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JDM: Japanese Drift Master News

From Poland With Love!

[h2]Ossu![/h2][p]

[/p][p]Drifters! Our friends from Untold Tales have invited us to join the From Poland With Love 2025! Steam event and here we are! Between August 4th to 11th, JDM: Japanese Drift Master will retain its -25% discount. If you haven’t grabbed the game yet, now is the best chance to do it. [/p][p][/p][p]JDM has recently undergone some significant changes, including a physics revamp to improve the overall driving experience; Received a new car - Honda NSX NA1 - completely for free, as well as a new side mission, which joined the Underground Missions roster. Updates were done to traffic and opponent AI and we’ve introduced pre-set cars with unique liveries to the Challenge Mode. We continue to evolve and expand the game alongside our community, so will you join and help shape the future of JDM: Japanese Drift Master?[/p][hr][/hr][p][/p][p]Have a taste for more? From Poland With Love 2025! is a celebration of creativity, passion and love for gaming coming directly from a country, which became a powerhouse of development in Europe. Everyone will find something worthy of their time and hard earned money. Don’t be shy and browse other games that are at the event - maybe you’ll find your next GOTY! [/p][p][/p][p]Thank you for your support / Dzięki za wsparcie![/p][p][/p][p][/p][p][/p][p]Let’s Drift[/p][p]The Gaming Factory Team[/p][p]
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Hotfix 1.6.1

Ossu!
[p][/p][p]Only a few days have passed since the release of Major Patch 1.6.0, and thanks to your awesome feedback, we have already been able to prepare the next Hotfix to further improve the gameplay and iron out some wrinkles. Let’s take a look! [/p][h2]
Hotfix 1.6.1 notes:[/h2][hr][/hr][h3][/h3]
  • [p]Fixed a crash occurring after selecting the career option.[/p]
  • [p]Physics updates: Improved the feeling of drifting with reducing tendency of cars being pushed too much inside the corners instead of maintaining higher angles - less straightening in unwanted moments, smoother drifts. Reduced problems of loosing grip randomly while doing crucial corrections to keep the car under control.[/p]
  • [p]Honda NSX NA1 (1992) - further suspension calibration - better fitment of wheels to body (can be lowered more), the stock suspension height is now also lower.[/p]
  • [p]Honda NSX NA1 (1992) - fixed resetting suspension height after exiting the car setup menu to the open world.[/p]
  • [p]PXN VD10 - added a preset bind / preset Force Feedback.[/p]
  • [p]PXN V10 - added a preset Force Feedback.[/p]
  • [p]PXN V99 - added a preset bind / preset Force Feedback.[/p]
  • [p]Fixed an issue with event Points of Interest markers displaying different icons than intended.[/p]
[p][/p][h2]There is one more thing, Drifters...,[/h2][hr][/hr][p]So far, only a few % of you have shared their thoughts on JDM: Japanese Drift Master. And we'd love to hear your impressions too! Let us know how you’re enjoying the ride through Guntama’s winding roads and your wild drifting adventures. Please know, that your feedback plays a key role in shaping the future of our game. If you haven’t done so yet, we’d really appreciate it if you left us a review on Steam - every single comment makes a difference. [/p][p]Speaking of feedback, we would like to take this opportunity to point out that every opinion, suggestion, and idea you share is thoroughly analyzed and considered. We’re committed to staying in touch with our community - and based on your feedback, we see that you truly appreciate that! That said, we hear your latest concerns loud and clear, and we’re already testing appropriate changes and solutions to better suit your drifting needs. [/p][p]The recent major Patch 1.6.0 was just one milestone on our journey, with many more significant updates to come - both to address pressing issues and to introduce brand-new content. With you by our side, no mountain pass, narrow road or traffic jam can stop us, and we are not slowing down a bit. Even more exciting info coming soon, so stay tuned and join the ride![/p][p][/p][p][/p][p]Guntama awaits your arrival, Drifters! Have a great day and see you again soon. We also encourage everyone to join our Discord server, to discuss everything JDM and talk to us directly. [/p][p] [/p][p][/p][p][/p][p]Let's Drift![/p][p]The Gaming Factory Team[/p][p][/p][hr][/hr][hr][/hr][h3]GAMING FACTORY - UPCOMING RELEASES[/h3][hr][/hr][p][/p][p]We're not only a developer but also a publisher. If you like JDM, take a look at what other titles we have gearing up for launch. Who knows, maybe you'll come to love them, as much as we do! [/p][p][/p][p]Thanks![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p]

