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Book of Travels News

Happy Holidays from the Studio

[h2]Dear Travellers, [/h2]

We would love to be able to wish you a ‘kul jul’ with a traditional looking shot of our snowy Scandanavian island, but alas, it has not snowed here yet. So we share instead this photograph of our gate, taken by Studio Manager Joel in January 2019. That time was a very white winter in Stockholm and covered our little island in snow and froze Lake Malaren for weeks on end.



The second photo is the Might and Delight house just last week… We are never many here these days and are sitting through this bleakest of winters working to those all-engrossing deadlines and wishing for a better 2021… We are sure you are too, and today we want to send you our seasonal wishes with an extra serving of spirit to help with all you may be going through... and with extra special thanks for supporting us over this last year.



We can’t wait till the days get lighter and we get ever closer to that early access date! We’ll have a whole new set of Book of Travels sneak peeks to share with you between then and now - until then, take care and stay well.

Best wishes and a happy new year to you,

From us all at Might and Delight

https://store.steampowered.com/app/1152340/Book_of_Travels/

Creating Characters

[h2]Dearest Travellers,[/h2]

If you’ve already checked out our gameplay video, you might have noticed that Creative Director Jakob spends some time explaining how to create characters. No doubt, character creation is a huge part of the soul and spirit of Book of Travels and we hope you’ll love getting deep into your character before starting your adventure. So today we’re sharing a little bit of insight into the thinking behind those character creation fields. We also have a first ever peek at artwork and info on four of the game’s 15+ Forms, plus a nice little bit of character-related community news...



[h3]The Wheel of Personality, Jung and Chinese Theatre[/h3]

The character creation process in Book of Travels allows for very detailed and creative player input, which we think will enable rich and characterful roleplay. (You can see some of the fields you’ll be able to complete in the image below the next.)

Every character begins its life as one of a selection of Forms, each of which has been inspired by a combination of archetypes. In creating the Forms, our research took in personality theory from many disciplines including Comedia dell’arte, Chinese Theatre and Jung’s twelve personality types. All have been sources of inspiration rather than templates, and our main intention has been to build a framework that allows players to create complex, nuanced personalities.



Just like classes in traditional RPGs, each Form comes with different gameplay orientation and skill affinity, but in Book of Travels, Forms are designed to help players create an individual playstyle and enjoy a high degree of personal expression in their roleplay. Further character complexity can be added by choosing background, gender (a freeform field) personality traits, skills, talents and appearance, which will together make for a unique character and a unique play experience.



There are over 15 Forms to choose from with more to unlock as you solve narrative chains and engage in gameplay events. Here are four for you to get to know right now - we’ll be sharing another four sometime soon.

[h2]The Mirther and The Dimmed[/h2]

The Mirther is creative and embodies honesty and youth. They echo rural Romantic archetypes such as shepherds, wandering musicians and artists. They are a daydreamer and find much mirth in or out of company. By contrast The Dimmed is an older, wiser type whose light shines less brightly. Their stoic attitude in company does not temper their thirst for exploration, especially when the quest is enlightenment.



[h2]The Moss Walker and The Weatherer[/h2]

The Mosswalker has feet that are deep in the earth and finds magic in all things mundane. They live a relatively ordinary life but their values are wide and true, making them something of an unconventional, Bohemian type. Striding and far from domestic, The Weatherer’s spirit is forged by exposure to elements literal and metaphorical. Their unequivocal thinking and broad experience finds them well placed in exploration and adventure.



[h2]Choose a Form role on Discord![/h2]

From today, Discord users will now have the ability to choose from one of the above forms as a role. These are our first lore based roles and there will be more in time to come. So if you haven’t already, come by and say hello :)

Which Form resonates with you the most? Let us know in the comments here, and please feedback your thoughts on anything you think you like or are unsure about in our character creation process.

Thanks so much for spending your time with us!

Best Wishes,

Helen and the Dev Team x


https://store.steampowered.com/app/1152340/Book_of_Travels/

[h2]Want more info?[/h2]
[h3]Become a traveller[/h3]
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.

