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Learning Factory News

Learning Factory Goes v1.0 on 01/27/2025 - Cats go to Mars!



Hey, engineers!

You've seen the title, haven't you? The big day is on the calendar. Our palms are shaking while we're typing in these words.

Learning Factory goes out of Early Access on January 27!

We even got ourselves a professional trailer, that's how committed we are:

[previewyoutube][/previewyoutube]

And here's how it all started - Learning Factory's first teaser, February 2021:

[previewyoutube][/previewyoutube]

You'll see a lot more Learning Factory nostalgia on the upcoming week. We've started drafting the game back in the spring of 2020, so there's a lot to remember.

But today, we'll be looking into the future, namely, that release day of ours. Here's a short summary of what's going to happen:

  • On January 27 we will release the final v1.0 update. It will feature extended voiceover, the final part of the story, and many improvements in QoL and UI/UX parts.
  • There will be an extended release discount
  • After the discount ends, the price will be increased, as we stated in our Early Access manifesto

Here's another retro Learning Factory trailer for you to enjoy while digesting the information above:

[previewyoutube][/previewyoutube]

Now, here's a checklist of actions you can take right now to ensure that you don't miss the big v1.0 celebration:

  • Add Learning Factory to your wishlist, if it's not there yet - this way you'll get an email from Valve once the game and the discount go live
  • If you have a friend who might like the game - spread the word!
  • If you know a content maker on YouTube, Twitch etc., who might enjoy covering the game - let us know in the comments, we'll reach out to them!
  • Buy the game on January 27, obviously. If you're sincerely enjoying our work, we are preparing a special DLC with exclusive materials, for our biggest fans

Oh look! Here goes another retro trailer of Learning Factory! Sereiously, the excuse of posting them again was one of the main reasons for this post:

[previewyoutube][/previewyoutube]
Did you know we were updating the footage for those trailers every half a year or so? Well, there's a lot of stuff about Learning Factory that you might not've known! We'll start fixing it today (and continue in the next couple of posts):

[h3]Learning Factory Trivia, Part 1[/h3]
  • The game was initially meant to be a tycoon in which cats would choose which stores to attend
  • Data and coins initially were in-game objects, moving on the Transporters as any other item
  • There used to be a day and night cycle in the early versions of the game
  • We had our regrets about naming the game ‘Learning Facotry’ (search it on YouTube to see the ridiculously irrelevant results), but it was too late
  • We created an educational version of Learning Factory in collaboration with Games for Change foundation
  • Learning Factory continues the story of while True: learn() in which a software engineer invents a cat-to-human translator device

We wouldn't let you go without suggesting another selection of old trailers! In the next posts, there will be more ancient art, screenshots, and whatnot!

This is August '22, when the new art style emerged. We also tried experimenting with the narrative:

[previewyoutube][/previewyoutube]

Narrative-shnarrative, we had it discarded by the end of that year. Who needs narrative, when you have Zeppelins:

[previewyoutube][/previewyoutube]

Until it finally came to this last in-housee iteration. We'll miss you, buddy:

[previewyoutube][/previewyoutube]

You won't find this on YouTube anymore, fellas (we unlisted those old-timers)! Which one you like better? Let us know in the comments.

Until we meet again!

Learning Factory Is Now Steam Deck Verified!



Hey, engineers!

Here's a little early Holiday gift for Steam Deck owners: Learning Factory is now officially supported on this magnificient machine.

Enjoy! And if you didn't know that already, our previous game while True: learn() is Steam Deck verified too:

https://store.steampowered.com/app/619150/while_True_learn/

35% Off Learning Factory, Due to the Winter Sale



Hi engineers,

As it is the end of the year, you're entitled to your annual salary bonus. But since humans do not get paid for working at Learning Factory, your bonus is a 35% discount off Learning Factory game:

https://store.steampowered.com/app/1150090/Learning_Factory/

It is valid until January 2. KOTOVOD factory management, in its infinite generosity, also provides you other bonuses if the form of discounts, provided by our contractors at Luden.io:

https://store.steampowered.com/app/1724140/Craftomation_101_Programming__Craft/

https://store.steampowered.com/app/619150/while_True_learn/

Congratulations! Work harder next year.

Are We There Yet? - New Update, v0.99.193



Hey engineers!

All good things must come to an end, and this is what's going to happen with Learning Factory's adventurous Early Access ride.

In fact, this update wasn't even supposed to be here - we were planning to leave the game as it is before we release a really important one, named 'v1.0'. But we decided to make some final adjustments before the next big seasonal sale that starts in a couple of days.

There won't be any more content until the end of the year, but there will be some big news and announcements soon, so follow the news, and again: thanks for being with us! You're breathtaking.

P.S. Oh, we've also got some sneak peek artwork for you, which you can also set as the game's main theme menu (see the second one in the game):



[h2]v0.99.193 Released![/h2]
  • Added an option to reroll map seeds for Expeditions (without changing the initial map parameters) (suggested by Sunsphere11)
  • Tutorial update (kudos to shrewdlogarithm)
  • QoL updates
  • Imporved interface for Steam Deck
  • Improved mode for visually impaired people
  • 2 new menu themes
  • Yet another 11 items added to the Steam Points Shop
  • Bug fixes (kudos to S'Kleer, Ennael)

A friendly reminder: don't forget about our collection of items in Steam Points Shop! Sergei the artist makes wonderful factory art to be observed from above, but his works' magic really shows at close-up perspective:



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[h2]How to Get More Involved[/h2]

At Luden.io, we develop games while constantly listening to the feedback from our awesome players. If you feel proactive, you're very welcome to do one or more of the following:
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Hotfix v0.99.192



Hey engineers!

Here's another hotfix for Learning Factory! It inlcudes:

  • Tutorial update
  • QoL improvement for building Manipulators by Transporters (suggested by Sunsphere11
  • Bug fixes (kudos to (Plagueslav, s50114, vault boy, mylovewill)


Update and get back to work!