This is how legends are born! Let's meet Photo Mode Contest winners

Ossu!
[p]
Today is the day, artists! We are incredibly happy to announce that we have just selected the first winners of our Photo Mode Contest. The competition was fierce, and we received a lot (and we mean A LOT!) of awesome shots… but three photos rose above the rest.[/p][p]However, it goes without saying - after all you were the ones who voted and picked the top shots. We think you've chosen really beautiful, unique and simply stunning scenes - which makes us even more happy to remind you that…[/p][p][/p][previewyoutube][/previewyoutube][p][/p][hr][/hr][h3]The three most popular screenshots will now find their way to JDM as loading screens backgrounds![/h3][p][/p][p]That’s right. Our dear winners shots will be immortalized in the form of in-game loading screens backgrounds… with their name on them! What better way to go down in history as Guntama’s finest? In addition, they will be rewarded with a completely new and unique rank on our Discord server (be sure to drop by if you're not there yet!).[/p][p][/p][h3]And now, without further ado - the winners![/h3]
  1. [p]Kommy - with 39 votes[/p]
  2. [p]Scheusal - with 12 votes[/p]
  3. [p]Rima 'J - with 12 votes[/p]
[p][/p][h2]Kommy [/h2][p][/p][hr][/hr][h2]Scheusal[/h2][p][/p][hr][/hr][h2]Rima 'J[/h2][p][/p][p][/p][h3]Didn’t win this time? No worries, the next round starts now![/h3][p]We'd like to remind you that the Photo Mode Contest is a recurring event, with three winners. So if you just missed out on winning this time, don't give up. Your new screenshots have a chance to win in future editions. Remember that the Contest takes place on our Discord server, so if you want to join in on the fun, first join our awesome drifting community. We can’t wait to see your amazing snaps! [/p][p][/p][p]You can find the contest rules here - https://jdmgame.com/wp-content/uploads/2025/07/Photo-Mode-Contest-Rules-1.pdf[/p][p][/p][p][/p][p]JDM: Japanese Drift Master has always been a true passion project for us. We're committed to crafting the best racing experience possible - and to do that, we need your input and support. Join us on our Discord server and help shape the future of the game with your feedback![/p][p][/p][p][/p][p][/p][p]See you on Guntama roads, artists![/p][p]
[/p][p]Let’s Drift![/p][p]The Gaming Factory Team[/p][p][/p][hr][/hr][hr][/hr][h3]GAMING FACTORY - UPCOMING RELEASES[/h3][p]We're not only a developer but also a publisher. If you like JDM, take a look at what other titles we have gearing up for launch. Who knows, maybe you'll come to love them, as much as we do! [/p][p]
Thanks!

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JDM joins the Steam Racing Fest

