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Book of Travels News

A capital city for Braided Shore


[h2]Dear Travellers,[/h2]

Today we’re sharing some sketches and screenshots of Braided Shore’s chief urban hub and capital city, Kasa. With its deep waters, Kasa has been the launching and landing place for Travellers for time immemorial, and for most visitors it's their first impression of the region. But bustling as it is, they'd be deceived to think the whole of Braided Shore as dense and thronging; a Traveller need not wander far to find themselves in nature and tranquillity.





[h3]A hive of activity in a serene land[/h3]

In both our game announcement and Kickstarter campaign we described Book of Travels as a serene game, a description that received a very positive response. Certainly players of the beta will have found the world very tranquil, so it might seem a little surprising that the region’s capital is as dense and demanding as any real world one - so much so that Travellers might feel disinclined to stay for long.

[h3]Trade, commerce and culture[/h3]

But just like a real world city, Kasa will be the place for those wishing to acquire basic provisions and the odd item of exotic equipment, it’s also a key destination for Travellers interested in the variety of the region’s culture and customs. Being a harbour city means there will also be chances to encounter the immigrant cultures of the Malku and Selka people.

[h3]Design sketches from Kasa[/h3]

These sketches show various buildings from Kasa which draw on 18th Century Turkish and Italian architecture. While they hint at an industrial society the intent is to keep a largely romantic feel.











[h3]Contrasting environments[/h3]

Intense as it may be, we think Kasa will be a place to stimulate the senses, thronging with the kind of sights and sounds that can only be found in a highly populated area. However, its very existence is intended to contrast with the region’s peaceful hinterlands. We think there’s something more satisfying about solitude when the knowledge of human tumult is somewhere in the distance, and a visit to Kasa is sure to enhance the feeling of peace beyond it.

Thank you for reading about Kasa! What are your experiences of urban density in games - and in life? Do you enjoy tranquillity more when you know that bustle is close at hand or further away? We'd love to hear your thoughts on this and Kasa in the comments section.

Best Wishes,

Helen and the Dev Team x


https://store.steampowered.com/app/1152340/Book_of_Travels/
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[h3]Revealing the Early Access World[/h3]
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.

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Revealing the Early Access Game World



[h2]Hello Travellers,[/h2]

We’re so pleased with progress on the game world of Braided Shore, and today we’re excited to reveal just how much of it will be yours to explore in early access. As you can see, this western land mass is cleft by rivers large and small and there are many bays and inlets to explore as well as larger settlements, such as the northern city of Myr. New areas of land will be added throughout the early access period, extending the region across The Verve to the east and south and opening up more land, lore, levels and scope for adventure.



[h3]Wilds, waterways... and a bustling trade city[/h3]

At the south-easterly edge of the early access map lies the gem of the region - the city of Kasa. A huge old harbour city to the south of Braided Shore, Kasa owes its status as the land’s key trading city to its deep waters. The image above offers a glimpse of its outskirts as it looks now (these aren’t final graphics), and in our next post we’ll be sharing more screenshots and information about the city.



[h3]Starting with Chapter Zero[/h3]

Book of Travels’ early access period marks the start of Chapter Zero, the first in a sequence of chapters that will frame the evolving story of Braided Shore. Once early access levels up to full release, Chapter Zero will close and give way to Chapter One. Each new chapter will mark a new phase as the overarching storyline unfolds along with multiple small plots and event chains.

Chapters will also involve unique gameplay features and items which will be exclusive to the lifespan of that particular chapter, a design which we hope will enrich the experience of long time players over the game’s long life span.

We’re still working on this concept and we’ll share more in a future post once we have more details in place. In the meantime, we’d love to know what you think about it, so please do post your thoughts below!

Best Wishes,

Helen and the Dev Team


https://store.steampowered.com/app/1152340/Book_of_Travels/

Introducing our new Press and PR Manager, Anna Westerling



With Shelter 3 due for release in Q1 and Book of Travels in Q2 next year, the time has truly come to hire a professional to help share them with the world. Luckily, we came across Anna Westerling, a PR pro with a passion for culture, events and roleplay. Read about her dabbles with vampires and larping right here, and ask her a question in the comments!

[h3]How did you find your way to Might and Delight?[/h3]
I went to a party at Might and Delight and met Jakob and it was game-love at first sight. I liked his approach to making games and the Might and Delight aesthetic. Ever since then, I’ve been looking out for when a suitable position would open up... and then it did!

[h3]What are you most looking forward to in your work at Might and Delight?[/h3]
To step into a new organization and get my hands dirty! Until now, the team has been handling their own PR in between the cracks of game development and marketing, so I’m excited to come in and continue the work with building a PR-organisation and spreading Might and Delight’s games to the world.

[h3]Tell us something about your previous experiences?[/h3]
As a Marketing Manager in the culture/geek sphere I’ve done a lot different things, from filling the Royal Opera with 1200 vampires for their premier of Dracula, to producing the Swedish version of the computer-games exhibition Game On 2.0 for the National Museum of Science and Technology. Previously I've run my own marketing company Westerling PR & Events, and I work with marketing for Sverok, the national non-profit youth organization for gaming and gaming culture. I also do events for the roleplaying game publisher Free League Publishing.

[h3]Tell us about something that you love doing when your not working?[/h3]
I come from a gaming background and love larping and roleplaying. I also love nature, dancing Lindy hop and since Corona I’ve begun working out, and it turns out moving your body is fun!

[h3]Tell us about a favourite film or book...[/h3]
I love Jane Austen’s Sense and Sensibility, both the book and the Ang Lee movie from 1995. It is a debate on whether to use your sense or sensibility in making decisions and that question never gets old.

https://store.steampowered.com/app/1152340/Book_of_Travels/

Might and Delight tease early Book of Travels footage, will experiment will player numbers

Book of Travels is the upcoming RPG from Might and Delight, a developer known for the Shelter series and Meadow and I'm seriously curious to learn more about it.

Read the full article here: https://www.gamingonlinux.com/2020/10/might-and-delight-tease-early-book-of-travels-footage-will-experiment-will-player-numbers

Might and Delight tease early Book of Travels footage, will experiment with player numbers

Book of Travels is the upcoming RPG from Might and Delight, a developer known for the Shelter series and Meadow and I'm seriously curious to learn more about it.

Read the full article here: https://www.gamingonlinux.com/2020/10/might-and-delight-tease-early-book-of-travels-footage-will-experiment-with-player-numbers