[h3]What is TMORPG?[/h3]
The T in TMO signals an alternative to the more common industry standard MMORPG (Massive Multiplayer Online Roleplaying Game) putting 'tiny' in the place of 'massive'. That means fewer meetings, which we think means more magic... Read more here: What is a TMORPG?!

[h3]Revealing the Early Access World[/h3]
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.

[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.

Check out 30 minutes of the upcoming TMORPG Book of Travels

Might and Delight (Shelter, Meadow and more) are currently developing Book of Travels which they're calling a TMORPG (Tiny Multiplayer Online RPG) and it looks seriously gorgeous.

Read the full article here: https://www.gamingonlinux.com/2020/12/check-out-30-minutes-of-the-upcoming-tmorpg-book-of-travels

Our First Ever Gameplay Video!

We are thrilled to share a gameplay video in which Creative Director Jakob Tuchten talks us through processes like character creation, skills and trade.

Rachel Watts at PC Gamer was first to share the video yesterday alongside a fabulous feature that you can read right here.

[previewyoutube][/previewyoutube]

We hope you like what you see! We think it's going to give you a much clearer sense of the game and show how much it has changed since early screenshots and beta testing.

Be sure to leave your comments and Jakob will come by and respond later!

Best Wishes,

Helen and the Dev Team x


https://store.steampowered.com/app/1152340/Book_of_Travels/

[h2]Want more info?[/h2]
[h3]Become a traveller[/h3]
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.

[h3]What is TMORPG?[/h3]
The T in TMO signals an alternative to the more common industry standard MMORPG (Massive Multiplayer Online Roleplaying Game) putting 'tiny' in the place of 'massive'. That means fewer meetings, which we think means more magic... Read more here: What is a TMORPG?!

[h3]Revealing the Early Access World[/h3]
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.

[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.

A capital city for Braided Shore


[h2]Dear Travellers,[/h2]

Today we’re sharing some sketches and screenshots of Braided Shore’s chief urban hub and capital city, Kasa. With its deep waters, Kasa has been the launching and landing place for Travellers for time immemorial, and for most visitors it's their first impression of the region. But bustling as it is, they'd be deceived to think the whole of Braided Shore as dense and thronging; a Traveller need not wander far to find themselves in nature and tranquillity.





[h3]A hive of activity in a serene land[/h3]

In both our game announcement and Kickstarter campaign we described Book of Travels as a serene game, a description that received a very positive response. Certainly players of the beta will have found the world very tranquil, so it might seem a little surprising that the region’s capital is as dense and demanding as any real world one - so much so that Travellers might feel disinclined to stay for long.

[h3]Trade, commerce and culture[/h3]

But just like a real world city, Kasa will be the place for those wishing to acquire basic provisions and the odd item of exotic equipment, it’s also a key destination for Travellers interested in the variety of the region’s culture and customs. Being a harbour city means there will also be chances to encounter the immigrant cultures of the Malku and Selka people.

[h3]Design sketches from Kasa[/h3]

These sketches show various buildings from Kasa which draw on 18th Century Turkish and Italian architecture. While they hint at an industrial society the intent is to keep a largely romantic feel.











[h3]Contrasting environments[/h3]

Intense as it may be, we think Kasa will be a place to stimulate the senses, thronging with the kind of sights and sounds that can only be found in a highly populated area. However, its very existence is intended to contrast with the region’s peaceful hinterlands. We think there’s something more satisfying about solitude when the knowledge of human tumult is somewhere in the distance, and a visit to Kasa is sure to enhance the feeling of peace beyond it.

Thank you for reading about Kasa! What are your experiences of urban density in games - and in life? Do you enjoy tranquillity more when you know that bustle is close at hand or further away? We'd love to hear your thoughts on this and Kasa in the comments section.

Best Wishes,

Helen and the Dev Team x


https://store.steampowered.com/app/1152340/Book_of_Travels/
[h2]Want more info?[/h2]
[h3]Become a traveller[/h3]
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.

[h3]What is TMORPG?[/h3]
The T in TMO signals an alternative to the more common industry standard MMORPG (Massive Multiplayer Online Roleplaying Game) putting 'tiny' in the place of 'massive'. That means fewer meetings, which we think means more magic... Read more here: What is a TMORPG?!

[h3]Revealing the Early Access World[/h3]
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.

[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.