29 Jan 21 Early Access Build
- fixed LOS heading downhill implementation of rule 10.3.1 to not apply to Level-0 hexes (rule only applies to actual Hill hexes)
- changed LOS that goes perfectly along a hex edge between two different levels of hill to use the lower hill level (this better matches what most of the art shows since the hills never quite reach the edge of the hex).
- fixed Brush hexes in Defiance scenarios sometimes not counting as Degrading
- changed LOS that goes perfectly along a hex edge between two different levels of hill to use the lower hill level (this better matches what most of the art shows since the hills never quite reach the edge of the hex).
- fixed Brush hexes in Defiance scenarios sometimes not counting as Degrading