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Every Little Thing - Learning Factory Dev Diaries, July 2024



Hey factory builders,

Here we are, with yet another report about how Learning Factory’s being prepared for the full release. There’s not much to tell, but there’s a bunch of things to show!

For starters, we’ve freshened up Steam page assets (again), because the game has changed greatly since last revision (which took place in November ‘23). With that said, here’s the most up-to-date Learning Factory trailer:

[previewyoutube][/previewyoutube]

Also, here’s a handful of new screenshots:









And of course, an array of Learning Factory’s machinery acquired animations/new looks in the past month. Here’re the new Linear Regression, Milk Drill, Brew Intensifier, Fish Maker, and Smoothie Maker:

[previewyoutube][/previewyoutube]

Machine Learning Models got some cyberpunk vibes as well:

[previewyoutube][/previewyoutube]

And just in case you didn't notice them in the trailer - here are our new Cat Stores:



Apart from the visual side, the most interesting changes are happening with the game's structure, namely - with the tutorials. Throughout these years, Learning Factory has incorporated mechanics that added a lot of depth to the gameplay but were not so easy to discover and understand.

Previously, in-game Wiki and descriptions on the Research Tree were the player's main source of information about those parts of the game, but seriously, who wants to search through bits of text for instructions in the XXI century?

So we have spent some time and left a bunch of short and intelligible tutorial sessions here and there in the game. You will learn how to handle Deposit and lay underground infrastructure, deal with service buildings and storage units, use sales data, and much more!





We already have about a dozen tutorials, and we'll probably add at least as many in future updates. Some of them have illustrations now, but eventually, we plan to add short videos to these bite-sized tutorials. From how to use Docks and Zeppelins, to the tiniest interface tricks, such as the pipette tool, we'll try to leave no chance for misunderstanding.

This would be a nice excuse for you to start a new game: chances are good, you'll learn about something entirely new! Or has it already happened to you? Let us know if you stumbled upon a feature you never knew to exist in Learning Factory!

Not that we'd want to post any spoilers, but… basically, we'll be working on the same things in July. More new graphics, more tutorials, more UI/UX improvements. If that does not sound very exciting to you, that's ok: just wait until we're done and you’ll see Learning Factory the way we see it in our minds - that will be the time to get excited!

Until we meet again.

Every Detail Matters - New Update, v0.31.184



Hey engineers,

When you get to design a factory, every small detail matters! And not only because you're working with complicated machinery, where everything will break if a detail breaks (do you like silly jokes as we do? share your favorites in the comments!). It is also important because we want you to feel comfortable while playing Learning Factory.

Which is why this new update is dedicated to making game prettier, along with making complicated mechanics more easy to learn!

[h2]v0.31.184 Released![/h2]
  • Re-rendered Vitamin Maker
  • New phrases for cats, specific for their place of origin
  • Increased speed (by 1 tick) for selective Manipulators (suggested by S'Kleer)
  • Increased size of bubbles for cat phrases on Transporters and in Stores, to facilitate reading
  • New premade Blueprint for Cargo Docks, available in the Wiki
  • New premade Blueprint for the tutorial
  • New item requests and cat types appear less frequently in early parts of the game
  • Performance optimization
  • UI/UX improvements
  • Tutorial fixes/improvements
  • Improved tutorial upon picking a Cat Knowledge Archive
  • Bug fixes (kudos to VladGev, U[A]T morningstar2651, Malolitrazhka)
  • Massive community localization update for the German language (kudos to Bass)
  • Improved Steam Deck interface
  • 1 new unique cat researcher
  • A new item per each categories of appearance for cat researchers (3 items total)

[h2]Re: Factory[/h2]

In this section of patch notes, we answer the questions from the community that were submitted via the in-game feedback form and/or seemed especially interesting to us, You can always contact us directly in the comments or join our Discord server

Q: "My life would be so much easier if selective manipulators worked faster, because I need 4 of them to load/unload a Dock, and it gets clumsy" -S'Kleer A: We'd like to make it so Manipulators would occupy 1*2 tiles instead of 1*3 tiles so they wouldn't occupy so much space. But since they were not designed to be of that size from the beginning, it would take too much work to change them. So we've tuned up their operational speed, which is supposed to make more comfortable to work with, as one would need less Manipulators to achieve the same result.

