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Learning Factory News

Shadows of Beauty - New Update, v0.99.192



Hey engineers!

Lots of small fixes and tweaks can be found here and there in this update, but most importantly: we've started introducing final improvements to Learning Factory's terrain visuals! More on that below.

[h2]v0.99.192 Released![/h2]
  • Added shadows for the shorelines
  • Selected Ruins re-rendered
  • Added a new stat in the Statistics tab
  • Algorithm for spawning cats slightly changed for the first 2 hours of the game
  • Increased intervals for triggering certain in-game events, especially in the early game
  • Cats start requesting Fish a bit later in the game
  • Decreased cost for crafting Quality (+) Catnip Juice
  • Decreased cost for researching Hill Manipulators
  • Zeppelins crafting cost slightly decreased (suggested by Дима Тертичный)
  • Added a new trade deal
  • Certain trade deal conditions in Trade Ports were changed
  • Cat Knowledge Archives now provide science points not only upon pickup but also when activated on the Research Tree
  • Added a bunch of misc sounds for the character moving around and placing buildings
  • Added an option for regulating the frequency of cats meowing
  • Improved logic for triggering music and sounds
  • Activating snapping to line mode now has a visual effect (suggested by Дима Тертичный)
  • Added accessibility settings for sounds triggered upon hovering in-game elements
  • Improved tutorials
  • Added animations for selected tutorials
  • Improved copywriting for the English language
  • UI/UX updates
  • Performance optimization
  • Improved Steam Deck interface
  • Bug fixes (kudos to Nameless, Дима Тертичный, vault boy gamehag.com)
  • A new animated background added to Steam Points Shop


[h2]Re: Factory[/h2]

In this section of patch notes, we answer the questions from the community that were submitted via the in-game feedback form and/or seemed especially interesting to us.

Q: Not sure if these are meant to be like that or not but when the credit scene rolls (at least the part with the ship) if i moved my mouse i could see the name of things on the map (i could also harvest and remove them). Also when building the ship, a few times it said i completed the part when i only gave 2 things instead of 3 (so if it asked for 100a, 50b and 300c and i gave it 100a and 300c it closed itself and said its done) -Nameless A: We've fixed the bug with the tooltips, thanks for pointing that out. As for filling the Catopia Ark, it does not require all the items, just a bunch for you to select from. You can see the overall amount of items needed in the tooltip.

A friendly reminder: don't forget about our collection of items in Steam Points Shop! Sergei the artist makes wonderful factory art to be observed from above, but his works' magic really shows at close-up perspective:



----------------------

[h2]How to Get More Involved[/h2]

At Luden.io, we develop games while constantly listening to the feedback from our awesome players. If you feel proactive, you're very welcome to do one or more of the following:
  • Subscribe to our newsletter, to get the latest info about the game's development, and a sneak peek of the upcoming features and events
  • Record 10 minutes of you playing Learning Factory, and share it with us via this form. Your feedback is so helpful, that we'll include you in the game's credits for doing this
  • Come say hi to our Discord server, or Twitter
  • Check out some other games by us!

Learning Factory is 33% off, because it's the Autumn Sale!



Ahoy, factory builders!

Yes, it's that time of the year again: Steam Autumn Sale with handsome discounts for awesome games.

Time to move Learning Factory from that wishlist to your library? Definitely! Maybe event buy a copy for a friend? Quite so!

https://store.steampowered.com/app/1150090/Learning_Factory/

You can also check out other games of ours, they're all on sale too:

https://store.steampowered.com/app/1724140/Craftomation_101/

https://store.steampowered.com/app/619150/while_True_learn/

https://store.steampowered.com/app/588560/VRobot_VR_Giant_Robot_Destruction_Simulator/

Go wild, and have an awesome sale!

The Ground Rules - New Update, v0.90.190



Hey engineers!

We're continuing to making the final preparations for our grand v1.0 release! In this update, we've added a bunch of neew sounds and the long-awaited improvements of terrain visuals!

