1. Lock 'n Load Tactical Digital: Core Game
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Lock 'n Load Tactical Digital: Core Game News

24 Feb 23 Early Access Build 2

- fix for Defiance Pack 2 not showing up if you didn't have Pack 1.

24 Feb 23 Early Access Build

- added gold rings to scenario nation icons if the player has won as that side; this can be disabled in Options->Interface if it is of no interest to the player.
- fixed a bug where the AI would keep trying to move a Stealth move unit after it was out of moves and hang for a while.
- The Road to Hill 311: German VP are now shown in the window along with the French VP.
- Day of Heroes grid map: after further consultation with the rules authorities, reverse movement of vehicles into the rear diagonal corners is now allowed.

23 Feb 23 Early Access Build

- fixed Maneuver skill not working correctly when using it to retreat.
- Where Are All the Others?: fixed victory determination for Germans.

22 Feb 23 Early Access Build

- Heroes in Defiance Battlepack 2 released.
- Day of Heroes grid map: fixed the vehicle reverse not allowing the correct squares for some facings.
- mouse wheel can now be used to scroll the module boxes.

17 Feb 23 Early Access Build

- fixed LOS not properly initializing for scenarios with a 2x3 map panel arrangement.
- Battle Generator: added AI Extra Chance of No Vehicles setting; kind of strangely worded, but some nations have always had a % chance of not purchasing any vehicles (Viet Cong, US Paratroopers, etc). A number entered here will directly add to that nation's percentage, even if it was 0%, so '100' entered here will prevent any vehicle purchase by the AI for any nation. "Auto Purchase" on the unit purchase screen is also affected by this setting.
- Scenario Editor: added unit attribute Cannot Be Alone.