Q: "My game froze during the map change, or at least it didn't continue loading. I even have it on video since I was recording at the time. With an interstitial sequence, I was asked if I wanted to pack my things and get to know another map. After some text exchanges at the bottom of the loading screen, no new line appeared. I waited an additional four minutes, then I exited using ALT+F4." -Emanuel - Vito A: Please send us a saved game filee and/or a video of your gameplay, so we could better detect and fix this issue! Contact us at [email protected], or on our Discord server.

A friendly reminder: you can always chat with us directly on our Discord server. We're using Discord for work, so you'll find many of us there most of the time, don't be a stranger!

An even friendlier reminder: don't forget about our collection of items in Steam Points Shop! Sergei the artist makes wonderful factory art to be observed from above, but his works' magic really shows at close-up perspective:



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[h2]How to Get More Involved[/h2]

At Luden.io, we develop games while constantly listening to the feedback from our awesome players. If you feel proactive, you're very welcome to do one or more of the following:
  • Subscribe to our newsletter, to get the latest info about the game's development, and a sneak peek of the upcoming features and events
  • Record 10 minutes of you playing Learning Factory, and share it with us via this form. Your feedback is so helpful, that we'll include you in the game's credits for doing this
  • Come say hi to our Discord server, or Twitter
  • Check out some other games by us!

Summer Sale! Learning Factory is 37% off!



It's that wonderful time of the year again, everyone! Time for picking flowers, enjoying the time in the sun, and (or?)... buying bulks of awesome games!

We mean Steam Summer Sale, of course, where you can get Learning Factory 37% off the price, and all the DLCs are 16% off too:

https://store.steampowered.com/app/1150090/Learning_Factory/

Come one, come all! Make this summer count!

Propagation of Education - New Update, v0.31.183



Hey factory workers!

With this update, we introduce an array of new tutorials, which will make the game much friendlier for new players.

We'd like to take a moment and thank those of you who played the previous, less comprehensive versions of Learning Factory: your feedback and your occasional confusion helped us understand which parts of the game must be improved and explained better. Together, we paved the way to a more cozy and relaxed Learning Factory!

[previewyoutube][/previewyoutube]

[h2]v0.31.183 Released![/h2]
  • Re-rendered Neural Network
  • Re-rendered Deep Neural Network
  • Re-rendered Logistic Regression
  • Re-rendered Stores
  • New tutorial: Zeppelins
  • New tutorial: Docks
  • New tutorial: Store placement
  • New tutorial: Service buildings
  • New tutorial: Storage units
  • New tutorial: Sales data
  • New tutorial: Machine learning
  • New tutorial: Logistic Regression placement
  • New tutorial: Blueprints
  • Updated tutorials upon starting a new game
  • Updated CV window
  • Minor fixes for Transporter connections
  • Bug fixes


A friendly reminder: you can always chat with us directly on our Discord server. We're using Discord for work, so you'll find many of us there most of the time, don't be a stranger!

An even friendlier reminder: don't forget about our collection of items in Steam Points Shop! Sergei the artist makes wonderful factory art to be observed from above, but his works' magic really shows at close-up perspective:



----------------------

[h2]How to Get More Involved[/h2]

At Luden.io, we develop games while constantly listening to the feedback from our awesome players. If you feel proactive, you're very welcome to do one or more of the following:
  • Subscribe to our newsletter, to get the latest info about the game's development, and a sneak peek of the upcoming features and events
  • Record 10 minutes of you playing Learning Factory, and share it with us via this form. Your feedback is so helpful, that we'll include you in the game's credits for doing this
  • Come say hi to our Discord server, or Twitter
  • Check out some other games by us!

Hotfix v0.31.182



Hey friends!

We found some bugs in the game. This hotfix is here to deal with them. Please update and enjoy a less-buggier version of Learning Factory!