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Titan Quest II News

Introducing a New Mastery: Forge

Heroes,
[p]It’s about time you had some new ways to play the game, right? Soon, you can do just that. We’ve been hard at work to bring you the next mastery, so let’s briefly show you what the upcoming Forge mastery is all about.[/p][p][/p]
The Forge Fantasy
[p]As a Forge user, you will be embodying some of the qualities of the god Hephaestus, particularly when it comes to being a crafty blacksmith and inventor. You will be using your divine powers to manipulate your weapons and armor mid-battle, as well as to deploy armed devices. Expect to be particularly tanky when heavily leaning into Forge, with your damage mostly coming not from your yourself, but your devices.[/p][p]In order to use most Forge abilities, you will need to collect the Divine Core resource from enemies, rather than relying only on Energy. This means that some of your Energy budget is free to be used by your other mastery if you build your character right, greatly encouraging synergetic ability usage. As an example, you may use this to enhance your devices with different damage types triggered by your ability usage.[/p][p][/p]
Be Unbreakable...
[p]Well, mostly anyway. The Forge mastery will offer you passive and active abilities to increase your armor, resistances and health. Between your core stats and your active abilities, enemies will have a difficult time taking you down. But even beyond that, you will be able to make use of retaliation damage, essentially reflecting a fraction of enemy damage.[/p][p]In essence, while your devices deal with enemies, you will be able to just take it like a champ, and have more than enough time to hit enemies with further abilities.[/p][p][/p]
...Or Not
[p]What if you just really want to be a glass cannon, and play into cross-mastery synergies? By adding in devices, you could stay out of trouble, and let these do a lot of the work while you can still unleash your other abilities as normal. No need to focus on the defensive aspects! You could simply pull enemies right into your AoE abilities and devices, without much risk to your own skin.[/p][p][/p]
Showcasing Some Abilities
[p]Below are some quick clips to show you some key Forge abilities. Please note this content is still heavily work in progress at the time of writing.[/p]
  • [p]Blade Trap: a melee turret equipped with blades that spin. It can detonate when destroyed for Fire damage.[/p]
[p][/p][previewyoutube][/previewyoutube]
  • [p]Infused Blade Trap: Blade Traps can be infused with elemental damages when using matching abilities (lightning in this case).[/p]
[p][/p][previewyoutube][/previewyoutube]
  • [p]Chains: get over here! Yep.[/p]
[p][/p][previewyoutube][/previewyoutube]
  • [p]Ironclad: equips a magical armor, significantly strengthening defences, but slowing movement down. Modified with Iron Shards that will strike enemies that hit you.[/p]
[p][/p][previewyoutube][/previewyoutube][p][/p]
More Soon
[p]This was just a very small taste of the mastery. We’ll share more information and raw gameplay in the coming weeks. Please let us know what you think so far in the comments![/p]

Titan Quest II - Early Access Feature Update - Hotfix 1

Titan Quest II - Early Access Feature Update - Hotfix 1 - 0.2.1-public.109709+win.2028


Hi everyone, thanks for all the feedback for our latest Early Access update! We're thrilled to see many custom characters created with our new character creator. Today we're sending you a small hotfix with some smaller bug fixes.

As part of our post-update routine we're always checking our crash reporting database and detected an inscreased number of crashes due to user installed mods, most commonly fan translations. We are obviously super happy that many of you are so invested in the game that you're adding mods and we would like to increase stability eventually, but at the current time we don't have the resources to support modding officially. However, official translations are in the works.

The cause for most of those mod-related crashes are .pak files that are incompatible with the new game build and lead to crashes during game startup. So, if your game fails to launch even though it previously worked fine, please check if you have any outdated mods installed first.

If you still experience any crashes after removing third party mods, please go ahead and report them to us as usual.

[h3]Bug Fixes[/h3]
  • Fixed invalid appearance code generation for existing characters, if the character creator wasn't opened at least once before
  • Fixed soft lock in "The Friendly Ichthian" quest by key not dropping
  • Fixed poison resistance affix that was missing on some items since the 0.2.1 update. Saves that were already re-saved since then are unfortunately not recoverable.
  • Replaced 'Show Advanced Tooltip' with 'Inspect' to better convey the current functionality. Future iterations of the tooltips are already planned!
  • Fixed multiple string table entries leading to "MISSING STRING TABLE" text showing up in the UI
  • Fixed "Bandit Cudgel" items using placeholder meshes
  • Fixed multiplayer crashes related to ability casting and replicated map markers

Before Titan Quest 2 gets a permanent price hike, you can grab the rare singleplayer-friendly Diablo-like on sale




It's getting harder to remember a time when the foremost ARPGs weren't labyrinths of seasonal gear sets and live service engagement tactics, but Titan Quest 2 is a nice reminder of yesteryear. It's still in early access, but it's free from the usual gamut of cash shop items and battle passes; and if that sounds good to you, you might want to grab it on sale before its impending price increase this Tuesday, Nov. 11...
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Greek mythology ARPG Titan Quest 2 is about to permanently raise its price, but you can get it on sale first

With Path of Exile, PoE 2, and Diablo 4 clashing as the current ARPG titans, and other heavy hitters such as Last Epoch and Torchlight Infinite also on a regular schedule, it can be tough to keep up. Lately, I've been reminded that the best RPGs don't always need to be never-ending behemoths that stretch on for season after season. Whether it's The Slormancer or Hell Clock, I've got a lot of time for compact offerings where I don't feel like I'm racing against time to get everything done before the next reset. Like its iconic predecessor before it, Titan Quest 2 is the latest to fill this role in style, and you might want to jump on the train now, because the price is about to go up.


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Incoming Price Increase.

[p]Χαῖρετε everyone![/p][p]At this point we would like to thank every single immortal soul, who embarked on Titan Quest II Early Access on Steam and Epic Games Store. Thank you for sharing essential pointers and insights to manoeuvre us in the right direction within the ARPG-landscape. [/p][p]Furthermore, we want to inform you that we will perform a price adjustment of Titan Quest II to reflect the currently available content on Early Access on Steam and Epic Games Store. This will be changing from EUR/USD 29.99 to EUR/USD 34.99, effective November 11, 2025. This was the first wave and is in effect until further notice.[/p][p]Εὐτυχεῖτε and thank you![/p]