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Book of Travels News

Check out how co-op will work in Book of Travels the tiny online RPG

Book of Travels is the upcoming TMORPG (Tiny Multiplayer Online Role-playing Game) from the Meadow developer Might and Delight. It's releasing this month and now we can see a bit of what co-op will be like.

Read the full article here: https://www.gamingonlinux.com/2021/08/check-out-how-co-op-will-work-in-book-of-travels-the-tiny-online-rpg

Here's a peek at how co-op works in "TMORPG" Book Of Travels


I've had my eye on Book Of Travels for a while, and lately every time I see it I think of Ed saying he doesn't like MMOs anymore. I'm pretty sure I also don't like MMOs anymore, but Book Of Travels isn't one. It's what Shelter series developers Might And Delight call a TMO—tiny multiplayer online. They're planning this little online world to be a calmer space than the likes of your GW2s or FFXIVs, which they've illustrated more today in a new video explaining what kind of co-op tasks you'll get up to on the Braided Shore. They're planning additional videos every week this month until Book Of Travels heads into early access on August 30.


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Brand New Book of Travels Videos

[h2]Travellers![/h2]

We are just over three weeks till launch day and we are EXCITED!

During these last weeks we'll be sharing some short videos where the team talk about the game - we hope you like them! Number one is about cooperative gameplay and features Lead Programmer, Jens Berglind.

Please support us by sharing it, and if you haven't wishlisted us yet, just press that button below! We'll be posting two videos each week, so subscribe to our Youtube to get notified... and please do leave us your comments! Maybe we can even drag Jens away from his keyboard to say hello.

[previewyoutube][/previewyoutube]


Much love,

Helen & the Dev Team x


https://store.steampowered.com/app/1152340/Book_of_Travels/
[h2]Help us bring Braided Shore to life![/h2]
[h3][/h3]

A Living Language for Braided Shore

[h2]Dear Travellers,[/h2]

Communicating with emotes is one of our favourite features of Book of Travels, and we believe it’s going to play a key role in freeing you from your everyday self and really allowing you to get fully immersed in your character and the game world. Such a feeling can only really be understood through experience, and with only 5 weeks until that’s possible we can’t wait to set you free to do just that! In the meantime, here's an outline of how emotes will be part of your character’s development, and a little look at the way that you, the new denizens of the land, will shape its future course.



[h2]Lose yourself in a new identity[/h2]

When Meadow was born, we hadn’t quite expected it to work the strange magic that it did. Meadow was our first TMO and players shared powerful feelings about running for hours with a player-badger or unlocking obelisks with a player-fox. It became clear that emotes were part of the magic and that these moments shared with strangers couldn’t exist with in-game player chat. With only symbols to communicate with, players came together with a shared sense of purpose and play, forging meaning through a system of rudimentary signs. If you’ve ever visited a place where you’ve had to speak a new language you’ll probably be able to relate to this! Without our native tongue we’re freed from our familiar identity and can let other parts of our personality come to the fore. In Book of Travels you’ll be able to make detailed characters and then set them adrift to be someone new - free of the language and mindset of your everyday self.



[h2]Creating meaning together[/h2]
Just as in Meadow, meaning will be made as players work together. All practical bases have been provided for by way of a ‘starter’ set of emotes, so you’ll start your game with a range of emotes that will allow you to communicate enough to get by. How you use these with other players is up to your and their creativity. This is one of the ways in which Book of Travels will be a dynamic experience players will bring the language of emotes to life as they combine symbols to share feelings, convey intentions, and communicate knowledge and experience.

[h2]Evolving the language for you and for Braided Shore [/h2]
As you journey through the land your collection of emotes will grow as you unlock the symbols and signs that correspond to the various places you visit and the encounters you have. Your growing collection of emotes will add another dimension to your expressive capabilities and we’re very excited to see how players use additions to build on ways to express themselves.



As your character grows through this language, so too will Braided Shore. Behind the scenes, this is one of many ways in which the team will absorb activity, watching the way that emotes are being used, checking for ways in which they help or hinder your fluency, roleplay experience and gameplay, and developing new emotes accordingly. Evolving this language together is one of the many ways that players will influence the world, and we’re very much in a state of anticipation at how early access will be the start of this long and exciting journey!

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Of course many people will want to find spaces and places to talk to one another in text and speech, and that’s something we’ve heard a lot of requests for. We are very keen for you to do just that and we’re looking forward to watching the game world and the community develop side by side here on Steam and also in Discord.

Have you played any games that have a special way to communicate? What do you think about our emotes design? Perhaps you’ve played Meadow and already have thoughts about it? We’d love to hear from you!

Best Wishes,

Helen & the Dev Team xx


https://store.steampowered.com/app/1152340/Book_of_Travels/
[h2]Help us populate Braided Shore![/h2]
[h3][/h3]

[h2]Want more info?[/h2]
[h3]Become a Traveller[/h3]
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.

[h3]Unique Stories[/h3]
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...

[h3]Revealing the Early Access World[/h3]
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.

[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.

A New Release Date

[h2]Dear Travellers,[/h2]

We are almost ready, we really nearly are... but we decided to take three extra weeks before we set out on our journey into Braided Shore.

We’ve been listening to your anticipation (it really is the wind in our sails!) and we know that some of you are so ready to get going that you’ve made launch day plans… and we’re so honoured to hear it! We hope that this announcement leaves you time to make adjustments for our new launch date of Monday 30th August
  • 7pm CEST (Central European Summer Time)
  • 5pm UTC (Coordinated Universal Time)
  • 1pm EDT (Eastern Daylight Time)
  • 10 am PDT (Pacific Daylight Time)

[previewyoutube][/previewyoutube]

Every detail that we check now and every final touch that’s made will make your adventures more immersive, more compelling, more rewarding. Thank you for bearing with us! Braided Shore will be all the better for these last few weeks’ attention. Below are some scenes to show you a little bit more about where we'll all be very soon!


A Kettem approaches


Travel by water or land


Trains rest in the shade at Western Verve Junction


A coastal walk in the shade

[h2]Be with us on our final stretch[/h2]

Stay with us as we try to steer ourselves away from this too-trodden path of travel metaphors onto a momentous course to early access… we have beauty and backstage treats to share in abundance, so follow our Youtube LINK to get notified of upcoming video insights, and if you haven’t already, wishlist us with the button below to get that glorious launch day notification!

And for an extra special soon-to-be-announced treat, sign up to be a Traveller at www.TMORPG.com.

We can’t wait to get this game out and share it with you!!

Helen & the Dev Team xxx


https://store.steampowered.com/app/1152340/Book_of_Travels/

[h2]Want more info?[/h2]
[h3]Become a Traveller[/h3]
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.

[h3]What is TMORPG?[/h3]
The T in TMO signals an alternative to the more common industry standard MMORPG (Massive Multiplayer Online Roleplaying Game) putting 'tiny' in the place of 'massive'. That means fewer meetings, which we think means more magic... Read more here: What is a TMORPG?!

[h3]Revealing the Early Access World[/h3]
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.

[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games, books and pretty much everything. Join here.