1. JDM: Japanese Drift Master
  2. News

JDM: Japanese Drift Master News

JDM Supporter Pack Update

Ossu!


Just a quick reminder - the JDM: Japanese Drift Master Supporter Pack has been updated with new content! This time, this extended package has been enriched with an Aoi character sheet and additional manga chapters that tell the story of Hatori “Scorpion” Hasashi, who you may remember from the Rise of the Scorpion demo-prologue.

This is also a great moment to thank all of you who decided to purchase the Supporter Pack and show our project some extra love. Please know that this is not the last update of this package and that we will do our best to keep it fresh and exciting.



[hr][/hr]
[h2]What goodies will you gain access to with the Support Package?[/h2]

JDM: Japanese Drift Master support pack contains:
- Main characters cards,
- High-resolution World Map,
- Full English JDM manga,
- Game soundtrack (Radio station in the game: EDM, Eurobeat, Hip Hop, Phonk, Rock, Synthwave),
- Original songs (music from main menu, garage, car dealer, tuner shop, pira park, paint shop),
- Wallpapers and Posters with JDM theme.





Thank you, Drifters!

Hotfix 1.5.3

Ossu!
[p]
[/p][p]Thank you for the quick community feedback from playing yesterday’s patch. We’ve prepared a few quick fixes as a response:[/p][p][/p][h2]Patch notes:[/h2]
  • [p]Restored the palm trees, which have been MIA since yesterday (sorry!).[/p]
  • [p]Fixed an issue where one of the rims, when attached to the Subaru Impreza GV STI, would spawn graphical artifacts on screen. [/p]
[p][/p][p]We are also cleaning up the way we announce patches. The patch version 1.5.3 will be the first to mark the new way of doing things and we’ll start counting up from here. We will also always provide a revision number, so you can check against your current build whether you’re on the latest version of the game. You can see the build’s revision number in the Main Menu of the game.
[/p][p]Have a wonderful weekend ahead of you Drifters and see you on Guntama palm beaches! [/p][p][/p][p]Let’s Drift[/p][p]The Gaming Factory Team[/p][p]
[/p]

