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Gas Station Simulator News

Genesis of the Employee Update & Live Stream announcement!

Hey, Gas Jockeys! ⛽

In our last announcement I’ve shared some important information with you about why we’ve decided to move some tools from the Gas Station Simulator: Can Touch This DLC to the base game. If you somehow haven’t seen it yet, make sure to check it out by clicking this link.

In today’s devlog I'd like to delve into the genesis of the Employee Update. So, what are you waitin’ for? Grab your favorite drink and let’s roll!



[h2]Genesis of the Employee Update💼[/h2]

First and foremost, it all started with an analysis of a plethora of your comments. After that we’ve realized that sooner or later some additional employees, as well as the ability to schedule their work time and tasks, will be required.

After the release of the Airstrip DLC, we’ve noticed that there are even more comments stating there is simply so much stuff to do at the same time. This was a crucial moment for our team, as we’ve decided to put the emphasis on that matter and bring you guys the much anticipated employee update.

With that being said, we just wanted to let you know that we’re here for you and we’re constantly checking your comments whether it is on Steam, social media channels, or our discord server. In fact, after the release of the employee update, we’ll be focusing on some other major fixes that were requested. Stay tuned for more information!

[h2]We’ll be live streaming🎮[/h2]

Before we proceed to the end of this announcement, I just wanted to let you know that we’ll be live streaming on September 18th, 2023 at 6 p.m. CEST time. Come and visit us at Gas Station Simulator Steam page. We’ll be showcasing the new Employee Update, answering your comments, and giving away some keys for ya! – How cool is that? Don’t hesitate and mark that date in your calendars, folks!

https://store.steampowered.com/app/1149620/Gas_Station_Simulator/

[h2]Stay up-to-date📰[/h2]

And that’s it for today, gas jockeys! I cannot wait to see you on Monday, when we’ll reveal more about the Gas Station Simulator and its plans for the future. Hope to see you there!

Your humble marketing guy – Sewek

P.S Today marks the 2nd anniversary of Gas Station Simulator, so here is to another wonderful years to come 🥳

Customize your station with tools migration!⚒️

Hey, Gas Jockeys! ⛽


In today’s devlog we’re gonna talk more about tools migration. We’ll delve into all the details so you guys are familiar with the stuff coming to the game along with the Employee Update. Before we jump in, we’d like to thank you for all of the comments that we’ve recently received. Your constant support, feedback, and the fact that you cannot wait for this update to come to life are pushing us forward on this journey, and we’re so thankful for that. ❤️

But enough talkin’. We know you are eagerly waiting for some exciting news so we won’t bother you any longer, folks! Without further ado, let’s jump into the devlog!



[h2]What actually is tools migration? 👀[/h2]

For those of you who are not familiar, in order to further customize your station you need to own the Gas Station Simulator: Can Touch This DLC. Having this DLC present in your Steam library allows you to customize roofs, floors, and even walls with a variety of different styles and decals (Christmas, Valentines, etc.)

For us, however, such an approach leads to multiple problems when it comes to adding new content to the game (as it most likely requires Can Touch This: DLC). Having said that, we’ve decided that those tools need to be available in the base game as well. Doing so allows us to unlock new possibilities to enrich the Gas Station Simulator even further. We won’t spoil anything yet, but we already have some great ideas in our heads, so make sure to visit our socials and Steam page regularly 🤩

On the other hand, bear in mind that to unlock additional roofs, floors, doors, windows, decals, and more, you’ll still need to own a Gas Station Simulator: Can Touch This DLC.

Ok, now it's time to tell you a little bit more about what exactly those tools will allow you to do in our game. Let’s roll!

[h2]Hammer tool 🔨[/h2]

Stop… It’s hammer time! With the hammer tool available in Gas Station Simulator, you’ll be able to change the positions of the cash register, trash can, walls, windows, doors. You will also be able to adjust queue placements – how cool is that!



[h2]Decal gun 🔫[/h2]

With the decal gun you’ll be able to create your own text that you can use later on to decorate your station in whatever way you want – let’s show Dennis a true display of skill.



[h2]Vacuum tool 🌪️[/h2]

As we stated in one of our recent announcements – the vacuum tool is getting an upgrade, so it won’t leave trash bags anymore – just you and your shiny gas station ✨



[h2]What is yet to come?[/h2]

Before we finish today's short announcement, we’d like to let you know that you can expect another devlog coming next Friday. We’ll talk about the genesis of the employee update, and we might have a cool surprise for you. We cannot say more for now, so unfortunately you have to wait untill next Friday to find out what it might be. You can also try to guess in the comments – let us see those comments!



[h2]Stay up-to-date[/h2]

And that would be it, gas jockeys! Once again, we’d like to thank you for the feedback that you’ve been giving us. Having said that, we’re open to any suggestions and ideas regarding the game, so don’t hesitate to share those in the comments section below.

https://store.steampowered.com/bundle/32176/Gas_Station_Fly_Me_to_the_Moon_Bundle/
https://store.steampowered.com/bundle/33304/Gas_Station_with_Car_for_Sale/

Manage your way up to the top - Scheduling System Devlog

Hey there!

We’re here to make your life in Dust Bowl much easier - managing a whole gas empire would be difficult without help of your employees, wouldn’t it? Well, the news is that with the upcoming Employee Update things are about to get much smoother - today we’re talking about a whole new Scheduling System.

