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Ardenfall News

Ardenfall 2025 Early Access Announcement + Trailer

Great News, Travelers! Ardenfall will be launching into Early Access this year!

[previewyoutube][/previewyoutube]

As we get closer to the launch date, we'll be releasing more info. We are SO excited to release what we've been cooking up. The improvements, features, and content go far beyond what we're able to fit here - new regions, spells, quests, characters, factions, and hundreds upon hundreds of quality of life improvements!

To stay in the know, join our Discord!

Demo Update 0.6.12

Greetings, here is another demo update! We have been very focused on the official release of the game, but wanted to add some new improvements and fixes for the demo. The most exciting addition is Retro Mode, which makes the game more crunchy! Try it out, we'd love feedback on it - we're curious if people prefer it over the original artstyle.

Features
  • Added retro mode


Fixes
  • Reduced stuttery camera
  • Fixed stealing achievement not triggering correctly sometimes
  • Fixed damage voice not triggering when getting positional damage
  • Removed grain quest reference
  • Fixed various typos
  • Fixed many npc’s not having assigned homes
  • Corrected Dento Ekiro dialog that made ‘Where is the sheru tombs’ dialog not show
  • Fixed Sappers quest peaceful resolution dialog showing up early


Improvements
  • Made hollow horns not count as kills in Sheru Tombs quest
  • Removed the weight UI from the trade menu
  • Decreased respawn rate of random spawners
  • Removed a few more hidden monsters from the Sheru Tombs
  • Added flinch animation to Hollowhorn
  • Improved projectile for Hollowhorn
  • Brightened up the starting dungeon
  • Made camera shake when damaged by effects such as fire
  • Made the innkeeper stay at the inn all day and night due to Ardenfall’s lacking union regulations
  • Added saves folder button to options
  • Typo fixes
  • Made some dialog more consistent
  • Added auto exposure

Demo Update 0.6.11

A new (small) update has landed for Ardenfall's Demo! The main feature being added is autosaving - no more losing progress if you forget to save, woohoo! It also brings a handful of fixes and quality of life additions.

[h2]Features:[/h2]
  • Autosaving!

[h2]Fixes:[/h2]
  • Fixed weapons sometimes not appearing when equipping
  • Fixed lockpick chance percentage ui being incorrect
  • Fixed some game settings not saving correctly
  • Fixed time not loading correctly in some circumstances 

[h2]Improvements:[/h2]
  • Added photo mode button to pause menu
  • Made autosave + quicksave backups visible in load menu
  • Made quicksaving allowed when moving and in air
  • Reduced enemies in starting dungeon
  • Renamed “military time” setting to “24 hour time”
  • Renamed “Freecam” keybind to “Photo Mode” 
  • Added option to ask about the living tunnels from Tensi Gama

Demo Update 0.6.10

Another update has arrived! This is just a small update fixing a handful of common issues, plus a few improvements!

[h3]Fixes:[/h3]
  • Fixed feed dead breaking if summon despawns sometimes
  • Fixed summons not dying sometimes
  • Fixed summons giving XP
  • Fixed killing self giving XP
  • Fixed purchasing yanaki causing money to be added
  • Fixed light render distance in dungeons being too low
  • Fixed incorrect text when lockpicking
  • Fixed favorite key not being rebounded
  • Fixed darvaki being killed not correctly ending quest
  • Fixed some locations in garkai having non owned items
  • Fixed npc not correctly detecting picking up items
  • Fixed Hori Tsuki selling enchanted items


[h3]Improvements:[/h3]
  • Added option to stop yanaki from following player
  • Added important option to pet the yanaki
  • Removed eye shrinking option for npcs
  • Made locks show chance of success
  • Added links to main menu
  • Added Karu Pocket Dictionary

Demo Update 0.6.9

A new version has landed! This update comes with a few features and fixes ported from the Official Release we are hard at work on. We also balanced a few key areas, bringing it closer to what it would be in the Official Release.

[h3]Features:[/h3]
  • Made discovered locations appear in map
  • Added reputation UI to dialog menu
  • Added tips to loading screen
  • Added mouse invert options

[h3]Improvements:[/h3]
  • Redesigned “The Yanaki with the Red Ribbon” quest
  • Added dialog to the Mages Guild salespeople
  • Redesigned HUD Messages and SFX
  • Improved tooltip UI
  • Added compass rose to map
  • Improved npc spellcasting AI

[h3]Balance:[/h3]
  • Doubled the length of time monsters take to respawn
  • Reduced chance to find weapons and armor in containers
  • Increased XP requirements for higher levels
  • Increased reputation gain in various quests
  • Increased negative reputation required to trigger an npc attack

[h3]Fixes:[/h3]
  • Fixed expression animator not working for npcs
  • Fixed NPC’s not detecting you the first time you hit them
  • Fixed map interaction detecting clicks outside of map ui
  • Fixed NPC not leaving melee attack mode once entering
  • Fixed Tensi Gama following player sometimes
  • Fixed Sappers not completing correctly after triggering fight
  • Fixed duplicate items being ordered randomly
  • Fixed creation menu not updating age correctly
  • Fixed reputation messages not appearing in some circumstances
  • Fixed dead bodies not loading correctly in some instances