Move it, move it - New Update, v0.30.174
Hey factory workers!
Here's yet another nice little update, providing you more (optional) challenge, adding some new content, and improving QoL a great deal.
[h2]v0.30.174 Released![/h2]
[h3]Gameplay[/h3]
- Added an option to move to a more logistically challenging region shortly after finishing Tutorial; all items an buildings will be packed and moved along with you, the same goes for your hired cat scientists. This option is available when playing on the default map in Campaign mode
- Hill Manipulator is an upgrade for regular Manipulator, and can be placed exclusively on hills
- In Trade Relays, deals are conducted each minute
- When selecting a place for a plant to grow, mouse pointer will turn yellow if hovered over a tile that will apply 50% growth rate penalty for that plant
- Trade Relays and Trade Ports now have different capacity of items per deal
- Hard Rock Dynamite no longer creates lava pools in the Arctic biome, and leaves Underocean upon blowing up instead
- Graphic Card crafting cost decreased
- High Quality (++) Graphic Cards now require High Quality (++) Copper for crafting
[h3]Graphics[/h3]
- Re-rendered Advertising Cat Gate
- Animated water
- Plants visually react when player passes by them
- Selected plants display a special visual effect when passed by a player on a hoverboard
- Improved visualization of auto-fertilizing plants
[previewyoutube][/previewyoutube]
[h3]QoL && Interface[/h3]
- Added a new wiki article about adverising
- Running is turned on by default
- Setting up trade deals is easier now
- Added context warnings for the Laboratories
- Advertising Cat Gate interface updated
- Blueprint Library interface updated
- Interface improvements
- Steam Deck interface improvements
- Smoother Zeppelin movement on the mini map
- New accessibility options in the menu
- April Fool's Day cat jokes added
[h3]Techie Stuff[/h3]
- Performance optimization
- Bug fixes (kudos to Koshae, Nameless98, Janibot, EdoX)
- Optimized performance when collecting all buildings from the map
- Saved games loading optimization
- Added several performance options for less powerful computers
- Small UI/UX fixes
A friendly reminder: you can always chat with us directly on our Discord server. We're using Discord for work, so you'll find many of us there most of the time, don't be a stranger!
An even friendlier reminder: don't forget about our collection of items in Steam Points Shop! Sergei the artist makes wonderful factory art to be observed from above, but his works' magic really shows at close-up perspective:
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[h2]How to Get More Involved[/h2]
At Luden.io, we develop games while constantly listening to the feedback from our awesome players. If you feel proactive, you're very welcome to do one or more of the following:
- Subscribe to our newsletter, to get the latest info about the game's development, and a sneak peek of the upcoming features and events
- Record 10 minutes of you playing Learning Factory, and share it with us via this form. Your feedback is so helpful, that we'll include you in the game's credits for doing this
- Come say hi to our Discord server, or Twitter
- Check out some other games by us!