Ossu!
[p]
[/p][p]Steam Racing Fest just launched and we’re more than happy to be a part of it. Starting from today until August 11th you can grab the game at 25% off. [/p][p][/p][p]It’s a perfect opportunity to buy the game, if you’ve been on the fence until now. And if you’re still unsure if it’s worth it, take a look at the video below:[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Oh, how time flies! It feels like we’ve released the game just a week ago and here we are - two major patches and a few more updates and hotfixes already behind us. [/p][p][/p][p]We’ve been closely watching and discussing with you the state of the game since day zero. We’ve gathered a lot of feedback, constructive criticism and a lot of words of encouragement since. We sincerely thank you for all the support! For now, let’s do a little deep dive on how much has changed:[/p][h3]
Optimization[/h3][p]Yes, we know there’s still space for improvement here and we are continuing to work on further optimization advancements, however since launch we minimized stuttering, added basic FSR support, added additional graphical settings and removed or added an ON/OFF option for a few settings based on your feedback.[/p][p][/p][h3]Physics 2.0[/h3][p]The most recent addition to the game. You said that driving on a wheel is far from ideal and we were inclined to agree, hence a full rework of Force Feedback and additional changes done to global physics. We’ve also reworked the Arcade and Simcade models a bit, pushing them further apart from each other - now, both fully represent the style of play associated with their names. To learn more about those changes, visit our devlog HERE.[/p][p][/p][p][/p][h3]AI updates[/h3][p]We were fiddling with AI improvements since the game launched and now we’re finally happy to say it’s in a good spot. We’ve reworked traffic to behave more realistically, as well as improved its general behaviour on tight mountain roads and on highways. AI opponents have also been revamped - actively seeking new best paths during the race and being more aware of other cars on the road, including the player’s.
[/p][h3]Tuning Accessibility[/h3][p]For those less tuning savvy, we’ve prepared an auto Car Setup feature. If you go into the Car Setup menu now, you will see three different setting options: stock, drift and grip. Selecting any of them will automatically set the car for that activity. Of course you can change those settings at any time you visit the Car Setup menu. Nothing stands in your way to swap a grip setup for a drift setup between events, using the same car. You can also go into manual settings and improve or change whatever feels better for you.[/p][p][/p][p][/p][p][/p][h3]Photo Mode and Landmarks[/h3][p]By popular demand we’ve implemented a fully fleshed out Photo Mode, which you can activate at any time by going into the Pause Menu. To make the use of the mode more fun and engaging we have added a Landmarks activity to the game - find the landmark spots in the game and take a photo there using the Photo Mode to get extra car experience and an awesome screenshot to your collection. You can find and unlock those spots for every single car, so that your roaming across Guntama Prefecture never gets old. You can read up more about this feature HERE. [/p][p][/p][h3]New Content[/h3][p]From a 9 mission long side story of Scorpion, through two new and completely free of charge cars, to additional new locations and side missions. Our plan is to continue expanding the world of JDM, so expect more and more content finding its way to the game.[/p][p][/p][p][/p][hr][/hr][p]Obviously the list of changes, updates and fixes is far longer than the above mentions, however we’re already at the ‘beefy’ size of this devlog, so let’s stop here. [/p][p][/p][p]JDM: Japanese Drift Master is and always was a passion project for us. We’re trying to create the best possible racing experience and we need to do it alongside you and your feedback. [/p][p][/p][p][/p][p][/p][p]Celebrate the evolution of JDM with us during the Steam’s Racing Fest![/p][p]See you on Guntama roads![/p][p]
[/p][p]let’s Drift![/p][p]The Gaming Factory Team[/p][p][/p][hr][/hr][hr][/hr][h3]GAMING FACTORY - UPCOMING RELEASES[/h3][p]We're not only a developer but also a publisher. If you like JDM, take a look at what other titles we have gearing up for launch. Who knows, maybe you'll come to love them, as much as we do! [/p][p]
Thanks!