Summer Update

Ossu!
[p]
[/p][p]Summer is upon us, but it hasn’t slowed us down. Today we have a major patch for you, which brings some serious updates to the game. We’ve already teased the return of Scorpion and here it is - a whole new (technically speaking - brought back) side story campaign about the drifting beginnings of Hatori “Scorpion” Hasashi. If you want to learn more about the new content, go HERE. [/p][p][/p][p]We also have some very avidly requested features making their way into the game: Photomode, anyone? It’s packed with camera settings, filters and is available at the push of that smartphone button. Have fun! [/p][p]To make this addition even more entertaining, we’ve prepared a new activity - Landmarks. Look for landmark spots in the open world, take a picture there and earn a beefy sum of reputation for your car. [/p][p][/p][p]On the technical side of things, we’re finally bringing FSR support, which comes alongside adjustments for the rest of the upscalers, frame generation tweaks and some improvements for the graphical settings autodetection.[/p][p]We’ve added HDR support and further improved performance in various regions of the map.[/p][p][/p][p]Oh! and there’s a new car waiting for you at the Car Dealer - Subaru Impreza GR STI. [/p][p]More cars are on their way and we’re carefully looking at your favourite suggestions as we move forward with upcoming car content, so please be patient as we cook. [/p][p][/p][p]All these new features are launching alongside one of the biggest sales on Steam. We’re cutting the price of JDM by 25%, so it's a perfect opportunity for you to hop in and enjoy the game![/p][p][/p][p]Before we move to the full patch notes, we wanted to celebrate the coming of summer with you, with a fresh new trailer, enjoy![/p][p][/p][previewyoutube][/previewyoutube][p][/p][h2]Patch Notes[/h2][hr][/hr][p][/p][h3]System[/h3]
  • [p]Added Photomode to the game.[/p][p]To enter the Photomode, open the Smartphone and select Photomode. In the Photomode you will have full free camera movement as well as a plethora of options to choose from to make the best possible shot. Have fun! [/p][p][/p]
  • [p]Added the FSR upscaler support.[/p][p]For the time being it doesn't yet support Frame Generation, but we are working on it! [/p][p][/p]
  • [p]Introduced some improvements for all upscalers, as well as their compatibility with various hardware. Upscalers also received a new profile "Quality Plus".[/p][p][/p]
  • [p]Introduced some improvements for Frame Generation settings. [/p][p]The Frame Generation systems which are supported by your hardware will now be clearly communicated to you (will not be grayed out). Frame Generation has been disabled in the Main Menu screens.[/p][p][/p]
  • [p]Improved the gamepad input system recognition.[/p][p]A proper button mapping for Xbox as well as PlayStation gamepads should now be properly recognized by the game. Please be aware that the Steam Input should be turned off in Steam settings. You can also change the button icons from the Gameplay Menu Options > Icon Set.
    [/p]
  • [p]Added a basic anti-cheat function.[/p][p]Added a simple score filter to the Challenge Mode to automatically delete unobtainable and unrealistic scores. This is only the beginning of our fight with cheaters.
    [/p]
  • [p]Added native HDR support.[/p][p]You will find a new toggle in the Graphics menu allowing you to turn HDR on. To adjust the details go to the Adjust Brightness menu afterwards.
    [/p]
  • [p]Improved the autodetection of graphical settings.[/p][p][/p]
[p][/p][h3]Gameplay[/h3]
  • [p]Added the Rise of the Scorpion side missions campaign,[/p][p]After completing Chapter 01, Mission 05 a new Scorpion marker will show up on the map, which will initiate the Side Story campaign. There are 8 missions in total to beat. If completed, rewards you with the Scorpion's tuned Nissan Z33 (livery included).[/p][p][/p]
  • [p]Added Car Setup Profiles. [/p][p]When entering the Car Setup menu you will now see three predefined setups for your active car, for Drift, Grip and Stock settings. If you want to manually change the settings you can pick Custom Settings and modify your car in the same way as you could before.
    [/p]
  • [p]Added a new Landmarks Activity for the game.[/p][p]You can now look for landmark spots across the whole open world. For finding the spot and making a photo of your car in it, using the Photomode, you will be rewarded with a large amount of car reputation points. [/p][p][/p]
  • [p]Improved the braking system strength on arcade mode and braking system pressure on simcade at lower speeds[/p]
  • [p]Fixed a bug where the lighting in all of the shops could break. [/p]
  • [p]Improved performance in the Open World in various regions.[/p]
  • [p]Added additional destructible barriers in various parts of the world.[/p]
  • [p]Fixed various issues with traffic routes and GPS navigation.[/p]
  • [p]Fixed the 'roof' camera angle during races against the Honey Badger.[/p]
  • [p]Fixed an issue where the wrong driver would sit behind the wheel in Chapter 05, Mission 04.[/p]
  • [p]Fixed a camera issue, where it would go through the Dekotora Truck in the garage.[/p]
[p][/p][h3]UI / HUD[/h3]
  • [p]Updated the keybinding infographic for the keyboard in the input settings. [/p]
  • [p]Removed the Fast Travel pop-up screen. [/p]
  • [p]Updated the RGB colour picker image in the Paint Shop.[/p][p][/p]
[h3]Cars[/h3]
  • [p]Adjusted the starting car - Alpha Moriyamo.[/p][p]The Alpha Moriyamo will now have more horsepower, a basic nitro and a better exhaust when you buy it for the first time. You will also be able to get a free spoiler in the Tuner Shop for the car.[/p][p][/p]
  • [p]Added a new car to the Car Dealer - Subaru Impreza GV STI.[/p][p]The car is an AWD and costs 5,500,000 Yen.[/p][p][/p]
  • [p]Added new Visual Parts to be purchased in the Tuner Shop for the Subaru Impreza WRX STI.[/p]
  • [p]Adjusted Nissan S14's drag race gear shift ranges.[/p][p][/p]
[p][/p][hr][/hr][p]Thank you for supporting JDM: Japanese Drift Master! [/p][p][/p][p]We’re continuing to expand and evolve the game, here are some of our focus points at this time:[/p]
  • [p]Further improvements and adjustments to steering wheels - primarily Force Feedback feeling, fixing the oversteering issues and bringing in more steering wheels and input peripherals presets.[/p]
  • [p]Car setup expansion with customizable wheel and rim options.[/p]
  • [p]A car livery system.[/p]
  • [p]Steam Deck graphical preset.[/p]
[p]
As always, if you encounter any issues, please send us a bug report HERE. We understand that we’re asking for more of your effort, however the more information we have, the faster we can find the reason behind the problem and fix it. You can also reach out to us directly on our Discord server.[/p][p][/p][p][/p][p][/p][p]See you on Guntama Roads![/p][p]Let’s Drift![/p][p]The Gaming Factory Team[/p][p][/p][p]P.S. Please spam us with JDM photos! 😎[/p][p][/p][hr][/hr][hr][/hr][h3]GAMING FACTORY - UPCOMING RELEASES[/h3][p][/p][p]We're not only a developer but also a publisher. If you like JDM, take a look at what other titles we have gearing up for launch. Who knows, maybe you'll come to love them, as much as we do! [/p][p][/p][p]Thanks![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p]