Grab yourself some coffee or tea, and let’s roll!



UI-wise we decided to make it clear and simple - no excel spreadsheets, no meetings that could’ve been an e-mail, no corporate atmosphere. Just you, your employees, and your task manager.

Starting with the left side, you can access all the info about your employee - it’s important to get to know them better, right?



Other than their backstory, you can also access your employee’s skill levels here - how convenient!

Next up we have those two buttons:



The orange one sends your employee back to their camper - let’s say Riccardo get’s stuck. What do I do? I just press the button resetting his position, so he can get back to work.
The red button can be used to fire your employee whenever you’re not happy with them - damn, let’s hope you won’t have to use it.

And here’s our favorite part of the whole system - task management:



You can task your employee with two different actions at a time - the upper one will have a higher priority, which means the lower one will be executed once the employee is done with the other activity.

In this example Riccardo will be fueling cars whenever there’s a client waiting to get it done - if nobody’s waiting, he’ll be repairing cars instead.

IMPORTANT: You can see a little checkbox next to the tasks - it allows you to activate and deactivate actions. If both of the actions are inactive, the employee will return to their camper. Deactivating the action with the higher priority automatically deactivates the other activity as well.



Now, for the finance-management part, we have employee’s salary. Whenever they are doing their job, they accumulate a certain amount of money they will have to be paid whenever they go on a break in order for them to come back to work.
The yellow button with a star means you can give your employee a bonus that will replenish their stamina bar and allow them to work overhours.



And last, but not least - we have two different shifts now!



Here you can choose whether the employee is gonna work night shifts or day shifts on your station (or both if you give them a bonus salary).

On the right side you also can see how much you have to pay your employee at the end of their shift - if the checkbox is ticked, the game will automatically pay the salary with your funds.


And that’s it for today! Stay tuned for the rest of the devlogs regarding The Employee Update!



By the way, you should definitely check out our Airstrip DLC, and also Car For Sale Simulator if you want to have some more time while waiting for the Employee Update!

https://store.steampowered.com/app/2137370/Gas_Station_Simulator__Airstrip_DLC/

https://store.steampowered.com/app/2248760/Car_For_Sale_Simulator_2023/


[h2][Click here to take a part in the giveaway][/h2]

All the best,
DRAGO entertainment Team

Let's talk about the employee update... Also, we're doing a GIVEAWAY!

Hey, Gas Jockeys!


First things first, so before we jump into the employee update, we just wanted to thank you for all of your comments regarding the whole thing. It's really heartwarming to see how invested in GSS you guys are.

Without further ado - let's go!

[h2]What's gonna change with the Employee Update? 🔥 [/h2]



In this devlog we'll briefly talk about everything that's going to change - we'll get into all the details in the future posts tho, so stay tuned!

With this update, we've gathered your feedback from the past months, and decided to give you what you guys want. The whole thing can be divided into three major changes - new employees, employee scheduling system, and tools migration.

[h2]New Employees 🧔[/h2]



We decided that having only 6 employee options to choose from might be not enough if you're building your own Gas Empire. That's why we're adding two potential employees to join your crew. How cool is that? 😎

[h2]Employee Scheduling System 📆[/h2]



It's a huge feature that will help you manage your gas station, increasing the efficency of your actions. You will be able to give specific tasks to different employees, so they can help you with running your station.

Spoiler: There's a task priority list as well - you can task your crew with multiple things that will be taken care of one after another!

[h2]Tools Migration & Changes 🛠️ [/h2]



What does "Tools Migration" mean? Well - we're not gonna reveal it just yet. It would take away from the final surprise, so you're gonna have to wait a bit more for that. Can you guess tho?

Also, the Vacuum tool will get an upgrade, so it doesn't leave thrash bags for you to take out. It's like having a mini black hole for you to clean up - how cool is that?

[h2]🎉Giveaway is happening! 🎉[/h2]



We like to keep things intense in the second part of the year - there's a lot more to come, but in the meantime, we've prepared a quick giveaway for you!

You have time till the end of September 4th to win a steam giftcard!

[h3][Click here to participate in the giveaway][/h3]


Can't wait to hear your feedback on that,
DRAGO entertainment Team


P.S. If you haven't had a chance to check out the brand new title Car for Sale Simulator yet, we've joined with them and have a bundle for you.

https://store.steampowered.com/bundle/33304/Gas_Station_with_Car_for_Sale/

Things are about to change...

Hey Gas Jockeys!

Let me start by saying that if you follow us on our social media platforms such as [Twitter (or x.com)], [Facebook] or [Instagram], you've already seen this teaser.
Not to be rude or anything, but you should definitely click on those links and become a member of our community. ːsteammockingː

You can be sure that we're listening to your feedback - it's impossible to make things happen with a snap of a finger, but we're doing our best to keep the game nice and updated for you. We're here if you want to share any feedback you might have - it doesn't matter if it's positive or negative.



You guys have been asking for some changes regarding the employee system, and we're here to deliver. We're not telling you about it yet. It wouldn't be fun to just let you know what are the improvements, would it? ːsteamboredː

Stay tuned, because in a couple of days we'll share everything with you!

All the best,
Roumyan, the Head of Social Media at DRAGO entertainment


P.S. There's more exciting stuff to come after the employee update. Do you guys want a roadmap?