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Major Update. Patch 1.6.0

Ossu!
[p][/p][p]We have been teasing the upcoming changes to the game throughout the entirety of  last week and now it's time to launch them live! [/p][p][/p][p]The scope of this update is based on your feedback and covers some of the items that received the most constructive criticism since the game launched in late May. Expect better car handling in both Arcade and Simcade physics models, as well as drastically improved driving experience when playing on a steering wheel. Force Feedback support has been revamped with additional settings and calibrations. We’ve also improved gravity physics for the game, as well as braking power, suspension work and tire grip. [/p][p][/p][p]We’re also introducing a new car to the fleet - Honda NSX NA1, and a completely new location - a multi story garage, which also serves as the location for a new Underground Side mission. [/p][p][/p][p]If you want a deep dive into some of the above topics, check out the AI devlog & the Physics 2.0 devlog.[/p][p][/p][p]And now, without further ado:[/p][h2]
Patch Notes:[/h2][hr][/hr][h3]Physics 2.0[/h3][p]We’ve revamped the overall physics in the game focusing on car suspension, brakes and tires, to improve the overall driving experience across both physics models.[/p][p]We’ve completely reworked the Force Feedback system, to greatly improve handling the game on a steering wheel. [/p][p][/p][p]Some  additional notes:[/p]
  • [p]Improved the auto flip physics behavior.[/p]
  • [p]Reworked car airborne physics. The car will now have more weight when airborne. Added cinematic cameras to big jumps.[/p]
  • [p]Improved the grip parameters across the whole game in both Arcade and in Simcade physics models.[/p]
  • [p]Improved gravity physics. The cars will now have more weight and more realistic physics when colliding with other objects.
    These are the initial global changes we've already implemented alongside the bigger Physics 2.0 update. However, our plan is to continue working on this aspect in the following weeks, expanding it with a proper collisions system for each car. [/p]
  • [p]Improved braking power for all cars (noticeable in Simcade, heavily adjusted in Arcade).[/p]
[p][/p][p]Our next step for this process is to expand the supported wheel presets with premade FFB settings presets. We estimate that by the end of summer the full list of currently supported steering wheels will receive a preset update for FFB.[/p][h3]
AI Improvements[/h3][p]We’ve improved AI across traffic and opponent behaviour. [/p][p]Traffic cars are now smarter - they are more mindful about the player’s position and speed and react more accordingly. We’ve targeted two main aspects of their behaviour: highways - they will now be less inclined to change lanes and move out of the player’s way, unless they are driving at high speed directly behind them. They will also change lanes more frequently, forcing the player to be more mindful when speeding on the freeways; tight, mountain roads - the traffic should now be less congested in those areas and the cars will no longer drive immediately one behind the other, leaving space for the player to manoeuvre between them. [/p][p]Opponents - they are also now smarter and will actively seek the best possible route to take to win the race. They will also be more mindful about other cars, including the player, when driving. [/p][p][/p][p]Some additional notes:[/p]
  • [p]Improved AI opponent drift interactions.[/p]
  • [p]Balanced the routes that opponents take during events[/p][p][/p]
[h3]New Car - Honda NSX NA1 (1992)[/h3][p]We’ve added a new fan favourite car to the game - the NSX you’ve all been asking for: NA1.[/p][p]There are also three bodykits available to purchase from the tuning shop for it:[/p]
  • [p]Phantom Veil Widebody[/p]
  • [p]L3GENN Widebody[/p]
  • [p]Griptide Tuning Kit Widebody[/p][p][/p]
[p][/p][h3]Gameplay[/h3]
  • [p]Added a new camera angle to the game.[/p]
  • [p]Added a new location to the game - a multi story garage. You can find it in the Guntama Port Area. A new Underground Side Mission has been added using this location.[/p]
  • [p]Challenge mode. Added new, preset cars with custom livery designs to the challenge mode (grip and drift).[/p]
  • [p]Improved handbrake handling on 4 wheel drive cars.[/p][p][/p]
[h3]System[/h3]
  • [p]Fixed a variety of crashes reported by the community. [/p]
  • [p]Further improvements of game optimization, including VRAM and texture optimization.[/p]
  • [p]Improvements done to static cameras across the game.[/p]
[p][/p][h3]Cars[/h3]
  • [p]Fixed Subaru Impreza GV STI mirrors.[/p]
  • [p]Fixed an issue with Yotsuhoshi Shadow, where the turn signals would not work or work incorrectly.[/p][p][/p]
[h3]New Car Parts[/h3][p]Nissan Fairlady S30[/p]
  • [p]Ronin Torque Widebody.[/p]
  • [p]Imsa Widebody.[/p]
  • [p]4 new taillights and 1 new headlight.[/p]
[p]Mazda RX-7 FC[/p]
  • [p]3 piece body kits:  BMM Sports, Gearstorm Sports II,Darkkit Garage Fashion, Nitrotandem Vial Type 1.[/p]
  • [p]Gearstorm Sports II Rear Spoiler.[/p]
  • [p]Front & Rear Fender: NitroTandem Vial and Naru Trap .[/p]
  • [p]a new LED Taillight.[/p]
  • [p]BMM Sports Blister Widebody.[/p]
  • [p]GutterSlide Magic Widebody.[/p]
[p]Nissan Fairlady Z (Z34)[/p]
  • [p]GearHead 3 piece body[/p]
[p]Nissan S14 Ks Aero SE[/p]
  • [p]Craft Autos Hood[/p]
[p]Nissan Fairlady Z (RZ34)[/p]
  • [p]AeroFusion Auto hood[/p]
[p]Nissan Skyline R34 V-SPEC II[/p]
  • [p]BMM Sports,Tarmac Circuit hood[/p]
[hr][/hr][p]We hope you will enjoy the changes! [/p][p]We will be closely monitoring your feedback, so please share your thoughts with us, once you have a chance to play the game after the update.[/p][p][/p][p]We are also committed to expanding the list of supported steering wheels and additional peripherals.[/p][p][/p][p]If you encounter any bug, please let us know HERE.[/p][p][/p][p]We are continuing to improve and expand the game - you can see our updated roadmap below.[/p][p][/p][p][/p][p]Thank you for being with us! [/p][p]Also, remember to join our Discord server![/p][p]
[/p][p][/p][p]Let’s Drift[/p][p]The Gaming Factory Team[/p][p][/p][hr][/hr][hr][/hr][h3]GAMING FACTORY - UPCOMING RELEASES[/h3][p]We're not only a developer but also a publisher. If you like JDM, take a look at what other titles we have gearing up for launch. Who knows, maybe you'll come to love them, as much as we do! [/p][p]
Thanks!

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