[h2]v0.90.190 Released![/h2]
  • Improved tile junctions' look
  • Improved terrain look
  • Added shadows for hills
  • Improved animation of the Catopia Ark engines
  • Added sounds for the Catopia Ark
  • Added ambient sounds for Zeppelins
  • Added sound for Dynamite explosion
  • Added sound for passing over trees while riding a Hoverboard
  • Added sound for hovering mouse pointer over an active element
  • Improved feedback upon interacting with soil, water, and lava
  • Increased time interval between new cats appearing and new items being requested at the early stages of the game (suggested by Cyber)
  • After researching the Smart Cat Store, a new quest emerges, with some Dynamite as a reward - to provide an option for terraforming at earlier stages of the game
  • UI/UX fixes
  • Improved adaptive interface
  • Improved tutorials
  • Copywriting fixes
  • Big update for Chinese copywriting
  • Improved tooltips
  • Performance optimization
  • Game engine version updated
  • Bug fixes (kudos to S'Kleer, Cat (the Black))

[h2]Re: Factory[/h2]

In this section of patch notes, we answer the questions from the community that were submitted via the in-game feedback form and/or seemed especially interesting to us.

We have received bug reeports from the players Nameless and el stefano but the text of their messages got lost due to technical issues. If you're reading this and the bug(s) in question is still there, kindly send us a report again.

A friendly reminder: don't forget about our collection of items in Steam Points Shop! Sergei the artist makes wonderful factory art to be observed from above, but his works' magic really shows at close-up perspective:



----------------------

[h2]How to Get More Involved[/h2]

At Luden.io, we develop games while constantly listening to the feedback from our awesome players. If you feel proactive, you're very welcome to do one or more of the following:
  • Subscribe to our newsletter, to get the latest info about the game's development, and a sneak peek of the upcoming features and events
  • Record 10 minutes of you playing Learning Factory, and share it with us via this form. Your feedback is so helpful, that we'll include you in the game's credits for doing this
  • Come say hi to our Discord server, or Twitter
  • Check out some other games by us!

Hotfix v0.90.190



Hey engineers,

This is not a drill: a hotfix has been released, with somy juicy bug fixes inside (kindly pointed out by S'Kleer).

Don't forget to update and enjoy the most wholesome Learning Factory experience!

The great tidying up - New Update, v0.90.189



Hey engineers, in this update we continue to make Learning Factory shinier, and even more colorful (see below). That concerns both the overall game look and the UI/UX:

[h2]v0.90.189 Released![/h2]
  • Improved biomes' visuals
  • Improved visuals for connections between different biomes
  • 2 new colors for Zeppelins
  • Machine learning optimized (but more complicated models will be learning longer)
  • Added an option to remove map pins upon picking up the entire factory
  • Minor UI improvements all over the game
  • Improved adaptive interface
  • Improved Steam Deck interface
  • Bug fixes (kudos to Calame, Alex, Nazura)

[h2]Re: Factory[/h2]

In this section of patch notes, we answer the questions from the community that were submitted via the in-game feedback form and/or seemed especially interesting to us.

Q: "unable to advance the item archiver upgrades"
-mike A: The progress required for upgrades is counted for arciving items, not for producing Archivers themselves.

A friendly reminder: don't forget about our collection of items in Steam Points Shop! Sergei the artist makes wonderful factory art to be observed from above, but his works' magic really shows at close-up perspective:



----------------------

[h2]How to Get More Involved[/h2]

At Luden.io, we develop games while constantly listening to the feedback from our awesome players. If you feel proactive, you're very welcome to do one or more of the following:
  • Subscribe to our newsletter, to get the latest info about the game's development, and a sneak peek of the upcoming features and events
  • Record 10 minutes of you playing Learning Factory, and share it with us via this form. Your feedback is so helpful, that we'll include you in the game's credits for doing this
  • Come say hi to our Discord server, or Twitter
  • Check out some other games by us!