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Gas Station Simulator News

Handling Food in the Future



Food will be playing more of a role in Gas Station Simulator in the future. Apart from the food truck idea we asked the community about recently and that we plan to add to the game, some food will also be coming your way from the connectivity between Gas Station Simulator and Road Diner Simulator and later even Motel Simulator.

The team working on Road Diner wrote a bit about it that you might find interesting as it might be of some relevance to your gas station as well:

https://store.steampowered.com/news/app/1747470/view/3603473055466103994

We are far from adding cooking as such to the gas station, but the way we set up Read Diner and Motel to work together with Gas Station Simulator will provide some new opportunities at the gas station when it comes to food in the future.

https://store.steampowered.com/app/1747470/Road_Diner_Simulator/
Getting some sandwiches and such from your Road Diner to generate some extra income at the gas station is something we are looking forward to, but even more important might be the role of how the gas station will influence the diner. There is quite a bit to look forward to in the future :)

https://store.steampowered.com/app/1792100/Motel_Simulator/
While the motel won’t do much for the gas station in terms of dishes, food there plays an important role that leads to the motel’s expansion and that in turn will have quite an impact on your gas station. Here we are especially looking forward to the new types of customers that will “migrate” from the motel to the gas station. Like those truckers who will need a place to fill their massive tanks.

Now, the things described in the Road Diner’s DevLog will take a while to arrive as they are obviously bound to us releasing the game as such, but the food truck idea is something we want to add to the game between the Airstrip and Shady Deals DLC already :)





Update #8 is here!



Update #8 comes with some significant GPU performance improvements that should increase FPS across the board and a series of bug fixes.

[h3]Optimizations[/h3]
  • We have optimized a vast amount of assets in order to significantly lower the number of primitives displayed by GPU at once and thus increase the frame rate.
  • We further optimized instancing of products displayed on shelves to allow better performance inside the gas station.
  • Several objects and the landscape had their dynamic shadows adjusted.
  • Culling has seem some serious work to further improve frame rates all around. Due to quite large changes made in this area, on some systems or configurations there might be some visual glitches or some in-game objects might appear later than intended. This is something we are currently working on and will improve in another update later this month.


[h3]Bug Fixes[/h3]
  • Fixes an issue that caused the game to crash when painting pillars in the warehouse.
  • Fixes an issue that could potentially cause the game to crash during autosaving under certain conditions.
  • Fixes an issue that prevented the triangle parts under gable roofs to be painted.
  • Fixes a crash that occurred when the painting service was removing Denis's art.
  • Fixes a bug that caused the game to freeze after playing for a very long time.
  • Fixes a bug with RC Car track 1 which caused players to receive an infinite amount of money while falling off the map.
  • Fixes a bug that refreshed the number of available lockpicks when canceling a mini-game.
  • The Painter’s Truck now has the steering wheel in its correct place.
  • Warehouse is again correctly robbed when you leave the door open.
  • Fixes an issue that prevents the shelves in the Workshop to display their names correctly and showing “None" instead.
  • Removes the unknown green light near the Dust Bowl sign.
  • Fixes the spelling for Cigarette Stands.
  • Fixes a bug that caused services and deliveries to be duplicated when calling the UFO.
  • Fixes fueling cars with pumps not assigned to their station correctly.
  • Scratch doctor is now correctly used after fixing a car’s door.
  • Spark plugs dropped on the ground will no longer increase in size.
  • Workshop notifications will now correctly remove only one entry when customers get annoyed by waiting too long rather than clearing all workshop notifications.

DRAGO EGGS Sale is coming!

Each Game Goes Sale!


Starting on December 8th we are launching our first publisher sale. It will not only feature some neat deals on our own games and bundles, but also some special offers on selected games from our friends. You will be able to safe up to 90%!

[h3]Join us between December 8th and December 11th![/h3]



Cyber Monday Bundle -40%



It’s Cyber Monday and for the next 24 hours, our bundle containing Gas Station Simulator and Food Truck Simulator is available at a 40% discount!

https://store.steampowered.com/bundle/29352/

If the bundle isn't anything for you, we are also having discounts on the Gas Station Simulator, its DLC and Food Truck Simulator:

https://store.steampowered.com/app/1149620/Gas_Station_Simulator/

https://store.steampowered.com/app/1940030/Gas_Station_Simulator__Can_Touch_This_DLC/

https://store.steampowered.com/app/1160920/Food_Truck_Simulator/

Black Week Sales are here!



With the Black Week arriving, we are now not only offering a new discount on Gas Station Simulator, but also a new bundle with Food Truck Simulator. Save up to 35% on this deal. That is the biggest discount we made on our games so far :)

https://store.steampowered.com/bundle/29268/

If the bundle isn't anything for you, we are also having discounts on the Gas Station Simulator, its DLC and Food Truck Simulator:

https://store.steampowered.com/app/1149620/Gas_Station_Simulator/

https://store.steampowered.com/app/1940030/Gas_Station_Simulator__Can_Touch_This_DLC/

https://store.steampowered.com/app/1160920/Food_Truck_Simulator/