/h3]
- 87 Resolution Scale issue has been resolved and resolution scale should now save properly.
- You should no longer see NPC overhead widgets when driving the digger or RC car.
- The animations for no products founds on shelf has been tweaked.

[h3]Save Game[/h3]
- Quicksave (F5) and Quickload (F9) have been added. These keys can't be currently remapped, but that will come in the next update.
- Autosaves now scale up to 5. The newest auto-save will now correctly overwrite the oldest auto-save if 5 auto-saves are already present.
- There should no longer be sparks on the cables after loading a saved game.

[h3]Achievements[/h3]
- We made a lot of fixes to achievements. We also tried as often as possible to have achievements be triggered retroactively. We continue to work on achievements not triggering, but we figured we add at least some fixes to update rather than to wait for all of them. Please give it another try.

[h3]Languages[/h3]
- Translations fixes and added some of the missing translations in various languges.
- Employee UI in non-english languages should look nicer now.

[h3]Other[/h3]
- Added Reset Character button to the in-game menu. When your character gets stuck somewhere, use it to free yourself.
- Steam Cloud Saving is now available.
- Minor fixes to various UI elements.


More to come in Update #3, especially reworks to dirtiness and improvements to employees.

Accident from Duality Games is out of Early Access!



Hi everyone,

in the early stages of our Gas Station Simulator and Winter Survival Simulator we got quite a bit of support from good friends at Duality Games. What better way to return the favour then to let you know, that their game Accident is out of Early Access and available today. They even updated it with some new scenario, cool video cut-scenes and a lot of other fixes. And it comes ith a 30% launch discount to boot :)

https://store.steampowered.com/app/852220

In Accident you become a journalist discovering some past road accidents. Despite a lot of fun, the game has a strong educational value – you can learn how to act on the site of the road accident, what to do in case of emergency, how to perform a CPR and a lot more!

Hot Fix

Game Hot Fix


We spent the weekend working really hard to provide further fixes for the random crashes and also provide a proper fix for the issue of auto-saves not functioning correctly in later stages of the game.

A big thank you! to all those players who support us by sending in their save games and provide additional information and even test some development builds. This helps us a lot in speeding up the process of identifying the issues and what is causing them.

[h3]Stability[/h3]
- We discovered that Texture Streaming was responsible for a significant amount of random crashes in various circumstances. Those crashes have been fixed and it was not necessary to disable Texture Streaming like last time.
- Various minor stability fixes that do add up to a more stable game and some extra checks in a few places that were potentially crashing the game.

[h3]Save Games[/h3]
- Autosave should trigger every 4 minutes regardless of quest progression unless quest has it specifically prevented (First Dennis Quest as an example).
- The Main Menu should properly detect saves and no longer wrongly grey out the Continue button.
- Fixed an issue with Challenges where under certain circumstances you could skip the 'Upgrade Station to X' quest when loading a game.

[h3]Quests[/h3]
- You should no longer be able to skip Painting Quest by getting rid of Dennis too quickly.
- You should no longer be able to clear the hay-bales too quickly before the quest, and get stuck on the quest.

[h3]Other[/h3]
- Gas Station opening/closing lever should no longer be stuck randomly and not interactable after loading the game.
- Amount of litter and trash has been both further reduced. The effectiveness of employee cleaning ability remains unchanged from Update #1 for the time being. This is a stop gap measure until Update #2.
- Added "Headbob" option (not localized yet) to the options menu. Its purpose is to disable camera motion on movement. This option by default is enabled.
- Mini-golf should no longer give you infinite money.
- Minor UI fixes
- Some translation fixes, especially for Thai.

We will now continue working on Update #2 that we plan to release later this week.

Update #1

Game Update #1


This is the first update in a series of updates we are currently working on to improve the game, get rid of the problems the community reports and also add more languages to the game.

It is important to us that you believe in what we do the same way we do ourselves. We know there are issues with the game right now and we are committed to provide fixes and improvements before we proceed to adding more content to the game. The way we see it, the vast majority of the players like our game a lot. It's just mostly technical issues we need to tackle and these usually "only" take time and commitment - things we feel we certainly have.

[h3]Stability[/h3]
- Fixed a crash related to customers generating waypoints. We believe this was the cause of a lot of the random crashes players experienced.

[h3]Employees[/h3]
- Fixed an issue where in some cases there would be no employees avaliable to hire even though the quest required you to do so.
- Increased the efficiency of employees who are cleaning. They should now be about 50% faster at cleaning trash.

[h3]Balancing[/h3]
- Reduced the amount of footsteps and trash items the customers leave behind by roughly 33%.

[h3]Controller[/h3]
- Disable Controller option added to the Options menu. This is intended as a temporary fix for the problem where we are detecting some non-controller things (keypads, wheels, bluetooth devices, as controllers).

[h3]Graphics[/h3]
- Texture Streaming Pool increased on lower settings, which should lead to textures loading faster on lower settings and not staying blurry.

[h3]Languages[/h3]
- Thai language has been added to the game.
- Fixed an issue where people who played the prologue would sometimes get the wrong language set as their primary language when starting the game. This change will reset language to English for everyone on the first run after the patch.

[h3]Other[/h3]
- Car Workshop doors should now be paintable and lose durability less quickly.
- You should no longer be able to close Warehouse doors while a truck is entering or leaving the warehouse.
- Added confirmation to deleting Saves & Overwriting existing saves.
- Removed the piece of terrain that was sticking through the ground in the main station.
- Fixed trash being stuck and not be interact-able after loading the game. Also fixes trash on bought decorations being untouchable.
- Removed Giacomo the Snake until we can add the Ophidiophobia mode.
- Autosave should no longer give you extra money on quests where you get money from the Uncle.
- You can now bring up the tool window after throwing items immediately.
- Removed erronerous default binding on Left Arrow Key & Right Arrow Key which turned the character Left/Right

[h2]Known Issue[/h2]
As you're most likely aware, there is an issue where delivery trucks, vehicles/traffic in general and sometimes even customers can get stuck. There is a simple solution to resolve these issues: the Big Red Button. Located at the Dust Bowl sign it resets these things and restores order at the gas station. Here a short video where to find it:

https://youtu.be/Ii2xPFOZcPM

More to come in Update #2 next week!