New content sneak-peak

Ossu!
[p]
We’re planning to release the next major patch this week, and as promised, we have surprises lined up for you. Probably the biggest one of them is the return of Scorpion! Yes, we’ve moved the Rise of the Scorpion content from the old engine and integrated it with the side missions in the game. Enjoy the trailer:[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]The full story campaign of Rise of the Scorpion will now be available in-game. After completing Chapter 01, Mission 05, a new ‘scorpion’ marker will appear on your minimap. When you drive there and interact with it, the Side Story will begin. As with the main campaign, finishing one event will spawn the next mission and so on until you complete the whole subplot.  [/p][p]And believe us, it’s worth your time! For those who complete the storyline, Scorpion’s heavily tuned Nissan Z33 – livery included – will wait for you in the garage. [/p][p][/p][p][/p][p]For those first hearing about Rise of the Scorpion - it was our demo-prologue, which was publicly released in August 2024, telling the story of Hatori “Scorpion” Hasashi, who becomes Touma’s biggest rival in the full release of JDM. Since then, we have removed the demo, as we made significant changes to the game’s engine, so it only seemed fair to bring back that content for all of you. [/p][p]Let us know what you think about adding side stories of various characters from JDM as content updates. Is it something you would want to see more of? If yes, who would be your favourite? [/p][p][/p][hr][/hr][p][/p][p]The full patch list will be published alongside the release of the update later this week.[/p][p]
In the meantime, if you run into any issues, please let us know by submitting a bug report HERE. [/p][p][/p][p]As always, we also encourage you to join our Discord channel, where you can discuss the game, JDM cars and basically any other topic, with likeminded people.[/p][p][/p][p][/p][p][/p][p]Let's Rise![/p][p]The Gaming Factory Team[/p][p][/p][hr][/hr][hr][/hr][h3]GAMING FACTORY - UPCOMING RELEASES[/h3][p][/p][p]We're not only a developer but also a publisher. If you like JDM, take a look at what other titles we have gearing up for launch. Who knows, maybe you'll come to love them, as much as we do! Thanks![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p]

A month after launch

Ossu!
[p][/p][p]It’s already been a month since we launched the game. Time flies, doesn’t it? We’ve introduced various fixes, adjustments and even new features in the past four weeks and we’re far from stopping now. We’re knee deep into the post-launch development and we felt it was prudent to provide a summary and showcase what’s to come in the immediate future.
[/p][p]First off, don’t expect a patch this week - we know we’ve accustomed you to bringing a fresh update every Thursday since launch, but this time we’re preparing something bigger and it needs a little bit more time to test out before we ship it. 
[/p][p]From other news that you might have missed this past week - JDM: Japanese Drift Master has been added to the GeForce NOW library, so if you’re a subscriber to the service, be sure to check the game out! 
[/p][h2]What’s done, what’s next?[/h2][hr][/hr][p][/p][p]Our main focus right now is the addition of the FSR upscaler, it should be ready next week for all of you. This will become the latest improvement introduced for the game’s performance out of a plethora of additional fixes and adjustments we have already released since May 21st. From optimization tweaks done in the event levels and the open world, through improving shadow quality on ultra settings and adding additional visual features to lower graphics settings, to finally enabling Instanced Occlusion, which reduces the overall GPU strain. We’ve also introduced precompiling shaders on game launch (hidden under the initial loading screen), a warning prompt for getting low on VRAM, as well as drastically reduced stutters during the narrative events.[/p][p][/p][p]Since release, we have fixed various crashes and freezes which were reported to us by the community. If your PC is up to minimum specs, you should no longer have any issues with launching the game.[/p][p][/p][p]We introduced Cloud Saves and a local save backup system, and the ability to disable the HUD for the fans of capturing breathtaking footage of your wonderful cars in action.[/p][p][/p][p]Last but not least, we’ve squashed dozens of bugs that spoiled the fun of playing JDM: car parts issues, side mission issues, main story event issues, as well as UI and audio problems. In other words, it’s been one hell of a busy launch window for us.[/p][p][/p][p][/p][p]Obviously, we’re not stopping here. Our efforts, alongside the FSR mentioned earlier, are currently focused on the input feedback we have received from you - we’re digging into the oversteering problems for certain steering wheels, tweaking Force Feedback options and looking into driving assists, as well as working on bringing more input presets to the game. We are also aware that a part of you still has issues with binding some of your peripheral devices, most commonly handbrakes - we’re testing as many of these devices as we can right now.  [/p][p][/p][p]Steam Deck users should also be happy to hear that we are working on proper optimization for handheld devices. There’s still work to be done, but it’s progressing, so be on the lookout for more information in the near future. [/p][hr][/hr][p][/p][p]Not all of the fixes mentioned above will find their way into the next week’s patch but a lot will, at least to some degree, as we continue to upgrade the game alongside your feedback. We also have some unexpected content and features surprises lined up for you, so please stay tuned and be on the lookout for more news next week. [/p][p][/p][p]Remember, if you encounter any issues, please send a bug report directly to us HERE.[/p][p][/p][p]We also invite everyone to join our Discord server, where you can talk to like-minded people and to us directly. [/p][p][/p][p][/p][p][/p][p]Let’s Drift![/p][p]The Gaming Factory Team[/p][p]
[/p][hr][p] [/p][/hr][h3]GAMING FACTORY - UPCOMING RELEASES[/h3][p]We're not only a developer but also a publisher. If you like JDM, take a look at what other titles we have gearing up for launch. Who knows, maybe you'll come to love them, as much as we do!

Thanks!

[/p][p][/p][p][dynamiclink][/dynamiclink] [dynamiclink][/dynamiclink][/p][p][/p][p]
[/p]