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Ardenfall News

Demo Update 0.6.10

Another update has arrived! This is just a small update fixing a handful of common issues, plus a few improvements!

[h3]Fixes:[/h3]
  • Fixed feed dead breaking if summon despawns sometimes
  • Fixed summons not dying sometimes
  • Fixed summons giving XP
  • Fixed killing self giving XP
  • Fixed purchasing yanaki causing money to be added
  • Fixed light render distance in dungeons being too low
  • Fixed incorrect text when lockpicking
  • Fixed favorite key not being rebounded
  • Fixed darvaki being killed not correctly ending quest
  • Fixed some locations in garkai having non owned items
  • Fixed npc not correctly detecting picking up items
  • Fixed Hori Tsuki selling enchanted items


[h3]Improvements:[/h3]
  • Added option to stop yanaki from following player
  • Added important option to pet the yanaki
  • Removed eye shrinking option for npcs
  • Made locks show chance of success
  • Added links to main menu
  • Added Karu Pocket Dictionary

Demo Update 0.6.9

A new version has landed! This update comes with a few features and fixes ported from the Official Release we are hard at work on. We also balanced a few key areas, bringing it closer to what it would be in the Official Release.

[h3]Features:[/h3]
  • Made discovered locations appear in map
  • Added reputation UI to dialog menu
  • Added tips to loading screen
  • Added mouse invert options

[h3]Improvements:[/h3]
  • Redesigned “The Yanaki with the Red Ribbon” quest
  • Added dialog to the Mages Guild salespeople
  • Redesigned HUD Messages and SFX
  • Improved tooltip UI
  • Added compass rose to map
  • Improved npc spellcasting AI

[h3]Balance:[/h3]
  • Doubled the length of time monsters take to respawn
  • Reduced chance to find weapons and armor in containers
  • Increased XP requirements for higher levels
  • Increased reputation gain in various quests
  • Increased negative reputation required to trigger an npc attack

[h3]Fixes:[/h3]
  • Fixed expression animator not working for npcs
  • Fixed NPC’s not detecting you the first time you hit them
  • Fixed map interaction detecting clicks outside of map ui
  • Fixed NPC not leaving melee attack mode once entering
  • Fixed Tensi Gama following player sometimes
  • Fixed Sappers not completing correctly after triggering fight
  • Fixed duplicate items being ordered randomly
  • Fixed creation menu not updating age correctly
  • Fixed reputation messages not appearing in some circumstances
  • Fixed dead bodies not loading correctly in some instances

Demo Update 0.6.8

A new patch has landed! The team is focused on the world beyond the demo, but we still want to bring new bug fixes and improvements!

[h3]Improvements:[/h3]
  • Added a new tutorial quest
  • Improved several quests
  • Improved map input
  • Improved tooltip texture

[h3]Fixes:[/h3]
  • Fixed several quest-related softlocks
  • Fixed third person movement not acting correctly when no weapon is equipped
  • Fixed certain non-hostile throwing potions not affecting self

[h3]Balance[/h3]
  • Health potions healing slightly decreased and regeneration over time reduced to 5 seconds from 6 seconds.
  • Mana potions increased greatly and regeneration over time reduced to 3 seconds from 6 seconds
  • Stamina potions greatly increased and regeneration over time reduced to 3 seconds from 6 seconds.
  • Slowfall duration greatly decreased.

Patch 0.6.7.3 (Hotfix)

Here is another hotfix, including a handful of major fixes, plus a lot of quest fixes and improvements!

If you have any issues with Ardenfall, please join our discord! Sending us your save file can also be a HUGE help for us - several bugs fixed today were possible due to players submitting bug reports and save files!

[h3]Improvements:[/h3]
  • Improved The Missing Caravan quest
  • Improved Healings Hands quest

[h3]Major Fixes:[/h3]
  • Fixed tree flickering bug
  • Fixed multiple save corruption issues
  • Fixed save corruption related to caravan quest

[h3]Fixes:[/h3]
  • Fixed softlock if poisoning rhia
  • Fixed caravan quest phase issue
  • Fixed yanaki softlock
  • Fixed Tensi being attacked by Darvaki
  • Fixed markers reappearing on dead bodies
  • Fixed some Darvaki not staying friends after quest completion
  • Fixed default ambient audio being too low
  • Fixed Rioshi Sako’s Bow
  • Fixed a handful of npc packages
  • Fixed green splint large hat not muffling voice
  • Fixed an issue with humanoid AI freezing
  • Fixed dead bodies breaking culling on load
  • Fixed water splashes not playing
  • Fixed summons counting towards clearing dungeon

[h3]Balance[/h3]
  • Re-added stamina drop when running sheathed
  • Balanced potions

Patch 0.6.7.2 (Hotfix)

Here is the hotfix changelog for the most major issues we found from yesterday's big update, plus some minor fixes as well. The biggest and most important fix relates to npc's sometimes getting into a broken state, not interacting. This patch should fix those save files.

If you have any issues with Ardenfall, please join our discord! Sending us your save file can also be a HUGE help for us - several bugs fixed today were possible due to players submitting bug reports and save files!

[h3]Major Fixes:[/h3]
  • Fixed potential save corruption
  • Fixed some quest markers not saving state
  • Fixed Tensi Gama following player after quest completion


[h3]Fixes:[/h3]
  • Fixed status effect not being removed when health/mana/stamina gets full
  • Fixed Karuntak dancing when stunned and killed
  • Fixed quests allowing failing even after success
  • Fixed some dialog typos
  • Fixed shoe merchant not selling shoes
  • Fixed some tooltips
  • Fixed input mapping in main menu
  • Enabled support for more resolutions


[h3]Balance:[/h3]
  • Made stamina not drop when running and weapon is sheathed
  • Balanced potions